Part 1 - The Dark Time

Part 5 - Classical Gallifrey

Dalek Stuff

Gallifrey Biology, Culture, etc

Part 2 - Time of Legend

Part 6 - War Gallifrey

Dalek Timeline

Appendix and Tribute to Craig

Part 3 - Middle Gallifrey

Part 7 - Post Gallifrey

The TARDIS Technical Index

Part 4 - Pre-Classical Gallifrey

Rassilon Omega and that Other Guy

Doctor Who Logo Rassilon Omega and that Other Guy Doctor Who Logo


NOTE:  If you can read this line of text then the black back ground to his page didn't load.  95% of the text is colored so don't worry about it too much.  The stuff in white is all Fan Speculation and stuff from the Benny Novels.  You can read the white text by "selecting it" with your mouse.  I'll try to get this problem fixed.

    The following color code and terms are used:
information from the TV Series
                    (Including the Dimensions in Time, and Universal/BCC Telemovie, Scream of the Shalka)
information from the Novels and Audio Dramas
                    (Virgin, BCC, Big Finish,I Who - which isn't a novel but it's source material is)
information from The Infinity Doctors and some of Cold Fusion
                  (I put  The Infinity Doctors as an 8th Doctor sidetrip.  I admit I could be wrong.)
information from deliberately created alternate version of Doctor Who
                  (The Unbound Series, Death Comes to Time)
information from other licensed reference sources
                    (The Technical Manual, Monsters, The Doctor Who Cookbook and The Gallifrey Chronicles)
information from 'unreliable' sources:
                    (FASA's role-playing game, the Nth Doctor, Destiny of the Doctors - I don't trust them either, but you never know)
information from unofficial sources
                    ( Lawrence Miles' books, the Benny adventures)
information from speculative sources
                    (my own speculation, and other fan speculation.  Includes ideas from sites listed on my home page.)

?                  The event occurred approximately in this interval.
??               A pretty wild guess as to when this event took place.

They that Walk in Shadows


         The Constellation of Kasterborus is located at the center (or the edge) of the Mutter's Stellian (or Stellarian) Spiral Galaxy (aka the Milky Way, or Galaxia Kyklos) on the edge of the Capricorn Tract.  This is as close to the center of the galaxy as its possible to be without drawn into the black hole.  In this area of space stars would be clustered so tightly that they would only be about 1/10th of a lightyear apart.  Gallifrey would have been located within the Pisces-Cetus Supercluster Complex.  This also happens to be almost the center of Universe (so very near the Terminus Timestation).  The Kasterborus Constellation is probably in the Sagittarius Constellation (center of the Galaxy) in the Earth skies.  During the Rassilon Era Gallifrey is 29,000 light years from Sol III.  However by the time of the Humanian Era the planet is 250,000,000 light years away in another galaxy (it was probably moved there during the Time War or perhapse it was the only Gallifrey to physically survive the Time War).  During the Rassilon Era its binary coordinates are 10-0-11-0-0 by 02 from galactic 0 center.  The Nebula of Cyclops is near enough to Gallifrey to be faintly visible.  

The Minyan Constellation of Kasterborus from two different angles
In the Kasterborus SectorThe center most star is Gallifrey's sun.   
(seen on the back of the 3rd/4th/8th Doctor's TARDIS key)

        Gallifrey is in the seventh system at the heart of the Home Constellation (a Gallifreyan "constellation" refers to elements of time/relativity/location) - which is known to the lesser species as the Minyan constellation of Kasterborus (also known as the Kasterborus Sector).  It is named for an astrologist who also wrote Our Destiny is in the Stars.  Later myths will claim that the gods yolked the astrologist to a chariot of silver fire.  His beliefs have infiltrated the cultures of the Delphons, Phreni, and Sirians.  There are a total of 17 stars in the constellation of Kasterborus.  
        The Kasterborus Ice Ring, and Kasterborus Borealis
are in the same sector as Gallifrey's system.  There are a total of 17 stars in the constellation of Kasterborus.  It is possible that Kastria (the homeworld of the silicon based time aware Kastrians) and Kastor Major (the homeworld of a tortalitarian government) are located in this sector.  It is also possible that the Kastron scientists from Mawdryn Undead might have come from this sector.  The other systems of the Kasterborus sector have no significant populations.  One of the stars on the outer edge of the constellation is a red giant which contains the storm belt (filled with ruined spaceships).   
        Gallifrey's Dominions include several planets that would be valuable if mined (Could they contain Taranium?) 
The center of most of the galaxy’s trade routes pass relatively near Gallifrey.  This is where most of the more powerful civilizations in the cosmos can be found.  Time Lord traffic control monitor any vessels that pass near Gallifrey's space-time location.  Space vessel must request permission to pass through Gallifrey's space-time.  The Sisterhood of Karn draws a significant number of space vessels (probably to steal the Elixir), causing them to crash on Karn.  Traffic Control's temporal scans will detect an unschedualed Timeship about 2 minutes before it materializes and identify whether it is Gallifreyan from its molecular patina.

star system
Map of Gallifrey's System and the planet Gallifrey

Gallifrey's primary star has no given name by its people, but it is sometimes know by the Minyans as the Kasterborous System, and they designated its primary star as Gamma Kasterborous A.  Like the Earth's sun, it is a main sequence Class GV (yellow dwarf) star though other sources claimed it was a large golden red star.  This discrepency might have been caused when the solar engineers re-engineered the star to remain main sequence.
In order to protect Gallifrey from Vampires, the solar engineer, Omega, constructed a new Second Sun, which he added to Gallifrey's system.  This Second Sun is named Pogar and its Minyan designation is Gamma Kasterborous B.  Pogar is a main sequence class M star.  However, because of its artificial origin, Gallifrey is often described as having only one sun.  On Gallifrey the second sun of Pogar can be seen to rise in the south.  These twin suns that Gallifrey orbits give the planet very short nights. 
    The Gallifrey system has six planets (though some records don't count Kasterborus and state it has only 5 planets):
Those planets are, the Fibster, Gallifrey, Karn, Tersurus, the distant Polarfrey (frozen gas giant), and Kasterborus (an asteroid).  Only the second and third planets of the system are considered to be important.  The planet Tersurus is known as one of the Outer Planets by the Gallifreyans.  The planet has singing stones and numerous clone banks.  Raston Robots are built on Tersurus and are marketed as being ancient technology by the inhabitants.  But the design isn't really aren’t that old.  Due to an attack by the Fendahl Predator, the people of Tersurus have lost all but the most tenuious forms of communications.  The Time Lords have surrounded the planet Terserus with temporal defenses.  On that world is a time-sheilded vault filled with the technololgy of the Dimensioneers.  The planet was destroyed by the Sontarans with a cyber earthshock bomb in 6211 AD/GRT. 

planet Karn and the surface of Karn

   Karn is probably the second planet in the system, and is only a few billion miles (could be SI or European "billion") from Gallifrey.  Karn has one moon.  The ruins of the Citadel of Karn, once the center of the mighty Gallifreyan Empire, can be found there.  In the modern era, Karn appears to have population of no more then a few million.  The planet Sarn might later become known as Karn in the future.  Parts of Karn are covered in hexagonal crystaline rock formation.  If Gallifrey had similary rock formations it could explain the importance of hexegons in their mythology.  Most parts of the planet experiance almost continual electrical storms and rain fall.   

The Planet Gallifrey

     Gallifrey is the third planet from the primary star.  Gallifrey is known as the Shining World (or Jewel) of the Seven Systems.  Depending on the season Gallifrey appears from space, to be a brown and green snow capped planet.  Gallifrey's diameter is about 3 times that of Sol III (Earth). Despite this the gravity, orbital radius, pressure, temperature, and oxygen levels are the same as Earth.   As Gallifrey appears to have the exact same orbit as Alzarius it might be draw farther from the sun every 50 years by other planets in the system.  Gallifrey has two large moons. One of the moons is called Pazithi Gallifreya which orbits Gallifrey every 27 days.  In ancient times it was known as the Virgin Moon Goddess.  Depending on conditions the moon appears to be copper colored and shines even in the sunlight. This moon has a large supply of Taranium which was mined during the Dark Time.  The other moon appears to be ivory or heileotrope colored.  Because of their size, the moons exerts a much stronger tidal force on the planet.  Like most places that are shifted out of time, one can still see constellations of stars in the night skies of Gallifrey.  Karn, Tersurus, Polarfrey and some wisps of nebula can be seen in Gallifrey's night sky.  There are also several artificial satellites that can be seen from the surface, even during the day.  But, due to being shifted out of time, an observer can see a billions of years of star movment in just a few minutes.  By the time of Death Comes to Time the constellations around Gallifrey appear similar to the constellations around Sol III.

Death Zone 1Death Zone 2
Outer Gallifrey

Because it located in Inner Time, Gallifrey (or maybe just the Death Zone) shows up as no time and no place on TARDIS insturments.  Despite the fact that Gallifrey has been primed to resist the effects of entropy, the planet is very old and appears quite ancient.  From orbit Gallifrey is the color of rust, with brown lakes and dust-grey clouds.  There are three small oceans (which were once quite large) and several seas but less then half its surface is water.  Many of the lakes are gold colored (reflecting light from the burnt orange sky?)  Due to the transduction barrier the sky is burnt orange at night and pearlescent orange in the day.  The burnt orange sky of Gallifrey famous among the time aware worlds.  In addition the sky is often filled with filled with purple, green, and yellow lights.  Under certain circumstances the sky will also appear blue.  Millions of years after the installation of the Eye of Harmony, very little of Gallifrey’s original biosphere survives and some species, like the the fledershrews, are in danger of dying out.  But Time Lords have used the Time Scoop to collect all the extinct species from its past.  For thise reason, no animal ever became completely extinct.  They are probably preserved in zoos and some of the more fearsome ones were placed in the Death Zone. 
     Offcially, Gallifrey has more then 24 seasons, but (on most areas of the planet) they all resemble the conditions and dryness of Earth's Serengeti through out the year.  For this reason many claim Gallifrey has no seasons.  The Autumn breezes would blow through the silver leafed trees, creating a musical effect.  At one point the planet might have been very much like Alzarius from E-Space and possibly had a Mistfall every 50 years caused by another planet (almost certainly Karn) pulling Gallifrey farther from its sun.  Despite the use of weather control techology, the planet is currently in the midst of an ice age, but in the summer, Gallifrey's sun is still intense enough to cause sunburn on a human.  Despite the ice age Gallifrey's ice caps are quite tiny (probably due to the overall lack of water).  Though most Gallifreyans never venture outside the Gallifreyans do make extensive use of weather control.  There is little water and no argon in the atmosphere. Cloud color ranges from dust-grey to violet.  Most of Gallifrey is covered in burnt red rocky deserts (with orange sand) and near endless mountain ranges.  Many of the river beds are dry.  There are some green forests, and golden fields strewn with rubble - but they make up a minority of the terrain. Before the Time wars there are only between 3 and 9 million Gallifreyans, which leaves many settlements and roads competely abandoned. The undeveloped areas of Gallifrey are known as the Wild-Lands.  
      Gallifrey's surface is divided up into sectors including Prydonia, Capari, and
Anarcos.  The Capitol city is found in the nothern hemisphere of the continent of Wild Endeavor.  Its found between the mountains of Solace and Solitude and not too far from the red grass covered hillsides of Mount Perdition.  The areas around Mount Perdition were once filled with fruit and wild game.  The Fettarian pass has a train rout from the Capitol to the west cost of Wild Endeavor.  The Soonwell Valley is 500 leagues (~3000 km) from the Capitol and the Camation Desert is located thousands of kilometers from the Capitol.  The Prydonia Sector is located to the south of the Capitol.  
        The bulk of mount Cadon dwarfs the Capitol.  
The planet's highest mountain, Mount Cadon (from which flows the river Cadonflood?) is found in the southern half of the planet near the equator.  This snow topped gray-green mountain is located on the continent of Wild Endeavor and extends to the fringes of Gallifrey's atmosphere (beyond even the transduction barrier).  The base of the mountain slopes gentely into an aired plane.  At some times of the year its slopes are covered in little blue flowers. 
        Southern Gallifrey
is considered quite wild and beautiful, appears to be regarded as something of a vacation area.  Southern Gallifrey filled with arid planes which often experiances warm nights where the stars shine brilliantly.  There are occationally blizzards.  The mountains of Southern Gallifrey are located thousands of miles from the Capitol.  There is a large desert near these mountians (possibly the Camation Desert?).  The River Lethe is located within walking distance of Mount CadonThe river Cadonflood is located near Lungbarrow and (as its name implies) is know to flood from time to time.  Mount Lung is located in Southern Gallifrey.  Gallifrey is the only place in the cosmos where one can find white star diamonds.  The planet also has a significant amount of Gallifreyan Zinc which is one of the strongest metals in the universe. The area of Gallifrey known as Mansippia once had massive amounts of Zyton ore.  Another important mountain is Mount Plutarch which is near the Lune Forest and the inland sea.  Lake Abydos might be near House Heartshaven (or Dvora).


Memento Mori
The Gallifreyan Flower of Remembrance

       Plants: The leaves of the plant life come in the following colors: red green, blue, bronze, silver, and some are transparent.  There are Kaden-Wood Trees (with silver leaves), and Ulanda Trees (silver leaved with tasty fruit), Maldor Trees, Cerub Trees (with hallucinogenic truffle-flavored nuts), Magentas (fruit tree), and Oaks.
    Flowering plants include
Sarlain (a yellow flower that resembles a Terran Daisy, Daffodil or Rose), Gallifreyan Flowers of Remembrance (Memento Mori - 6 yellow petals), Ulanda, Schlenk Blossoms (with a strong scent), Arkytior (a Gallifreyan rose) and red-petaled orchids.  Some flowers glow in the dark and some might be as tall as trees. Others flowering plants found on Mt. Cadon are small and blue with long stamens that eat lizards. There are Trumpberries, Lushberries (probably edible), Molten Rushes (with zinc hawthorns), and Grass (both in deep red and probably purple).  Biotrophic fungi include Feathergills, pogsquats, skullcaps, and Cardinal's collars.
    Other plants include Madevinia Aridosa (small desert plants that have an incredibly rapid life cycle), Hefzi Moss, Onions, Grockel Root (a type of plant that is eaten and used to make alcohol), Swamp-Mint (used to season food), Nitvil (a slimy plant with healing properties)

An Owl - The Symbol of Rassilon

       Animals: Invertabrates: Beatitude Flies (with golden wings), Butterflies, Bees, Gullet Grubs, Blossom Thieves, Scrubblers, Neversuch Beetles, Sandbeetles, Waspbeatles, Dustworms, Scissors Bugs, Flutterwings (3 meters by 25 meters, they never land, 5 races of flutterwing: wild endeavor, mandrigal, silver-band, blue crystal, perdition), Snails, Water-Sligs, and web spinning insects, including spiders about an inch long.  There are really nasty creatures that live beneath big stones.
    Marine life: Singing 
Yaddlefish (will sing and can be eaten), Kittensharks (are hatched from eggs and presumably grow up to be Catsharks), and Axolotl Salamanders.
    Elapids: Taipan (a 10 meters long venomous snake), Venal Snakes, Bat-Snakes, and 20 meter long reptiles that resemble a brontosaurus with thick chitinous scales and serrated teeth. 
Owls (the symbol of Rassilon), Flurry Birds, Trunkikes (game bird whose eggs are often eaten), Air Diamonds (which fly in the upper atmospher), and various song birds.  There are dinosaur-like Gargantosaurs and a massive creature (twice the size of a hab-bloc) with 2 legs, 2 vestigal wings (with purple and white feathers) and 4 eyes.
    Mammels: Gallifreyan children play with stuffed animals that look like teddy-bears with long ears. Plungbolls (thumbnail sized furry creatures, live in mountains, attatch enmass to warm objects),
Taffelshrews, Fledershrews (bat-like, mushroom eaters, that are nearly extinct), Cobblemice (which sprout wings), Rovie Mice (live in fields,  long lived if they are not killed, sometimes kept as pets), Vex (burrowing animal), Gallifreyan Womprats (1 meter long rats with fifteen legs), Pig-Rats, Flubbles (small six-legged koalas), an animal similar to a rabbit, but rounder, Sealak (often eaten), Horse-Cats, Elephants, Pig-Bears (which can be trained to household pets), Broakir (live in foothills and are often hunted for food), Baanjxx (arboreal browser, eats cerub nuts), cows, and probably walrus.  The Gallifreyan Marlot is purple and uniquie in all of time and space.  The Doctor and Ruath re-introduced cats into the eco-system (at a point before The Infinity Doctors)Cats are revered on Gallifrey as the symbol of intelligence, and, in ancient times, it used to be tradtional for every President to own one.  


Gallifreyan 16Gallifreyan 100 year old Gallifreyan 900 year
An example of Gallifreyans who are 16, over 100 and over 900 years old, respectively

Ancient Gallifreyan Biology: 
Because of billions of years of exposure to the Untempered Schism, the Gallifreyans evolved to be sensitive to time and its movement.  Ancient Gallifreyans didn't evolve from apes (they do not believe they evolved from monkeys either).  These early Gallifreyans had only one heart and most deaths were a result of heart failure.  Ancient Gallifreyans did have a bypass respiratory system.  When used, the bypass system makes them very resistant to most forms of anaesthetic (but not chloroform) and stragulation.  With warning a Gallifrey can store enough oxygen in their system to be active for 20 minutes and they can survive in a vacuum for about 10 minutes. But they must remain completely calm to use it.  Any pain or unexpected shock will can cause them to exhale the air in their lungs.  They can hold their breath for hours if they don't move much.  Their blood, hormones and pheremones of ancient Gallifreyans is distinctly different from modern Gallifreyans.
            They usualy can't interbreed with humans. 
Their children have milk teeth.  Their children aged slower then Humans and it might take hundreds of years for a Gallifreyan to mature into an adult.  An 11 year old would look like an 8 or 9 year old human, but a 16 year old would look like an earth teenager.  At around this point their aging slows dramaticly - a 80 year old would look like an 18 year old human.  Gallifreyans in their teens need as much food as a human teenager if not more.  Adult Gallifreyans eat about as much as human.  Young Gallifreyans need to sleep a little more then most humans, but after they pass First Maturation and learn to control their bodies, they only need 1-2 hours a day.  While a young (around 16), a Gallifreyan’s telepathic powers are still developing and they are vulnerable to experiencing strong emotions from large groups.  Sometimes this causes a psychic feedback where the Gallifreyan ends up reinforcing the emotions of a group.  
            The official documents and records stated that ancient Gallifreyans had a normal life-span of 300 year and had no chance of living more then a few centuries.  Without the regenerative powers of modern Gallifreyans, a Gallifreyan would be confined to wheelchairs before they reached 200 years old.  If their life was prolonged 700 years beyond that point the subject's body would atrophie until he's only a few feet tall and he will require a wheelchair for mobility.  However, some Ancient Gallifreyans were of the opinion that they would live forever if they avoided accidents.  It is know that the rule of the 508 Pythias spanned 8,000,000 years.  The bodies of the dead were usualy burned in a pyre.         
By human standards ancient Gallifreyans were stronger, more athletic, and significantly taller.  The Gallifreyan women tended to be much taller then Gallifreyan males (this changed after when the looms were created).  The women also tended to have well developed muscels.  While the ancient Gallifreyans lacked the regenerative powers of modern Gallifreyans, they had powers and abilities that, in the modern era, are considered to be nothing buy myth and superstitions.  It is possible they might have had the telepathic, adaptive, and regenerative abbilites similare to the Marshmen in Full Circle.  Some were powerful seers and visionaries and many had telekinetic powers.   It is know that they were much more powerful telepaths, and the adult minds of the planet were in constant telepathic entrelacement due to an organ located in their hypothalamus.  This was thought to be the greatest curse of Gallifreyan civilization.   One Gallifreyan every 1,000 years was born an Individual.  Individuals could shield their minds from telepathy and had other psionic powers.  When young, Individuals also made good time pilots.  Because of their ability to focus older Individuals often became great philosophers, scientists, and explorers.  Many became Heros.  

Modern Gallifreyan Biology

Biodata Extract
Bio-Data Extract

            Gallifreyans have Triple Helix (aka tri-strand) DNA as well as TNA. 
The extra third strand was added by Rassilon to make Regeneration possible.  Hidden in Gallifreyan DNA are 'killing lessons' to destroy Cacophony should she ever reappear.  To make sure Gallifrey can never be threatened by the Spore again, there is an inherent immunity to them created by a few lines of resistant structural code in the genome of all Gallifreyans.  This immunity is based on the Spore’s self-destruct toxin.  The DNA of every previous incarnation lies dormant inside a Gallifreyan's body.  By the time he had regenerated 7 times the Doctor (and presumably other Gallifreyans) have 69 chromosomes divided into 23 homogeneous triads.  Time Lords share 98% of their genes with Vampires.  They are vunerable to some earth viruses, like influenza, fevers, pneumonia, and the common cold.  They can also suffer from rheumatism and catabolisms.  They have developed a single Gallifrey restorative that cures 90% of all plagues and ailments capable of affecting a Gallifreyan.  Before the curse fades almost all Gallifreyans are sterile.  
            Every Gallifreyan has a Bio-Data Extract (aka biog-data extract, or D-E) sample removed and compressed with a  artron energy codifier.  This sample is stored by Coordinator of the Matrix and veiwable only by the Coordinator, the Castellan, and members of the High Council.  Losing one's virginity makes it much more difficult (if not impossible) for Gallifreyan technology to read ancestral memories from the subjects biodata. Transmission of an extract is considered treason.  There are millions of Time Lord extracts stored in the Archival Office (implying that Gallifrey has had more then 1000 Time Lords for much of it history), but as of The Ancestor Cell a total of only 153,846 Time Lord minds have been uploaded into the Matrix.  Exctracts of Time Lords are color coded by chapter.  Time Lord D-Es can only be accessed by the High Council or the Castellan and all accesses are logged.  Also see this site 

The exterior and interior of a Gallifreyan's Brain.

            Gallifreyan brains are green in color and larger then a human's.  The brain is divided into two hemispheres.  One side is the seat of reason, known as the brain proper.  The other is the seat of imagination, know as the mind.  There is an interface connecting these two hemispheres, and at that point things can exist purely as concepts without corporeal form.  

            They have Superganglion
which allows them to re-order, re-rout and re-program their neural pathways at will.  Among other things this bio-rhythmic control allows them to
separate the operation of the two hemispheres of their brains, greatly boosting their ability to multitask.  They can bypass comprimised areas of their brains and switch off the parts of their brain that process input from various senses, allowing them to limit their vast number of senses to the same range as a human.  Through an act of will, a Gallifreyan can compartmentalize pain to the degree that they can block the pain from a severed limb.  This makes them immune to some types of interrogation technology.  They have the ability to shut down the right or left side of their body.  They can lower their need for oxygen, and even control their heart beats to send messages.  They can also use this versitily to destroy crystaline structures that might invade their nervous system.   One of the side effects of this is that 21st century Cybermen are incapable on cyber-converting a Gallifreyan.  Depending on how their brain is currently configured it can throw their biorythems 'off', and in such a state it can sometimes take them a while to notice the blindingly obvious.  Having their second heart removed prevents them from reprogramming how their eyes work (and possibly other alterations as well). 
            A Gallifreyan’s hind-brain is the center of the survival instincts.  It can flood the panic centers of the mind with amines and corticals to induce anxiety.  
The Epiphysis Cerebri‎‎ on a Gallifreyan is twice the size of a humans.  It is sometimes known as the Third Eye and is the part of the brain that is the source of psychic activity.  A dormant throwback organ in their brains can allow them to sense higher dimensions (with training).
            At the base of their brains is a seperate tertiary lobe called the Autonomic Brain that handles all body and motor functions.  
A Gallifreyan’s autonomic brain is like a helper mind that can be told to do and monitor simple things while the main consciousness thinks about other things.  It can even send non-descriptive alerts to the mind.  By volunterly reducing the activity of this third lobe to a vegatative state, a Gallifreyan can use a nerve cluster of major ganglion to take direct control over their metabolism.  This nerve cluster is located  along their left collar bone beneath the left clavicle.  With sustained concentration Gallifreyans can send messages to the parts of their autonomic brain that controls various systems (like the circulatory system).  This allows them to consciously modulate and control the details off that system.  They can double the pace of their body's functions if nessecary.  Unfortunately a blow at this at this cluster will render them unconscious.  
            These systems frees the rest of the brain for purely intellectual pursuits, allowing them to think of over 7,432 ideas in a few minutes and acheive mental calculations beyond that of most sapient species.  If these basic body function are being handeled by an external life-support system then Gallifreyans are even capable of reprogramming their autonomic brain for more complex processes, such as conciousness and communications.  An electroencephalograph of a Gallifreyan brain will show a type of activity unlike any human brain.  While human alpha waves are generated by the occipital lobe, Gallifreyan Alpha Waves are generated by the hypothalamus.  If all other forms of communcation have been disabled they can communicate via reduced-frequency alpha waves.  They are much more vunerable to changing magnetic fields then most humanoids are.
            Gallifreyans have a greater memory storage capacity than a human and can generally have perfect memory of everything they experience (consciously or unconsciously) in the last 300 years or so (in that incarnation).  This perfect memory is sometimes called 'The Curse of the Gallifreyans.'  Exposure to cronon particles (like those emited by a TARDIS) can help a Gallifreyan recall memories that he hasn't accessed for several centuries.  Gallifreyans can check their own minds for dead spots in there memory to tell if there’s any damage to their brain.  Unfortunately, because of their artificially extended life span, Gallifreyans need to clear out some of their memories every few thousand years.  They usually store the more important memories using telepathic circuits.  Gallifreyan memory wiping techniques aren't totally reliable and the memories often reappear as dreams.  Despite their genetically engineered origin, Gallifreyans have race memories, some of which relate to the Chronovores.  

            Their retinas are so sophisticated that they can almost think on their own.  In addition to rods and cones their eyes are equipped with octagons, gives them amazing night vision and the abbility to see, and recall, an amazing amount of detail in something over 100 yards away.  They can shift their vision outside the normal visual spectrum allowing them to see a total of 170 different levels of the electromagnetic specturm, including in some shades of ultraviolet.  However, having their second heart removed prevents them from reprogramming how their eyes work.  There's a lot of evidence that their eye color can change depending on mood.  Their pupil response is very different from humans and can resist super intense photo-emissions that would permanenlty blind a human.  They can control the musculature of their eyes to bring things into a very precise focus.  (If they remember to check) they can tell whether a humanoid is Gallifrey just by looking at them.  Despite all this, blindness is not unknown on Gallifrey.   
regenerated Gallifreyan's, hearing and smell is better than human's.  Some Gallifreyans can perform biochemical analysises of what they taste including identifying blood type.  They can use their sense of smell to perform chemical analysis of the air.  And, unconcious Gallifreyans can often be awakened with a heated infusion of free radicals, antioxidants, and tannin (aka boiling tea vapor).  The scent of Celery is considered to be another powerful restorative on Gallifrey.  A Gallifreyan can hear significantly higher frequencies then a human.  Many Gallifreyans are capable of amazing voice imatation.  Thus locks with voice prints are not in common use.  Compared to humans, Gallifreyans are quite resistance to dizzyness and other inner-ear disorientation.  

        Gallifreyan lungs are made up a of a series of pulmonary tubes that run parallel to the lymphatic network.  These tubes can absorb every single molecule of oxygen inhaled and exhale the carbon dioxide.  Thus, they need less (only 1/4th as much) oxygen as a human to function normally and normally take only 4 breaths a minute.  Despite this, Gallifreyans in older bodies could be affected by altitude sickness.  The presence of extenstive moisture during a regeneration can cause a Gallifreyans to have some trouble breathing in humid environments in their new incarnation. The unique structure of their advanced respiratory system keeps them buoyant in water, making swimming easier.  
        Gallifreyans have a bypass respiratory system and a secondary cardiovascular system.  When properly trained, this system lets a Gallifreyan survive in almost any atmosphere where some oxygen is present.  When conciously triggered, the bypass system contracts, closing off their primary respiratory passages making them very resistant to most forms of anaesthetic, ether, cyanide, stragulation, hanging, and the squeaky voice caused by helium.  Gallifreyans are also much more resistant to mercury poisoning than Humans.  Mustard Gas is still deadly however.  But they must remain completely calm.  Any pain or unexpected shock will can cause them to exhale the air in their lungs.  The bypass respitory systems also allows them to hold their breath for several minutes and, with warning, a Gallifrey can store enough oxygen in their system to be active for 20 minutes.  If this is insufficient they can enter self-induced sleep trance in which breathing, heart beat, and brain activity are all reduced to an absolute minimum.  In this state they can hold their breath for hours, but they will appear dead to most humanoids.  The bypass respiratory system allows them to remain concious in hard vacuum for 3 minutes and survive, in an unconcious state, for over 30 minutes.  It might even allow a Gallifreyan to function underwater.  They lose their sense of smell when they rely on their Bypass respitory system.   Gallifreyan's with only one heart will not be able to use their bypass respiratory system.  As Gallifreyans pass 1000 years of age their bypass respiratory system becomes less reliable and there is a chance that they won't be able to awaken from its use.   Also see this site and this site.

            Most Gallifreans are loomed with one heart.  When they regnerate they acquire a second heart that is a mirror image of the first. 
Newblood Gallifreyans are loomed with 2 hearts and have excellent control over their appearance when regenerating.  A Gallifreyan’s second heart helps with their fast healing (limbic gland?), allows them to go without sleep, gives them greater strength and endurance, and resist temporal shocks.  It is part of the respiratory bypass system.  Without this heart they will get chilled much more easily.  Their hearts are bivalved and each heart beats at a different rate, producing two distinct beats per cycle.  While recognizably a heart the exterior shape and structure of a Gallifreyan heart is very different then a human heart.  After regeneration, most Gallifreyans have two hearts (a primary and a secondary) each of which usually beat 60 times per minute and normally fibrillate at a rate of 300.  A double pulse of 170 (85 per heart?) is considered more or less normal.  The electrical activity of the hearts is much greater then a humans and the beats are quite powerful making it difficult for the hearts to be exactly located with a stethoscope.  Gallifreyan have been know to survive lightning strikes and shrug off a shock of 430 Volts.
            Both hearts are supported by a binary vascular system.  This binary vascular system gives them voluntary control of their heart-rate.  They can make their hearts work in overdrive.  Though this is quite painful it provides vast reserves of stamina.  As children, Gallifreyans are trained to stop both their hearts and feign death for several hours.  Some can even alter their metabolism to the point where they will appear dead to medical sensors from a level 9 society.  But once a Gallifreyan stops spending his life functions and returns to full life they can not re-enter this state of suspended animation for some time.  They can voluntairly dilate and contract their control blood vessels.  They can survive with only 1 heart beating, and can often restart the other by pounding on their own chest.  In cases of a single heart attack, a Gallifreyan will be greatly weakend.   To be effective CPR must be performed on both hearts (which is why Gallifreyan Cardiovascular Stimulators always come in pairs).  Gallifreyans have been known to withstand up to 35 atmosphere's of pressure, but this usually causes at least one heart to fail.  The removal of one heart results in the temporay loss of many Gallifreyan and Time Lord traits while a new heart is grown.  The hearts are linked, and if someone has a Gallifreyan heart transplanted into their body they will be linked to the doner Gallifreyan and it will be very difficult to kill the doner without killing the receiver as well.  
            A Gallifreyan's blood pressure is typically 70/70 millimeters of mercury. 
Gallifreyan blood
is darker than human blood and redish-orange.  It doesn't conform with any form of human blood because it has a different pathological state and lots of unusual acids.  The respiratory pigment doesn't use hemoglobin but does share some of structural characteristics of human hemoglobin.  Their blood carries a uniquie artron energy signaturs and the temporal platelets cluster around any wound, accelerating time in that area to speed the healing. These advanced platelets detect even tiny amounts of toxins.  Their immune system resists disease more effectively so they are rarely suffer severe illness.  There are however a few diseases that can incapacitate Time Lords without affecting humans at all.  If a Gallifreyan is injected with a sample of genetically contaminated blood their immune systems can create anti-bodies of such sophistication that when injected back into the original donor they ‘teach’ the victim’s white corpuscles how to break down the hostile DNA.  In human terms, their blood doesn't have a type, however there is a Gallifreyan classification system.  Within this system, TL Positive the rarest type.  Due to its regenerative properties, Gallifreyan blood is in a constant state of genetic flux.   Not surprisingly, it doesn't smell like human blood.  Because of its unique nature it can be transfused into any human without complications.  Due to their transcendental circulartory system, a Time Lord can donate much more blood then could be contained in a human body of the same size.  A human recipient will feel rather energized, probably because it carries oxygen (and other gases) vastly better than human blood. 


It took several generations of genetic engineering to re-introduce psychic abilities to the loom born Gallifreyans, but in the modern era, all Gallifreyans are psychic (Though some have greater psionic sensitivity then others).  Epiphysis Cerebri (pineal gland)‎‎ on a Gallifreyan is twice the size of a humans.  It is sometimes known as the Third Eye and is the part of the brain that is the source of psychic activity.  Gallifreyan psionics work via neural congruence and sympathetic resonance.  Gallifreyans suffer psychic feedback, fever and headaches as their telepathic abilities mature.  
            Whenever two Gallifreyans meet there is a courtesy mind-touch to identify and aknowledge each other.  Since every Gallifreyan has a unique psychokinetic signature, this allows them to recognize each other even if they are wearing a new body.  Their telepathic intuition allows them to determine which people are Gallifreyans and which are not.  
            A more prolonged  telepathic contact between two Gallifreyans occurs when they form a Psychic Bridge.  To initiate this contact one must use an almost impossibly narrowband frequency.  This telepathy generally worked better if eye contact could be made - though some Time Lords prefered head-butting the other person. It’s easier for a Gallifreyan to make contact with another Gallifreyan then it is to contact the minds of other species.  They are also able to tell if humans are telepathic or not.
Gallifreyans can use touch telepathy to form entrelacement (Contact).  This allows the mutual transfer of emotions and large amounts of information very quickly.  Entrelacement is generally reserved for people with a very intimate relationship.  Its even easier for a Gallifreyan to contact another version of themselves (if they are in the same time zone).  If they are trying to telepathically contact one of their own incarnations they don't even need to be touching.  Indeed such contact can be made via the astral plane (the 4th Dimension) over galactic distances and times.  Time Lords attempting to send telepathic signals through the Astral Vortex can encode them with their own psychic patterns.  This makes it impossible for anyone to decode the message except a future or past version of the transmitting Time Lord.  Care should be taken as interruption while accessing the Astral Plane can leave the Gallifrey's mind trapped in the Vortex, thus killing his body.  Deja Vu is another form of Astral Projection. Psychic pulses travel at a 170,000 times the speed of light.  The strong psychic empathy field which Gallifreyans have allows them to hypnotize others.  Some of them can telepathically block or scramble a person's memories back to an arbitrary point in their life.  They can also implant post-hypnotic suggestions in people who are trying to read their minds.  The Matrix also enhances the Time Lord telepathic powers. 
            Every Time Lord possesses a quantum of Artron Energy which gives them a
unique artron energy signatureThis is significantly more life-energy than a human has.  It's possible that females might be more gifted with telepathic abbilites.  They generate Artron Energy traces that can be used by others to determine their age and identity.  The energy they possess increases by a minute amount every time they pass through the Vortex.   They are capable of absorbing lethal amounts of artron energy from another humanoid.  After doing so a regneration will be nessesary to eliminate the energy.  Experianced time travellers have high enough artron levels that they can also donate some of their energy to assist another Gallifreyan in a regeneration or even to recharge a TARDIS Power Cell (but doing so consumes 10 years of their total lifespan).  Some Gallifreyans can temporarily swap psychic mind-scents with someone else for a short period.  When this is done others will perceive the two as having swapped appearances.  This will cause any psychic hunter to follow the wrong target.  Gallifreyans can uses a process called Soul Catching to absorb a dying Gallifreyan's memories.

Asside from two extra ribs (for a total of 26) a Gallifreyan's skeleton is almost identical to a humans.  Their teeth are immune to all forms of tooth decay.  Gallifreyans have got multiple organs of virtually everything.  They have 2 of most of the organs that humans have only one of, and 4 of the organs that humans have only two of.  Some sources say the have only one liver, others say two (this could vary from House to House?)  The also have several organs that have no analogue with humans.  Indeed, despite looking like humans from Sol III, biologically speaking Gallifreyans have much more in common with Chelonians.  Just about every one of their organs are much more efficient and effective then a human’s equivalent.  Their internal body temperature is 15 (or 16) degrees Celsius (59 to 61 degrees Fahrenheit) however their skin temperature is only a little below the human norm. With a a fair amount of concentration, a Gallifreyan bring their body temperature down to 34 degrees Fahrenheit, though their attention span is greatly reduced.  By speeding up their heart rate a Gallifreyan can raise his body temperature to levels high enough to steam dry their soaking wet clothes in 20 minutes.  This heat is such that it can become uncomfortable for humans who have to touch a Gallifreyan for a long period of time. 
            Gallifreyans tend to find a room temp of 20 C to be uncomfortably hot. Despite this, adult Gallifreyans are capable of withstanding extreme temperatures at both ends of the scales.  Due to their low body temperature, spending several minutes immersed in ice filled water feels briskly refreshing to a Gallifreyan. They can withstand 200 degrees C for up to 3 minutes and remain aware and physically active in the -270 C cold of outer space for 6 minutes.  After that point temperatures of several hundred degrees below 0 C will cause a Gallifreyan to lose control of their body and appear dead.  But even in this stated their mind is in fact very active.  They can't experiance true thoughts or memories, but emotions and impressions from there senses can be perceived.  Freezing a Time Lord for millions of years is likely to cause temporary amnesia.  Gallifreyan's with only one heart suffer chills much more easily and probaby find extreamly low temperatures to be significantly more painful.  
 They can have fillings inserted in their teeth that are supposed to regenerate when their body regenerates (though this process isn't perfect).  Gallifreyan probably have tonsils and its not probably not unknown for them to have to be removed.  Gallifreyans have more than one stomach and are not as vulnerable to malnutrition as Humans are.  Some (if not all) believe that only one meal a day is perfectly normal.  Despite this their metabolism is relitively close to a humans and they can eat the same foods.  They don’t have to worry about eating too much fried food due to the biogenic molecules that clean the arteries. Some Gallifreyans can use their stomachs to interpret human memory RNA and producing the Gallifreyan equivalent.  They and can easily go two days without water and a week without food is not a major strain.  While they sometimes sit in thought for days without food or water Gallifreyans tend to be cranky if they don’t eat regularly.  There are limits, 40 days without food or water will make a Gallifreyan delirious. Gallifreyans metabolize alcohol very quickly so it is almost impossible for them to become drunk or suffer the effects of  hallucinogens.  Thus can easily drink 10 pints of beer without showing any ill effects.  It takes roughly twice the normal amount of sedatives to knock them out.  Some Gallifreyans can use special meditations to regulate their metabolism.  This gives them a very fine control over the rate at which they metabolize alcohol,  making inebriation or hallucinations possible.  However Ginger pop has a severely deleterious effect on any Gallifreyan metabolism.  This allows them to be easily effected by any alcohol they might have consumed.  Detox can render psilocybin harmless by modifying its chemical structure.  They need to urinate every few days. 
             Arsenic is toxic to Gallifreyans and will inhibit their enzymes.  If a large source of protein, salt, and other chemicals (found in ginger beer) are availible a Gallifreyan who has been poisoned with arsenic can use a major shock or surprise to trigger Detox.  This detoxification allows their stomach to stimulate inhibited enzymes to reverse and release all toxins a gas that can be exhaled.   Aspirin is incredibly toxic to Gallifreyans.  When exposte, an allergic reactions occurs when aspirin begins to interfer with 
hormone receptor intermediaries, stops platelet aggregation, and interferes with a Gallifreyan's genetic struture.  All of this causes a massive pulmonary and cerebral embolism, severe enough to prevent regeneration.  Even touching Aspirin can be dangerous.  Detox can be used to negate aspirin poisoning if the Gallifreyan can consume some chocolate.  The simple triglycerides in the chocolate combats the anti-platelets effect of the aspirin.  The Detox procedure doesn't work for all toxins.
             Adrenalin significantly improves a Gallifreyan’s coordination.  They have endorphins that are produced up when they are feeling exhilarated.  Kicking their two hearts and bivascular system into overdrive lets their whole body run at double a human's rates.  This causes them pain and some dizziness – but gives them vast reservoirs of stamina.  Gallifreyans don't have prostate glands. When trained they can control their adrenaline, blood-suger levels, heart rate, respiration, and presperation to the point where they can fool 23rd century medical diagnotics into thinking they are human.  They can even switch off any of their organs at will.  They also have control over the speed and location of their hair growth.  They can grow hair faster then humans or stop the growth compleatly.  Despite this some Gallifreyans still shave their faces. While aspirin (and many other human medicines) is toxic to a Gallifreyan metabolism, they can handle 20th century broad spectrum antibiotics without significant trouble.
     While a Gallifreyan's skin often smells like honey, they can change their scent at will.  This allows them to hid from predators that hunt by scent.  They have a wide range of smells they can pick from.  Their skin has extra subdural and subcutaneous layers that will eject foreign objects such as subcutaneous implants.  In order to keep an implant inside a Gallifreyan it must be attached to the cartilage.   All of this makes their skin very resistant to radiation, physical damage, poison ivy, sunburns, and tanning.  Gallifreyans can resist radiation that will kill a human in 4 minutes for 2-12 minutes before they start to take noticable damage, and they are completely immune to some types of radiation.  They can easily absorb 50 times the output of a 21st century medical X-ray machine (approximately 50 rems of Roentgen (aka X-Ray) radiation) and them expel it into any object they they can touch.  A radiation level of Q15241 is not dangerous to a Time Lord.  And a level of Q34911 is only safe for a short period.  A major exposure to radiation (approximately 2,000 rems for 1 hour) will take 23 days in a healing trance to expel.  Any higher dose will require a regeneration.  Incarnations which appear to be physically younger are much more resistant to radiation then older bodies.  However 500,000 rads will kill even a Time Lord within a few hours. 
                Gallifreyans can erect non-porous barriers around their noses, ears and eyeballs that prevent any intrusion on the molecular level.  Combinded with the enhanced skin, a Gallifreyan can easily survive twice as long as a a human can in most hostile environments.  With an oxygen supply this allows them to remain concious for 6 minutes and survive up to 20 minutes in space unprotected.  Without an oxygen supply they will only have 3 minutes of conciousness.  Most humans are stronger then the average Gallifreyan (but, due to their second heart, and exposure to the Untempered Schism, Time Lords have incredible strength for their size).  They can remain concious when exposed to G-forces that would kill a human.  
            Gallifreyans need far less sleep than most humanoids.  Popular concensus is that 1 hour sleep a day is more then enough.  This is because a Gallifreyan can enter self-induced trance where they can ponder complex ideas without any outside distractions.  20 minutes in this state is equivalant to 8 hours of sleep for a human.  Thus they only need about 1-6 hours of sleep every 2 days and they have the advantage of not requiring to take their rest in bulk. A ten minute doze here, a half hour snooze there, is a valid contribution to their three hour quota.  While some become tired after only being awake for only 4 days, others have periods of hyperactivity followed by days of sleeping.  While most prefer 1-3 hours of sleep a day, some Gallifreyans can even get by on a decade of sleep every 100 years.  Gallifreyans might be able to sleep standing up.  Gallifreyan's with only one heart will find that they need much more sleep then a two hearted Gallifreyan.    Gallifreyans rarely dream, but when they do, they sometimes dream of choosing their next bodies, being able to fly, becoming the opposite sex, and bearing children.  Because dreams can access the astral vortex, Gallifreyans who have nightmares (a very rare occurance), or find themselves in near-death states, sometimes meet their Gods (Time, Death, Pain, etc).  Often a deal or agreement is made and sometimes the Gallifreyan becomes the Eternal's Champion.  Gallifreyan who have regenerated in that last few days will require a lot of sleep, even by human standards.

Biogenic Moleculesregeneration
Biogenic Molecules and a regenerating Gallifreyan
REGENERATION (aka Face-Lift, Telebiogenesis) - 
            NOTE: Several sources claim that Time Lords are the only Gallifreyans who are capable of regeneration.  But several other (equaly valid) sources show normal (ie non-Time Lord) Gallifreyans regenerating without anyone considering it unusual. 

            Regeneration was created to extend the already amazing Gallifreyan lifespan. 
Gallifreyan bodies are filled with self-replicating biogenic molecules (sometimes known as the Immortality Virus, the Legacy of Rassilon).  These permanently carried nanites work ceaselessly to repair and prune damaged and malformed cells.  They also clean out arteries if too much fried food is eaten.  Because of this it takes hundreds of years for a Gallifreyan to show signs of aging.  Gallifreyans should avoid primative germ decontamination technology as these 'germs' are half of the things that keep them alive.  Gallifreyans usually recover from unconciousness faster than humans and are immune to Dalek Nanogenes. These biogenic molecules are a variation of symbiotic nuclei and (probably using sonic waves) gives all Gallifreyans a symbiotic self-renewing cell structure.  If a Gallifreyan's symbiotic cell structure was ever deactivated they will not be able to regenerate.  Gallifreyan's with only one heart will find their healing rates greatly slowed.   
           When exposed to extreame pain or a sufficiently strong audio-visual barrage, a Gallifreyan will automatically retreat into a healing trance.  With some training, it is also possible to voluntarily retreat into a healing trance. 
The mind will essentially switch off, and body will begin drawing large amounts of heat into the core of the body from the outside world.  This thermal energy might have something to do with entropy manipulation, or perhapse it is used to power the biogenic molecules.  Depending on the serverity of the wounds, this heat transfer can cause the body's temperature to drop so far below zero that frost forms on the skin.  Ony one heart will continue to beat about once every 10 seconds.  They will  appear dead to most humanoids, but other Gallifreyans can tell they're alive.  Using the trance, a fall from over 200 feet can be survived without losing conciousness or seriously breaking any bones. This is accomplished by a combination of bone relaxation and cellular break down and regeneration (similar to what happens in larval pupa). 
            The biogenic molecules allow the body to dispose of foreign objects and implants fairly quickly.  While in the trance they can metabolize many types of poisons and drugs using Detox. The biogenic molecules are aided by temporal platelets which cluster around any wound, accelerating time in that area to speed the healing.  A healing trance allows most injuries (such as burns and diseases) to be healed in a day.  A broken leg can heal in anywhere from a few hours to 4 days depending of the severity of the break.  Most nonlethal bullet wounds heal in a day (the bullet is ejected from the body).  Bullet grazes heal in a few hours as does the damage from some energy pistols.  A combination of a bullet hole through the frontal lobe, a broken nose, jaw, femur, and collarbone will take a Gallifreyan 6 months to heal.  It can take 23 days in a coma to deal with Polonium 210 poisoning.  They can selectively regenerate specific organs while in the trance and (given several months) a Gallifreyan can grow a new heart (should one of their originals be removed).  It might be possible for them to grow new limbs.  If kept alive, a Gallifreyan’s severed body part can be used to detect whether that specific Gallifreyan is in the area.
            These rates of healing can be enhanced if the Gallifreyan is kept near (or inside) a TARDIS.  Gallifreyan Medical Science has devices that can heal skin wound a few inches across in under half an hour.  Bruises and cuts from a major brawl can be healed in 15 minutes.  Their science can clone Gallifrey limbs from a single spit sample.  It takes 2 days or less to create a hand.  The patient must be sedated to have the limb re-attached, and the process leaves a thick pink scar at the seam.  Unfortunately they can not regrow lost hands or limbs on humans because their technology isn’t advanced enough yet.  This is one of the few medical problems they haven’t solved.  For extensive body repair the patient's mind can be held in the Matrix for the duration of treatment. Gallifrey technology can’t heal micro aneurisms inside a brain stem. 
        At age 8 every Gallifreyan is exposed to the Untempered Schism which surrounds their bodies with a bio-plasmic fields of cronon energy.  These fields of chronon energy protect a Time Lord as they travel from one time stream to another.  Without exposure to the Untempered Schism there could be no regeneration and a Gallifreyan would eventually age and die.  These fields have to be very active to adapt to the trauma of Regeneration.  So much so that if a member of a lesser speices is exposed to a Gallifreyan for several months the bio-fields will 'infect' them providing the same protection from the timestream, rejuvinating their cells and replace their telomeres,.  As a result the primitive will age very slowly and live for centuries.  If this alien was to leave Gallifrey they will start to age at the rate of a year for every day.  
             With the help of the biogenic molecules, a single body can last over 1,200 years.  But if the body is subjected to great stress, such as a severed limb, extreme illness, (or perhaps extreme boredom) the the Limbic (or Lindal) Gland releases the hormone Lindos to trigger Regeneration. It is also possible for some (all?) Time Lords to will their own regeneration without stress or injury.  While there is significant chance of regenerative failure when a regeneration is trigged by damage, a voluntary regeneration has a very high chance of success.  Gallifreyans are educated in how to control their regenerations at their chapter's academy.  Ideally all regenerations should take place within a low-grade telepathic field (like the inside of a TARDIS).   And by enacting the proper meditative techniques a Gallifreyan can temporarily delay the completion of their regeneration for at least 30 minutes and possibly several hours.  Very strong willed Time Lords have been known to hold of a regeneration for several days.  Unfortunatley, temporary post-regenerative amnesia often occurs if a regeneration is delayed too long after suffering a mortal wound (this assumes they don't die first).  This amnesia can last for several hours and give the Gallifreyan a paranoid and fearful attitude.  Chemical and telepathic signals from a trained Gallifreyan can be used to guide or even force regenerate someone who is badly wounded (but not somebody who is concious and refuses to regenerate).  Gallifreyans who are exposed to the vacuum of space for several minutes, have had both their hearts punctured or destroyed, suffer a disabling attack on their entire nervous system, or suffer a direct hit by a Dalek Neutraliser can not regenerate.  It is possible to regenerate from a glancing hit by a Dalek Neutraliser.  Some types of radiation exposure can interfer with or prevent regeneration.  Regeneration after decapitation is unlikely but possible.  If successful, the Gallifreyan will grow a new head (that will probably have the same memories as the original). 
            Once triggered, the Lindos hormone travels throughout the Gallifreyan's body.  The subject will begin to feel weak (especially if this is his first regeneration).   As the body prepares to lose solidity, there will be a moment of hallucination (that can seem like hours to the Gallifreyan).  At this point the Reset begins.  The self-replicating biogenic molecules heal the body of its wounds, viruses, poisons, and ageing, restoring its youth.  In most cases, once all the cells have been healed, the regeneration of the body will proceed immediatly.  With great effort, it is possible for a Gallifreyan to temporarily delay the second phase of the regeneration for a few hours.  If the regeneration was triggered by an injury, and a suitable bio-matching receptacle (a spare hand that had been amputated for example) is availible, the Gallifreyan can abort the Regeneration after the Reset process is complete by siphoning off all the extra energy into the receptcal.  This is a rare occurance as regeneration was never intened to be used to heal injuries (and bio-matching recepticles are rarely availble).  
            It is also possible, for a Gallifreyan to divert some of the cronon energy of their future regenerations from their bio-plasmic fields into another Gallifreyan.  This process is known as genetic fusion, and allows the other Gallifrey to trigger the healing part of a regeneration, without fulling transforming into a new body.  The transfer is not very efficient.  A significant amount of regenerative energy is required to heal a broken wrist, and it would take all of the doner's unused regenerations to heal a mortal wound.  Even with Gallifreyan gene-splicing science this is still an imperfect and unreliable technique.  
         After healing, the regeneration proceeds and the subject's body (and to a lesser degree the mind) will be completely restructured.  The extra third strand of the tri-strand DNA was added by Rassilon to holds the regenerations elements that make Regeneration possible.  This strand stores the regenerative information within the Gallifreyan's bio-plasmic fields that surrounds their bodies.  Empowered by the cronon energy from their exposure to the Untempered Schism, the regenerative information is conveyed to the biogenic molecules via a bio-language called Nucleolingua Symbiotica. 
         When a regeneration does occur the permanently carried self-replicated biogenic molecules rebuild the body in a violent biological eruption of Artron Energy.  Normaly this energy comes from the Lindos hormone, though other sources of artron energy can be used as well.  The process usually begins with the hands.  Using this energy every molecule in every cell is adjusted, displaced, rearranged causing a complete renewal and healing and consuming the rest of the Energy. The burst of energy from a regeneration causes that area to be partially time locked.  So, no matter how a Gallfreyan’s history is altered, it will have a tendency to be put back on track when they reach the moment of their regeneration.  Regeneration also restructures the biodata of the subject, thus it could affect the subjects past as well as its future.  Because of this some Time Lords will catch glimpses of their entire past and future during the final tremors of their regeneration.  This is known as a Memory Vortex.  The appearance and speed of the regeneration can take several different forms (Most regenerations take between 10 seconds and 2 minutes):
                * The White Light: A white glow surrounds the body as the transformation occurs.  This is common when old age has triggered the regeneration
                * The Morph: The body will physically distort as it discharges several arcs of electricity.  Probably caused by having the regenerative process being slowed by an external force.
                * The Blur: The flow of light passing near the regenerating body will be distorted blurring the subject.  
                * The Swirl: A very quick regeneration (sometimes as lasting as little as 10 seconds) that can be triggered if the Gallifrey feels they are likely to be attacked soon.
                * The Slow Explosion: A slowly building glow will be released by the Gallifreyan over a couple of minutes.  Usually caused by the Gallifrey trying to delay the regeneration.  
                * The Explosion: Large amounts of excess energy is released by the Gallifrey, possibly damaging the surrounding area.    
                * The Reverse Explosion: Excess energy is released in a massive blast during the early healing process, allowing the final transformation to occur quickly and quietly.  
            In any event, Regeneration is an exihilerating experiance akin to driving a car very very fast. 
Some of the old neural pathways close and many new ones are created.  A blinded Gallifreyan will regain their sight after after a regeneration if the neural pathways controlling his sight are intact.  Even damaged synapses are repaired.  At the first regeneration the nanomachines are programmed to build into the new body a number of improvements and backup systems including a new heart.  For this reason the first regeneration is usually the most painful.  At the end of the regeneration the comatos Gallifreyan is awakened with by an automatically triggered electroencephallic shock.  But a particulary stressful regeneration will leave the Gallifreyan unconcious for over an hour.  Gallifreyans typically have no memory of the exact moment of their regeneration. 
        It takes about 10-60 minutes for the body to "gel" completely which allows Gallifreyans of New Blood Houses some time to try various genetic configurations and physical forms. 
Occasionally two Gallifreyans will end up with bodies that look the same.  This has been witnessed on at least 1 (or 2, or 3) occations.  This could mean that the looms have only a limited number of bodies stored in their data spirals.  Due to the chemical changes in their brain, and the opening and closing of neural pathways, the new body will often appear to have a different personality.  This personality is often heavily emphesized for the first few hours.  In truth, the new personality is simply the expression of a different aspect of their fundemental personality.  A copy of the previous personality is stored in the memory space for eventual transfer into the Matrix.  Officially each copy is kept 'sleeping' in a 'room with no doors.'  In actually fact, past incarnations often resent being locked away and wish they could have lived longer.  Some Time Lords of the first rank can achieve Retro-Regeneration and temporarily summon the skills and personality of a former incarnation.  A TARDIS's Telepathic Circuits can help a Time Lord acheive this. While Regeneration often causes temporary memory gaps the new body should have all the same memories.  However, because of the new personality, he will tend to draw different conclusions from those remembered experiences.  While many skills remain the same, it appears that many dexterity based skills need to be "relearned" (at a fairly quick rate) due to the differance in body design.  A Gallifreyan's handwriting remains more or less the same throughout all of their incarnations.   
The random nature of regeneration terrifies most Old Blood Gallifreyans.  Until recently Regeneration was still a relatively risky procedure.  While regenerating a Gallifreyan's body might incorperate foreign materials it comes in contact with.  Sometimes this would lead to development of severe allergies (for example to gases in the praxis range or extremely humid air).  If the contamination consist of biodata, the body might incorporate the foreign material allowing them to change species.  Thus a Gallifreyan could regenerate and find himself to be half human. It is also possible for them to regenerated in an animal like a talking dog (which could change breeds with every subsequent regeneration). Other legends tell of regenerations that had only regenerated half of the body, regenerations where the body was changed but not the brain, regenerations that turned the subject inside out, regenerations that reverted the Gallifreyan into a time-tot and other monsterous variations.  There are rumors and heresies that, at one point in Gallifrey's history, a Shadow House existed which would hold Gallifreyans whose regenerations have failed in some way.  These problems was only corrected within the last several thousand years.  While a majority of Gallifreyans have no real choice over their appearance, Gallifreyans from Newblood Houses have amazing control over there regenerations.  This allows them to try on several different genetic templates (and appearances) during a regeneration.  This techniquie can be taught with some success to other Gallifreyans.  Some are even capable of temporarily shifting their genetic makeup enough to fool some types of gene scanners without inducing a regeneration.  It is possible for a Gallifreyan's gender to change during regeneration if the regeneration fails badly.  This is also quite common if a Gallifreyan regenerates by commiting sucide.  This illegal procedure is known as a Sex Change Regeneration.
            After regenerating most Gallifreyans will retreat into a healing trance for up to 6 hours.  While sleep and healing trances are perfectly safe, being violently rendered unconcious shortly after a regeneration can induce a second regeneration.  Within the first 15 hours of regeneration a Gallifreyan will still have enough risidual cellular energy to cause several unpredictable effects.  This energy can be used to heal many types of physical damage.  Deadly falls, and multiple bullet wounds will heal instantly, and they might be able to survive a gun shot to the head.  They can even regrow a severed body part, such as a hand.  The new body part might be designed to prevent whatever caused the loss of the original.  
            Shortly after regeneration Gallifreyans will often experience bursts of superhuman strength and speed while the new body stabilizes.
 Because their body is still working on overdrive many Gallifreyans also experiance disorientation and confusion due to the ambient complexity of the area.  The ambient complexity consists of the number of sapient minds in the local area (which generate psionic fields) and the amount of technology (which generates electro-magnetic fields).  If the Gallifreyan regenerated in an environment with excessive ambient complexity it can cause a Regenerative Failure.  And even after the regeneration has been completed, ambient complexity can causes erratic and volatile mood changes.  While extreame heat combined with adrenalin can temporaily stabilize a newly regenerated mind the only relible way to halt the failure is to move the subject to a zero environment.  Once in a Zero Room a Time Lord can enter a healing trance while waiting for their body to stablilize.  It is very rare that the environment on Gallifrey or inside a TARDIS will trigger regenerative failure and its almost unheard of inside the dome of the Capitol.  In some cases Post-Regenerative Trauma can cause severe personality instability.  This can even leave them permanently psychotic and under the control of the dark side of their mind.  In most cases the Gallifreyan's mind will synchroniz properly within 4 days returning their strength, reflexes, and personality to normal (for their new incarnation).  Some times in the absence of a Zero Room the subject never sychronizes properly. Both Metamorphic Symbiosis Regenerators and Zero Rooms can assist with regenerative trauma and ambient complexity.  Anaesthetic can delay or destroy the regenerative process and cause post-regenerative amnesia. 
        For all these reasons regenerations are usually planned months to years before the actual event.  Gallifreyan technology (such as a TARDIS) or assistance is essential to ensure survival during a regeneration especially if the subject has suffered radiation damage.  Without technological assistance (such as a TARDIS) a Gallifrey runs the risk of the rengeneration aborting halfway through leaving the subject looking like some sort of multi-limbed monster.  It is very dangerous for Gallifreyans who haven't passed First Maturation (ie teenagers) to regenerate.  For this reason it is usually forbidden for Gallifreyans to regenerate until they are 500 years old.  Going through 7 regenerations in less then 700 years is considered to be incredibly wasteful, but some seedy Gallifreyan Cardinals hang themselves to get rid of extra regenerations.  This is considered to be a dangerous hobby.  For these reasons their's a fair amount of "regeneration politics" among certain factions on Gallifrey.  These focus on issues of class, gender, and species.  While Sex Change Regenerations are possible, (probably by splitting a males diploid cells into haploids) such regenerations are forbidden.  A Sex Change Regeneration is considered to be a worse crime then stealing a TARDIS and interfering in other time zones.  The standard punishment is for the Time Lord to be locked inside their TARDIS forever.  Their only escape is to activate the de-materialization switch with will remove them from History turning them into a neverperson.  Public discussions of regeneration among Gallifreyans appears to be similar to sex amongst humans (i.e. not good table manners).  Regeneration is considered to be a private matter - not to be witnessed by others (artificial or otherwise) and are generaly conducted in a very quiet location.  However a loom automatically records the genetic metamorphosis every time one of its cousins regenerates.
   Each body is refered to as an "incarnation" or a "life-span" and can last centuries.  While Gallifreyans only need to regenerated every thousand years or so, it is possibe, with rejuvenation and excessive care, to get 10,000 years out of each incarnation.  Most Gallifreyans will notice their bodies slowing down and reduced stamina after two to three hundred years.  CIA Field Agents tend to go through a life-span approximately every 150 years.  It should also be noted that the last few life-spans generally don't last as long as the earlier bodies.  This is because elderly Gallifreyans tend to regenerate more often in an attempt to dispel physical and mental malaise.  With every regeneration more of the Nucleolingua Symbiotica is consumed.  Thus it is possible to determine how many remaining incarnations a Gallifreyan has by measureing the amount of Nucleolingua Symbiotica remaining in the tri-strand DNA.  The last few regenerations of a cycle appear to produce much more excess energy, enough to severely damage a TARDIS control room.  
        Gallifreyans are limited to 13 bodies because their minds and bodies can only withstand the strain of 12 regenerations.  As the number of personalities build up in the subconcious the Gallifreyan mind eventually risks breaking under the strain.  Because of this tendency towards madness, Rassilon probably engineered it so that the nucleolingua symbiotica can only divide 12 times before the biogenic molecules become unstable and decay.  Others have claimed that Rassilon set up this automatic decay because he didn’t want any Time Lord to become immortal and possibly become greater than him.  If a Gallifreyan suffers a severe enough injury in his 13th body a regeneration will be triggered, but its inevitable failure will kill the subject.  Triggering a 13th Regeneration might be the accepted way that Gallifreyan's end their lives. 
        It is possible to surgically implant a new regenerative cycle by manipulating the Nucleolingua Symbiotica, but this can only be done with the permission of the entire High Council.  Such a process probably involves a Metamorphic Symbiosis Regenerator (which can provide unlimited regenerations).  The regeneration cycle can also be renewed by recharging the chronon energy of their bio-plasmic fields.  This recharging requires a massive amounts of carefully modulated and controled chronon energy.  Renegade Gallifreyans have been know to renew their regenerative cycle by "Jumping Looms" (being reborn into a new Family), though this process generally result in a loss of most of the renegade's memories.  With these techniques, a Time Lord might be able to regenerate up to 507 times, but probably at the cost of their sanity.  If Gallifreyan receives a new cycle of regenerations the gap between the healing reset and the actual first regeneration tends to be on the order of several minutes instead of seconds.  This delay will cease once the new cycle is properly broken in.
        A distillation chamber can be used to collect up a Gallifreyan’s lifeforce (and thus steal their future regenerations) if it is applied as soon as the Gallifreyan begin to regenerate.  In theory it is also possible to extract an existing regeneration cycle from a Gallifreyan using surgery.  To do so the relevant chains for each incarnation would have to be isolated  and drawn off – removing that regeneration.  This extracted cycle could then be implanted in a new subject.  Some have specualted that it might be possible to bypass Rassilon’s death trigger by distilling the corrupted nucleolingua symbiotica of a Gallifreyan in his 13th body.  
      A Genetic Manipulation Device (GMD) appears to use the same principles of regeneration only the technology is external to the subject.  Using a sonic micro-field manipulator the GMD creates hypersonic waves.  These sound waves create a state of resonance in the subject, which destablizes the subject's cell structure and DNA.  If the subjects biological code is programed into the manipulator, a metegenic program can then hack into the subjects genes, manipulate the coding in the protein strands, and program them to regenerate.  This technology can also be used to prevent regeneration or hyper-age a Gallifreyan.  A GMD can be built into a Laser Screwdriver to be used as a weapon. 


            In the pre-Time War era there are between 3 and 9 million Gallifreyans.  
Just over 10% of them are female.  Because of their history, Gallifreyan culture tends to view the female gender as a symbol of the unlike and the outside.  The Curse of the Pythia rendered almost all Gallifreyans are sterile.  Though they are physicaly capable of sex most have almost no sex drive.  Many, like the Doctor, live most of their lives in celibacy.  Losing one's virginity makes it much more difficult (if not impossible) for Gallifreyan technology to read ancestral memories from the subjects biodata.  While some Gallifreyans will enjoy erotic dancers actual prostitution is very rare.  Though Low Town does support a few brothels.  Most Gallifreyans have little compassion and have difficulty relating to each other on an emotional level.  Despite all this, some Gallifreyans fall in 'love' and some undergo marriage.  However Gallifreyan Marriages are almost always undertaken to maintain the power of the Chapters by strengthening the political power of the Houses involved.  There is at least one case where two Gallifreyans remained married through several regenerations.  A Gallifreyan generation is 10,000 years.  The Pythia's Curse fades in the pre-War era allowing natural reproduction to occur, and by the end of the Time War there are 2,470,000,000 children on Gallifrey.  
Each Chapterhouse has one loom with a uniquie genetic core to loom its cousins. Each Chapterhouse has a loomshed, which holds the House’s Loom.  Every Gallifreyan is born into one of Rassilon’s Great Houses and the Honorable Central Population Directory defines the quota of cousins for each House's Loom.  This directory is directly controled by the High Council.  A loom consists of millions of fine cords which weave matter (probably Rapid Growth Biomass) and biodata together.   A new loom probably takes over 11 years to produce its first loomling.  The Looms are held in the loomshed of the a physical house.  Each House's loom has its own Loom core, which serves as its genius loci.  This creates a template that standardizes the abbilites and blood of everyone loomling of that family.  Members of each house have minor variations in abilities unique to their house.  An experianced vampire can tell which house a Gallifreyan came from by the taste of their blood.  The loom weaves a random body based on that House's basic, but unique, template.  Thus there is no way for someone to control the appearance of a new childe.  So while the chances of a duplicate regeneration is relatively high, the appearance of all first incarntations are unquie.  The Looms are complex anchors in time designed to link the Gallifreyan to Gallifrey and, by extension, the Web of Time.  As such they have limited knowledge of the future of every loomling. A loom automatically record the genetic metamorphosis every time one of its cousins regenerates.  They probalby weave not only DNA but also give each loomling a distinct future.  For several days spirals of data flow down these cords and are woven into a mesh.  From this mesh a Gallifreyan Childe is formed within a tube.  During this time Loom-Tenders's supervise and occationally sing traditional rhymes. 
            Depending on the Loom Core, some loomlings (or childes) produce offspring as in the form of a small childe (reminicent of a human child), other looms produce them as full grown adults.
 The childeren have milk teeth.  A loomling will have trouble using proper grammar, but can walk right after Looming.  It should be noted that Gallifreyans break most of the laws of biology before they take their first step.

A Novice

BRAINBUFFING (Early Development) -
          A Gallifreyan childe ages slower then Humans and it takes hundreds of years for them to mature into what a Gallifreyan would consider an adult. 
At 5 years old, loomlings are amazingly intelligentAn 11 year old would look like an 8 or 9 year old human, but a 16 year old would look like an earth teenager.  At around this point their aging slows dramaticly - a 48 year old would look like an 18 year old human.  Some suffer from acane for over 50 years.  Someone around 60 would still still look like young adult but would considered to be a very young childe.  Gallifreyans in their teens need as much food as a human teenager if not more.  Adult Gallifreyans eat about as much as human. They are still considered kids at age 90 and a lad at 100.  Young Gallifreyans need to sleep a little more then most humans, but after they pass First Maturation and learn to control their bodies, they only need 1-2 hours a day.  Because they can not control their bodies teenagers have far less resistance to cold then adult Gallifreyans.  
          Childeren spend several decades undergoing brainbuffing both at home and at school.  For the first 8 years of their life their extended family trains them in writing, culture, mathematics, and science.  The Rhyme and Reason of Rassilon, required reading as a Time-Tot, and they are trained to use an abacus.  By the end of this phase of brainbuffing their education surpasses that many human college students.  Many Childeren recite prayers to the Time and her Sisters.  While in the nursery, many learn to shuffle radiation out of their bodies by playing with Roentgen (or Rontgen) Bricks and block.  The spend almost all of their childhood learning to repress their impulses and focus on living a life of duty and obedience.  Novices at the wear long black and white gowns. Black and White robes appear to indicate Gallifreyans who are not currently aliened with a particular Chapter. 

The Untempered Schism
         Most (if not all) children are taken from their families at the age of 8 to an area outside the Capitol into the mountains of Solace or Solitude for their initiation.  They gaze into this gap in reality known as the Untempered Schism and stare at the raw power of the entire Space-Time Vortex and all of History.  The schism floods their minds with all of time and space attune them to the Vortex and show them the vast responsibility of being a Time Lord.  The painful exposure to this rip in the fabric of space and time is what give Gallifreyans the incredible strength that they have for their size.  The Schism also empowers their ability to regenerate.  When confronted with eternity some Novices are inspired, some run away, a very few go mad, and an extremely small percentage runaway and go mad.  This last catagory are known as Visionaries because they have had their minds merged with the Vortex and were opened to all of history.  They see the biodata threads of destiny and can make prophacies of the future and alternate time.  This includes incredibly accurate predictions about species, places, and individual people.  Their connection with history grows as time goes by leaving most in a semi-catatonic state.  Unfortunately their madness leaves most of them babbling incoherently for their entire life.  For most of the Rassilon Era, these prophacies were ignored as babble and the subject's family would keep them quielty locked away in institutions like the Quantum of Solace.  It wasnt till the Time War the the High Council revived these pre-Rassilon techniques of training these Seers and assigned each one a Minder.  Gallifreyans who successfully survive the Untempered Schism are know as Time Tots (aka Time Toddlers) and are given the rank of Novice.  
Prydonian, Arcallian, and Patrexian Students
             The same year they face the Untempered Schims they are enrolled one of the 6 Academies of Learning.  The Prydon Chapter has its own Academy and the Patrex Chapter has its own Academy as does each of the other Chapters.  Schooling is segregated by ability based on test results.  This is why most of the members of each chapter embody certain traits. The initiate's personality and talents determine which Academy they are sent to.  Decision makers and plotters, and those with language talents are sent to Prydon Academy.  Children with logical minds, a thirst for knowledge, and scientific or engineering talents and no firm political ideaology are sent to the Arcal Academy.  Potential artists, philosphers, archivists, and talents telepaths attend the Patrex Academy.  Environmentally concious Gallifreyans are sent to the Cerulean Academy.  The Drome Academy accepts those Gallifreyans whose focus is on social democracy.  The Scendeles Academy receives the remainder of the childeren.  
            Some (if not all) students receive a new official name while attending their Academy - probably after taking vows to their Chapter.  All Gallifreyans receive single names (though they are usually very long).  The long version of a Gallifreyan's name is writen in Old High Gallifreyan.  Time Lord names represent power, status, and beliefs.  The length of a Time Lord's name grows as his social and political stature increase.  It is traditional to abbriviate the name with a two syllable structure, like Spandrall, Hilred, Solis, Engin, Andred, Gomer, Savar, Rodan, Kelner, Nesbin, Ablif, Prestra, Jasko, Damon, Maxil, Talor, and Zorac.  Other very popular names include Pandak, Pandad, Hedin, Borusa, Meteor, Zenarck, Vortron, Golven, Dynamo, Dextive, and Moorid.  They also receive a nickname using Greek letters that identifies them uniquely and relates to the location their mind will occupy in the Matrix, based off their physical and mental abilites.  The closer to alpha their names is the greater their preceived abilities.  These names are listed on the Academy Roll in a bronze Records Building.  Arround the time of the Doctor's birth, many Time Lords began using titles instead of names.  These titles are based on what they do and how they do it.
        The Prydon Academy is open to the air and located at the base of the southern slopes of Mount Cadon (Gallifrey's highest mountain).  Cadon is often covered with little blue flowers.  Prefectly groomed lawns surround the ebony buildings, which are accessed by sand filled pathways.  The Black Collection is stored in the Prydonian Academy.  It is here that Gallifrey's obsessive work ethic of service to the Worshipful and Ancient Law of Gallifrey is instilled.  Those taking the mystic studies course spend a great deal of time meditating and dark secrets are taught to the monks in the upper levels of its towers. 
        The Lodge of the Patrexes Academy is located in the Capitol.  It has a gate of solid light with a sphere of the first gold ever formed in the Universe (though it should be noted that most
Gold has no special value on Gallifrey). 
       Gallifreyans are force-educated using Neural Training, which on high-intensity level, can teach someone to speak, read, write, count, and play an instrument in one hour.  This probably includeds drinking from bottles of Encyclopedia Gallifreya Volumes 1 through at least 11.  The memory acids held in bottles burble telepathically when opened.  Despite this, there are a number of major similarites between the Prydon Academy and the schools on Earth in the 20th century. Novices learn quantum mechanics in Infant School and even the simplest geometry problem is solved using the first 5 dimensions.  While still Time Tots they read 4 dimensional pop-up books like Our Planet's Story and Every Gallifreyan Child's Pop-Up Book of Nasty Creatures From Other Dimensions.  Children play games that involve slowing their own heart till they appear dead.  They are also taught to recite their 2337 times tables.  They attend Temporal Protocol classes.  Some of the games the children play might involve extra-galactic space travel.  They are taught how to live and act in society and that all life is sacrosanct and that Gallifreyans need to be dedicated to a life of service to Time.  They also study superlogic.  
        Passing grades were difficult to achieve and each grade could take years to reach.  
Novices take the entrance examination for the Time Academy while still in brainbuffing.  If they are accepted then, after 12 years with their Chapter's Academy, they are enrolled in the Time Academy.  If they don't pass they remain at their Chapter's Academy.  Students who remained could spend decades reaching the 6th or even the 7th grade.  

        The Gallifreyans who left their adcademy after reaching the 5th Grade generally became media comentators, artists or aids for Cardinals, or even aids for Junior Time Lords.  Passing the 6th grade opened up several job opportunites, including adminstration of the Citadel , Space Traffic Controller, or Temporal Nexus Point Observation.  Graduating from the 7th Grade was considered even more difficult and prestegious, but many Gallifreyans stop attending before that point.  Once out of school most Gallifreyans become bored and take up a hobby or being working some sort of job to help the community Gallifreyans are not considered legal adults untill they reach their majority at 200 years old.  This is probably the age at which First Maturation occurs.  A Gallifreyan who is almost 400 years old is a legal adult, but he will still be viewed as an adolescent by the elders until he can taste his own tongue.  750-850 years old is considered to be analogus to "approaching middle age."  Many complain that their bodies become more physically limited (in strength and stamina) right after they turn 950.  

MorgueCinerary UrnSarcophagus
The Morgue, a Cinerary Urn, and a Sarcophagus
         With rejuvenation and extremely excessive care a Gallifreyan could get up to 10,000 years of mobilitiy out of each incarnation.  And technically Gallifreyans can force themselves to stay alive indefinitely, making them immortal except for accidents.  But by age 12,000 most Gallifreyans are suffering from severe senility and forgetfulness, for this reason, they usualy choose there final Death Day between 7,000 and 12,000 (usualy at about age 10,000).  They often spend the last years leading up to their final Deathday in meditation.  When they choose their Deathday, many Gallifreyans have massive ceremonial funnerals.  These Deathday funnerals are usually held at the family's house and involve lots of Remembrance Flowers.
        Legally all deceased consciousness (even down to the lowliest chancellery guard) must be interned in the Amplified Panatropic Computations Network (sometimes known as the Remembrance Garden) of the Matrix.  To this end the dying Gallifreyan will be placed in a Gallifreyan Sarcophagus which will keep the subject in a state of hibernation until the body can be moved to the Capitol.  If the subject is a Time Lord the Sarcophagus will carry the Seal of Rassilon.  This hibernation chamber has a biomechanical locking system preventing any non-Gallifreyan from opening it.  Alternatively the subject's pattern can be held in a Gallifreyan cinerary urn.  At the moment of death (or no more then an hour afterwards) Mind Linkage Equipment is used to make electrical scans of the brain pattern.  Because of the risk of psychosomatic feedback living brains are never hooked directly into the Matrix. The Lord President is an exception to this but he spends years training for such contact.  Gallifreyans can also use 'Soul Catching' to take the 'mind' of someone who is dying.  Once in the APC they live on forever. 
        The deceased Gallifreyan's body is entombed in the vaults beneath their Houses where they quickly break down into degenerate matter and then into random molecules. 
After the Regeneration cycle is used up, and a Time Lord knows that he is about to die, he can mentally trigger his own corporeal destruction to keep his body from being discovered.  Under these circumstances the disintegration of a Gallifreyan's body will happen within a minute after death.  The Gallifreyan Roll of Honor is a list of Gallifreyans who have died with valor. 


“The Web of Time could not exist until Rassilon built the Eye of Harmony,
the hitching post of Chronology, that which does not flux nor wither nor change its state.”

                                                                       -The Doctor

     EYE OF HARMONY (aka Rassilon's Star, the Caldera, the Time-Sun, the Black Hole of Rassilon)
    Rassilon’s Star was originally a rotating Population III star named Qqaba.  Rassilon and Omega used the Hand of Omega to turn this star into the Universe's first Black Hole.  Using Amaranths, transdimensional physics, and Stasis-Halos, Rassilon brought the nucleus of the universe's first Black Hole to Gallifrey.  The Eye was stabilized in an eternally dynamic equation against the mass of the planet Gallifrey.  It would likely take the modern Time Lords over a century to rediscover the secrets of Rassilon and rebuild the Eye of Harmony.  This masterpiece of spatial engineering became known as the Eye of Harmony because it sits outside History and watches the rest of the Universe. The Eye makes up the largest structure on Gallifrey - so large that it needs its own fold in space micro-universe to contain it.  This chamber is known as the Caldera and is located under the Panoptican (assembly hall) in the Capitol.  The name Panoptican is derrived from the Eye's abilty to observer and 'see' all of space and time.   
        Rassilon also
created the ebonite rod known as the Rod of Rassilon (sometimes translated as "Great Key") which allows a Time Lord access to the Eye's power mast.  The rod is also isomorphic, and can only be used those who have descended from the Looms programmed by Rassilon. The Staff of Office holds a white point star diamond.  Ebonite is the the only material that can control the energy flow of the Eye of Harmony.  The Control Obelisk of Rassilon (or power mast) is the access system for the Eye of Harmony.  This transportable mast gives one complete access to all the power of the Eye of Harmony, but even short term exposure can be damaging if one is not wearing the Sash of Rassilon.  The Caldera itself can be reached via the Vaults found beneath the Capitol.  The Security Codes needed to enter the Caldera change every microspan.  If a lesser species was to enter the Caldera they would be killed.  Indeed, due to density of strands in the Web of Time it is unhealthy for even a Time Lord to stand too close to the Eye unless they wear the Sash of Rassilon.  
        Within the Event-Horizon of the black hole is singularity and a universe of antimatter.  All the known physical laws cease to exist here and anyone with a high enough reality quotient and willpower can have god-like powers.  Outside the Event-Horizon of the spinning star is an area called the Ergosphere.  In this area energy that escapes the singularity’s gravity is accelerated and amplified to almost infinite levels.  Rassilon surrounded the Ergosphere with an iron sphere 10 kilometers in diameter.  Iron was used because a ridged material is necessary to prevent waves of gravitational energy from causing malfunctions in nearby systems.  This sphere was mirrored on the inside.  Rassilon allowed a light beam to enter the sphere.  This light was amplified by the singularity’s Ergosphere, reflected off the mirrored sphere, was amplified again, and so on.  Each time the light beam gained energy.  A small hole at the top of the sphere releases the amplified light beam. Using Rassilon's discovery that E = MC cubed in the exo-space time continuum the Eye produced near infinite amounts of energy.  Using transdimensional physics Rassilon surrounded the Eye with a transduction barrier.  This shifted the Eye slightly into the future turning it inside out through the 5th dimension.  This process is known as sigularity eversion and it is done so that the near infinite power of the light beam emerges in a slow controllable osmotic stream.  Without the Sigularity Eversion the eye would turn into an exploding quasar.  After being converted into Artron Energy, the power is ready for use.  Atron energy is measured in units called Omegas.  This near magical use of superradiant scattering allows the Eye of Harmony to provide energy for all of Gallifrey’s needs (including time travel).  A fragment of the Eye of Harmony is used as the seed to create a copy of the Eye in every TARDIS.  The Eye of Harmony can be drained remotely with a stellar manipulator.  But the manipulator would need to be in continual operation to disable all of Gallifrey’s time travel facilities.  The destabiliztion of the Eye of Harmony would cause Gallifrey to turn into antimatter, creating a quasar that would destroy a hundred worlds. 
            Rassilon created the Great Key of Rassilon (not to be confused with the Rod of Rassilon).  The Key gives one unlimited access to all the energy of the Eye of Harmony, provides the one who holds it with an infinite amount of artron energy to use the Power of Creation and could be used to rampage though all the different parallel universes.  When the Great Key of Rassilon is used with the Rod, the Sash, and the Matrix Crown, the user has direct access to the sum total of Time Lord Power.  Like all of the ancient artifacts, the Key is made of pure non-atomic matter (ie its not made of atoms but instead perfectly flat planes) designed to deliberately resist analysis.  The Great Key of Rassilon is so powerful that the operating system became sentient and it developed a conscience with an unknowable intelligence.  This intelligence can read people’s intentions and actions like a book and can choose protectors.  For most of the Rassilon Era the Great Key is kept hidden from the Lord President.  The Key appears to have the abbility to wipe the memories of its users (as per the wisdom of Rassilon) and it is likely that when a Time Lord ceases to be Chancellor all memory of the Great Key is taken from them.  Officially the Great Key is lost and most Time Lords believe that is is only a legend.  
            Using the full energy of the Eye of Harmony, the Key can power a planetary defense time weapon known as the D-Mat Gun (aka the Demat Gun).  The D-Mat gun is the ultimate Omnicalculator and was forbidden from the moment it was created. The Great Key links this quantum computer to the Eye of Harmony and uses a beam of zed neutrinos to carry the temporal inversion wave to the target.  When a target is “hit” by a D-Mat gun its entire timestream (and biodata if sentient) is recorded and then all of history is rewritten so that the only difference between this Universe, and the previous one is the total absence of the target.  Objects hit with the D-Mat gun become never-objects existing only in the gun’s perfect memory.  Effectively, the D-Mat Gun deletes things from history and makes that deletion a fixed point with an Relative Temporal Distortion of over 2.  The historical shockwaves of removing a key person from history can have massive effects on the web of time.  Obviously, using the D-Mat Gun violates the First Law of Time.  This gun can destroy an entire galaxy and thus is sometimes known as a Galaxy Eater.  During the Time War, the term 'D-mat' will be attached to numerous lesser peices of temporal weapondry - to the point where the Time Lords began refering to the original Great Key weapon as the Moment to distinguish it from the lesser propagandistic weapons.  Through the power of the Great Key, the Moment can time lock entire sectors, create time fissures into and out of time locks and different parallel universes, and break several other of the Laws of Time.  Depending on the size of the target, firing the weapon can create a temporal shockwave with a radius of up to 600 meters.  If the user deletes something from history that was key to justifying why the D-Mat gun was constructed in the first place they user will be knocked out for 1-6 hours and the gun will be removed from history as well.  But the Great Key will remain.  The user will likely suffer a fair amount of memory loss over the entire incident.  Through the Great Key, the Moment became so powerful that the operating system became sentient and it developed a conscience and an intelligence.  This interface has trouble telling the difference between the past and future.  Through the Great Key, it can even influence their protector's subconscious actions, coordinating the events of their whole life to acheive its desired ends.  Officially, use of the D-Mat gun is forbidden from the moment of its creation, and instructions for its construction are one of the most well hidden files within the Matrix.  Some Time Lords considered the Moment to be the most dangerous weapon in the Universe.  Fortunately the Moment rarely allowed itself to be used.  

THE SPACE-TIME VORTEX (aka the Astral Vortex, the Fifth Dimension)
        The Space-Time Vortex (also known as the Fifth Dimension) is the foundation for the first four dimensions.  The Space-Time Vortex was brought into being using a loophole of temporal physics.  To accomplish this, Rassilon had to find and assemble the Key to Time to create the Vortex, for only the Key to Time has the abbilities equivalent to the Eye that Rassilon wished to construct.  Working with the wisest of the Techno-Magi, Rassilon discovered the secret of temporal fission and set the Eye of Harmony an eternal dynamic equation balanced against the mass of Gallifrey.  With the creation the Eye of Harmony Rassilon and the Other formatted the Astral Vortex (the 5th Dimension) at the moment of Event 1, creating the Space-Time Vortex.  This act was an essential event, as earlier Gallifreyan researchers, and other higher evolutionaries had been accessing the Astral Vortex since the beginning of time.  The fact that the Time Lords had already been using the Vortex before they created it was seen as proof that Time Lord culture is the literal center of the Universe.  The construction of the Vortex is a feat worthy of a Level 11 Society, but Rassilon will keep much of this technology to himself.  The rest of the Time Lords will remain a Level 10 society. 
        Unlike the first four dimensions, the fifth dimension is collapsed and folded into a time spiral the size of an atom.  Since the Fifth Dimension touches the first four dimensions of Normal Space, the Vortex encompasses all universes. All matter, energy, and even darkness are blended into one ever shifting time spiral.  The Vortex became a dimension of pure thought with a complexity that borders on sentience (in fact the Faction Paradox believe that it is sentient and refer to it the Loa).  The axis of the Vortex is a vast transdimensional Time Spiral that encompasses the universe and serves as a foundation for all points in space and time.  The tightest coils is the future, and the widest loops are the past.  
The Eye serves as an anchor for the continuity and causality of the Universe and probably sits at the exact center of the Vortex.  This nexus can be accessed with the Spiral Chamber.  When plotted out in three dimensions the Vortex is usually depicted as a glittering blue void with gold highlights.  But it can look like any of the opening sequences of Doctor Who. There is no air pressure within the Vortex and the time winds are such that they would destroy any normal matter by aging it until complete structural breakdown occurred.  While most humanoids would die in seconds if immersed in the Vortex some Time Lords can survive in the Vortex by using a technique called Vortex-Walking. 
        The creation of the Vortex made it possible for the Time Lords (and any other speices) to travel in time and space by moving out of Minkowski Space and integrating into the Fifth Dimension.  
The Vortex is filled with a background radiation of artron energy generated by the every sapient who has helped crystalize the Web of Time with their observations and collapsing of quantum probabilites.  Using the Vortex to journey through space and time leaves the traveller lightly irradiated with artron energy.  But Vortex travel isn't entirely safe.  There are freak surges and discharges of time spillage called time spikes that come from and go nowhere. Other dangers include quantum mirages, substrate diversions in the Vortex, and crossing the Time Spiral boundary.  It is also possible (but very rare) for a TARDIS to become trapped in a fractional dimension between the Vortex and N-Space.  If a TARDIS was to be trapped between a Vortex Rupture and a Subspace Infarction it would break up. There are also uncharted areas of the Space/Time Vortex. The Mandragora Helix inhabits one such area. The Mandragora Helix is a spiral of pure energy radiating outwards in ways the Time Lords don't fully understand. This energy is sentient and has a relationship to the position of the stars.
        But the Vortex is not just a danger to a TARDIS.  A TARDIS is also a danger to the Vortex. A mortally wounded TARDIS could rip a hole in the vortex as it traveled and the destruction of a fleet of 1700 timeships could rupture the Web of Time permanently.

Web of Time
The Temporal Control Room
THE WEB OF ALL-TIME (aka the Web of Universal History, Time, Causal Nexus , the Great Time Line)
        The Observer Theory states that for the changing of history to make any sense their must be an outside observer who watch all of history and sees this change.  Fearing that other races might create forms of meaning and causality that are hostile to Gallifreyan society, the Time Lords decide to anchor all of causality to fit their observations.  The Universal Web of History, was created by achoring History itself to the Time-Sun. This turned the Time-Sun into the Eye of Harmony.  The Eye of Harmony is the observer which watches all changes to History.
            At the moment the Web is anchored the High Council stands before Omega's Black Star as it is transformed into the Eye of Harmony while other Time Lords in Proto-TT Capsules wait at the extreme boundaries of what would become the Noosphere.
 The Eye created a Universe of positive time, stabilizing the temporal geometry of the Universe, by locking down the Web of Time within the Space-Time Vortex.  It serves as an anchor for the continuity and causality of the Universe and probably sits at the exact center of the Vortex.  This becomes known as the Primary Timeline and is anchored to Gallifreyan Absolute Time.   
        The broadcast limits of the Eye of Harmony set the Space/Time range limit for these TARDISes and thus define the Gallifreyan Noosphere.  While the Time Lords' control of the Weak Nuclear Force (and through it the Force of Gravity and the Time Force) extends only to the limits of this cluster of 12 Galaxies, the Noosphere (the range of understanding and data that is defined by a culture's physical, perceptive or comprehensive capabilities) of Time Lord activity is much larger.  This Noosphere is known as the Epoch of Mass Time Travel (EMTT) or the Spiral Politic and reaches from around 3500 years after Event 0 (the Big Bang) to the time of the story Frontios (10,000,000 AD, when the last Gallifrey is destoryed in the Time War) and covers most of Space all the way out to the asteroid Hindmost.  This forms a temporal barrier to legal Timeship travel. There are about 100 billion G type (Earth like) worlds within the space-time travel range of the TARDIS.  In practice most Gallifreyan Capsules are unable to make it to the edge of knows space without being specially engineered.  A similar limit exists on traveling forward in time.  Very few timeships have every left the EMTT and entered the Deep Time beyond, and even fewer have returned to speak of it.  Forward travel is further complicated when a timeship reaches the point where the universe ceases to expand and begins to collapse.  This is because time works differently after this point and even the TARDIS instruments have difficulty pinpointing the current date.  It should be noted that there are areas within the Spiral Politic that the Time Lords can’t observe or penetrate.  Outside the Noosphere the laws of physics are in a state of flux and still forming.  It is possible that some other power, with their own Eye, sits in distant future beyond the Time Lord Noosphere. 
        The Eye (and thus all of Gallifrey) sits at the center of the Web of Time and anchors all of its threads.  The Eye was stabilized in an eternally dynamic equation against the mass of Gallifrey.  This star became known as the Eye of Harmony because it sits outside History and watches the rest of the Universe.  Using a temporal chamber, the structure of the whole planet of Gallifrey became a bio-system in which the biodata of the Gallifreyans acts as a planet sized receiver and processor of matrix facets that collect data from the rest of the universe.  The data from matrix facets is projected on a trans-temporal tvent viewer known as the Relativity Map.  Using the Relativity Map, the Time Lords can (within the limits of the Laws of Time) observe almost any event in time and space, and predict almost any event outside of that scope.  The Time Lords view History (aka the Great Time Line or the Web of Time) as high-order mathematical structures that can be predicted by powerful computers.  These predictions can then be presented in an infinity chamber.  The infinity chamber in the Citadel is capable of decrypting the universe and predicting the course of history, however these processes are complex enough to be regard as living beings.  Indeed some Time Lords (and all members of Faction Paradox) view history as a sentient being or beings (sometimes called Loa).  The Web is capable of affecting the minds of a Time Lord. Vortiscopes examine the vortex and locate that coordinates of any space time dislocations (aka points where someone changed history). Due to density of strands in the Web of Time it is unhealthy for even a Time Lord to stand too close to the Eye.  
            The Eye can easily detect and locate any attempt to 'freeze' time anywhere in the Universe.  
The Time Lords have ways of damping down chaotic butterfly effects of changes in history, but they can only do so within their noosphere.  The Time Lords ability to manipulate the weak nuclear force, the gravity force, and the time force allows the Eye of Harmony to alter the Web of Time. (The time force is another force in addition to electro-magnetic, weak/strong nuclear and gravity forces.  The time force is many times more powerful then gravity.)  Because of this most primative forms of time travel aren't capable of making major changes to History.   The Events Library is used to exercise and control the power of the Time Force.  The branches of the Events Library are hidden throughout the universe, and they literally archive the events of those regions.  When wars or other events began to get out of hand, the Librarian of that branch (identified only by a number, just like the members of the CIA) could re-combine the events to create a new outcome.  This alows the Events Library to limit and de-escelate conflicts by re-writing history (and thus breaking the 1st Law of Time). What is written in Worshipful and Ancient Law might become the laws of science for the noosphere of the Time Lords.  All of this is probably accomplished using the Skasas Paradigm (aka the God Maker or the Universal Theory) which unlocks how the Universe works, giving the user complete control of the basic building blocks of the universe (time, space, matter).  The Eye might also have been used to influence the evolution of these species so that most resembled the Gallifreyans.  The existance of the Events Library is kept secret even from the Lord Presidents of Gallifrey, and the Librarians report directly to Rassilon's mind inside the Matrix.  Only the Key to Time is the equal of the Prime Eye of Harmony in its ability to influence the Vortex and the Web of Time.  
        The Eye maps out every inch of the Universe and define the rational laws upon which it functions.  
In mapping out the Universe the Time Lords rationalize it and create a permanent version of space-time.  In conjunction with the Web of Time, the Eye of Harmony was used to define the physical and temporal laws of the Universe.  This Intuitive Revolution destroys Irrationality and Magic.  Cacophony (irrationality and magic) is banished from the Universe. Lokic fields cancel out almost all of the Odic Energies of the Universe. This lack of belief might have caused the destruction of flying horses, dragons, unicorns, faeries, slithy toves, bread-and-butterflies and other illogical creatures.  Psionics are the only quasi-magical phenomenon that survives.  
     The Rassilon Imprimiture biologically links a Time Lord to the Web of Time, making the foundation of the first four dimensions an integral part of Time Lord biology and culture.  This link means that Time Lords keep history largely unchanging merely by existing.  Indeed they are so intertwined with the universe that they are a part of the Laws of Time and Space.  Every Time Lord possesses a quantum of Artron Energy which gives them a unique artron energy signatureThis is significantly more life-energy than a human has.  Only Time Lords (or beings with a similar artron charged biodata) are capable of making significant changes to History.  Thus in the Web of Time only Time Lords truely have free will.  Unfortuanatly in order to keep the Web of Time stable it is necessary for the Time Lords to be steady and unchanging.  This is why all Time Lords are instilled with an ideal of service towards Time.  To ensure stability cultural change and natural reproduction are forbidden on Gallifrey.  The very idea of Gallifrey having a history of its own is viewed as vulgar and primitive.  It is unhealthy for even a Time Lord to stand too close to the Eye due to density of strands in the Web of Time in that  area.
        The anchored version of history that makes up the Web of Time is known as the
Primary Time Line (or the Great Time Line), and it is this structure that all future races used to build their own histories on.  The Web isn’t just a sequence of events, it is also made up of how future generations receive and perceive the history those events created.  Changing how history is perceived in the present can be just as damaging to the web of time as changing the actual events themselves.  The Universe can compensate for some changes to History.  Small changes have only short term affects on the space-time continiuum.  But large changes, or changes that occur at temporal nexus points, will create timelines that acheive 'escape velocity'.  These time fissures theaten to cut the Universe's remaining lifespan in half.  Such and event would take one or two centuries of relative time to fully form, giving the CIA time to prepare a planned response.  If the Nexus Point is already time locked as a fixed point in time and then history is changed at that point, then time would freeze and collapse as reality died.  
        Whenever another species creates a temporal distortion to the Web an Interventionist (probably the CIA) is sent to prevent the species from causing further damage.  The Time Lords also have tachyon mirrors and time dams to help control and redirected the flow of the probability wave that results from changes to history.  This allows the Time Lords to damping down chaotic butterfly effects of changes.  
The Doctor believes that countless millions of world were saved from death by the Time Lords's policing. If that Time Lord doesn't return then the Time Lords (again, probably the CIA) has that Time Lord's personal timeline effectively shut down by removing that world's timeline from history (apparently to be replaced by one where the temporal damage never happend in the first place).  This prevents the missing Time Lord from being used to damage the rest of the Web.  The alternate timelines are attached, in a spoke like pattern, to the Axis.  The Axis is sealed off from space and time within the no where of interdimensional space.  It has also shifted a few seconds out of phase with normal time. The Daleks consider the Axis to be the Time lords greatest secret.  An Overseer from the Grand Prosideum of the sideways dimension of Guardus supervises the Axis.  The consciousness of this Overseer stabalizes the structure.  The Communications Tower in the Capitol the standard method of contacting the Overseer and even the Coordinator of the CIA is unlikely to have actually visited the Axis.  Each of these truncated alternate timelines is trapped in a giant loop using a Hysteresis Generator.  There are portals which allow access to the truncated timelines.  While most of the timelines in the Axis are created by the Time Lord meddling, some are produced by other species.  Shortly before the Time War there were million truncated timeline stored in the Axis and 1000 versions of Gallifrey.  But by the end of the Time War over 100 billion alternate versions of history will have been created.
        It should be noted that the creation of the Web of Time also create Anti-Time - the opposite of the positive time.  This timeless shadow of the Web of Time is just as destructive to causality and continuity as anti-matter is to matter.  The theory of Anti-Time is viewed as superstition for millions of years.  

        In order to be connected to all points in space and time the Transduction Barriers shifts the planet and the rest of Gallifrey space outside of the space-time continuum and into its own Microuniverse of Inner Time.  These Transduction Barriers are regarded as one of the greatest achievements of Time Lord science.  Because of this barrier when one is on the planet Gallifrey one is "outside" of the Universe.  Despite being located in Inner Time, the planet is still liked via a real-time analogue to its former location in the Web of Time.  This analogue time moves at a slightly slower speed then the rest of the Universe.  And it gradually gets slower.  By President Romana's time it runs at about 0.03% slower then the rest of the Universe.  Rassilon and Jelen created the Transduction Barriers and installed the machinery that controls them on level 30 of the Citadel, right below the Panoptican.  This machinery used delta circutry, delta condensers, and probably quasitronics. 
        The Barriers
are a 10 dimensonal defense field that are designed to expel anything foreign to Gallifrey's time zone.  A single transduction barrier prevents atomic sized infiltrations, teleporters, and illicit frequencies, but can’t stop spaceships from landing.  It does allow sunlight and gravity to reach the surface, giving the sky a pearly orange color, but it can be polarized to block all light from the suns.  One must have a Time Warrant issued before you are allowed to leave Gallifrey.  If a TARDIS has been de-registered then the transduction barriers might not be able to stop its departure from Gallifrey.  When a Timeship passes through the Transduction Barriers the effect is visible from Gallifrey’s surface.  If more Transduction Barriers are lowered into place no TARDIS will be able to arrive on Gallifrey.  The exception would be and any TARDIS carrying the Lord President, whose Rassilon Imprimatur and Presidential Code allow him to pass through the transduction barriers at will.  If Gallifrey was every to be attacked the Transduction Barrier would be raised to Factor 5.  At this level they would block all weapons fire or kamikaze runs.  Any ship that tried would find itself diverted around the planet in a manner similar to gravitational lensing. If something managed to actually touch a Factor 5 transduction barrier it would be destroyed.  Even an alliance of galactic superpowers would be unable to break through the transduction barrier.  Transduction barriers can be breached by modifying temporal sheilding to created a state of Folded-Temporal Grace.  It allows one to fold onself into alternate, but very similiar, timelines and time states.  This can be used to flip oneself past a transduction barrier.
        The Time Lords also use Transduction Barriers in other locations such as TARDIS Neural Construction Docks to prevent the Capsules from escaping.  A localized transduction barriers can be used to shield a Time Lord from the Matrix. 
        The technology of the Transduction Barriers include powerful Temporal Baffels, Backtime Field Buffers, which create powerful temporal locks.  These systems prevent anyone from using a time machine to reach Gallifrey's past.  With the addition of the Governing Circuits built into all their time travel technology, it is virtually impossible to travel into Gallifrey's past.  Though impossible to travel into the past, it is possible to collect and transport objects from the past into the present.  

Matrix CrownHall of the Matrixmatrix
The President with the Matrix Crown, the Hall of the Matrix and a Matrix Data-Slice

   THE MATRIX OF TIME (aka the Central Space-Time Amplified Panatropic Computations Matrix, the Matrix):

        The APC Net (Amplified Panatropic Computer Network) is the essance of Gallifrey and its culture.   The fact that both Gallifrey's network, and the Matrix are panotropic computer networks has caused some confusion.  But the Central Matrix of Time is only a small part of Gallifrey's planet wide APC Net.  This APC Net acts as a repository of all the knowledge and history of Gallifrey.  While the APC Net is covers the world of Gallifrey, the Matrix of Time is located in its own micro-univeres, outside of Time and History.  While all Time Lords and Academy Students are guaranteed partial access to the APC Net and, through it, limited access to the Matrix, it would appear that, before the events of The Deadly Assassin, only the Inner Council knew much about the Matrix and its capabilites.  Only the Lord President and the Keeper of the Matrix have complete access to Matrix of Time.  
           The President acheives his full viewing rights through the use of the Matrix Crown (aka the Matrix Diadem, Circlet of Rassilon, Coronet, or Crown of Rassilon).  The Sash of Rassilon that is worn by the President alters his biodata to allow easier access to the Matrix.  Even with the sash, each use of the Crown causes psychosomatic feedback that is mentally draining for a President.  This presidential bio-code gives the President automatic access the Matrix Diadem and the Matrix Doors.  It is also why the Matrix has never rejected a President.  The minds of deceased Presidents protect the darkest secrets of the Time Lords and even with the Crown a Lord President will have to overcome their psychic barriers to access this information.  The Matrix Safeguards automatically wipe any irrelevent info that a user stumbles accross.  Every time someone accesses the Matrix they leave a unquie genetic artron transponder imprint.  The President also has the authority to isolate Master Control of the Matrix (ie prevent anyone from accessing it) by charging the transduction field. 
        The Matrix is a vast extra-dimensional panotropic computer network created using warp matrix engineering.  The biodata of the whole of the planet of Gallifrey acts as a planet sized receiver and processor of data from the rest of the universe.  Every second more data concerning the constantly evolving Web of Time is collected.  The data from all of these matrix facets is stored in the Matrix's memory system of data-slices.  This is an eleven dimensional self referential lattice of trillions upon trillions of neural electro-chemical cells in a continious matrix.  These neural mechanics of this communal, eternal brain, can processes data faster than the speed of Time. There is also a Sub-Matrix which handles the basic functions of Capitol, like transductions.  The Matrix requires maintenance (such as the replacement of a transductor) approximatly once every 1000 years and is maintained by the Co-ordinator of the Matrix (later known as the Keeper of the Matrix) from the APC Control room (in the Archive Tower).  
        Inside the Citadel's Temporal Scanning HQ Time Lords use the time chart and infinity chambers in the Hall of the Matrix to map out every inch of the History of the Universe  The Temporal Scanning Service is responsible for collecting tempographs and monitoring the outside Universe.  It is overseen by a sub-committee of the High Council made up of three of the highest ranking and most well respected Time Lords - one of which is a representative of the CIA.  Everything in the libraries of Gallifrey has a name.  If something has not been named then the Time Lords give it one.  With the sum of all Time Lord minds (living and dead) as well as the input from sensors fitted into newer TARDlSes, and data from Time Space Visualisers, the Matrix provides the Time Lords with vast (but not entirely complete) amounts of information about the Universe.  Their reliance on the Matrix is such, that the Time Lords have become known for abandoning and 'running' from anything they can't understand.  
        All of the information is stored in the Archive Banks.
  The more primative information in the Matrix was archived in Phase 1 and 2.  The more advanced and recent information was kept in a master file composed of Phases 3, 4, 5 and 6.  Should Gallifrey be destroyed or retro-annuled the Matrix would continue to survive within its own dimension for 50-60 years.  Despite this, the Matrix has a back up of all its records called the Secure Information Dump, which is located in the Labyrinth.  The Labyrinth is the framework beneath normal time - the foundations of History itself.  All information is stored on printed books.  Their are miles of corridors with each section being allocated to a single Chapterhouse.  Many sections have around 100,000 books.  The Labyrinth also includes books written by aliens that were "collected" by the Time Lords.  Since the records are located outside of normal time it will remain protected and unchanged even if History is changed.  The Labyrinth is maintained by the Minotaur, who is a function or extension of the Labyrinth.  This library is connected to every Gallifreyan outpost however a ticket is need to check out a book.  The Matrix can restarted using archival back-up data, but it will delete everything since the last time the back-up was updated.  To ensure that the people of Gallifrey are not physically and mentally re-set to the time of the last back-up, it is necessary to withhold the archival biodata extracts from the re-start.  Otherwise, everyone will be in a Matrix induced coma for over half and hour while their biodata is rewritten to conform to their status at the time of the back-up was made.
        Using this information the Matrix can make intuitive leaps that even the most advanced computers were incapable of making.  Using predicted probability curves it can predict a few billion years into the future and some events can be predicted with a great deal of accuracy.  Using the Time Chart in Temporal Control Room the Matrix can make timeline projections that show any anomalous divergences from the Primary Time Line.   The Co-ordinator and his subordinate Matricians use the Matrix to record these predictions about future events.  Access to the predictions is limited to members of the High Council.  Another of the Matrix's purposes is to monitor all events in the Capitol and predict future developments within the Capitol.  
        Every Gallifreyan has a Bio-Data Extract (aka biog-data extract, or D-E) sample removed and stored by Coordinator of the Matrix and veiwable only by the Coordinator, the Castellan, and members of the High Council.  Time Lord D-Es can only be accessed by the High Council or the Castellan and all accesses are logged.  There are millions of Time Lord extracts stored in the Archival Office. The cap of each extract is color coded by chapter. 
        Legally the consciousness of all deceased Gallifreyans must be interned in the Amplified Panatropic Computations Network (sometimes known as the Remembrance Garden) of the Matrix.  To this end the dying Gallifreyan will be placed in a Gallifreyan Sarcophagus which will keep the subject in a state of hibernation until the body can be moved to the Capitol.  Alternatively the subject's pattern can be held in a Gallifreyan cinerary urn or a trained Gallifreyans can use 'Soul Catching' to hold the dying 'mind.'  Even in cases where a Gallifreyan is expected to recover, his mind might be stored inside the Matrix while his body undergoes dangerous treatments.  Due to psychosomatic feedback, use of the Mind Linkage Equipment is mentally draining.  Electrical scans of the brain pattern are made at the moment of death (or no more then an hour afterwards) creating a virtual re-creation of their mind.  All Time Lord minds are continually connected to the Matrix on a basic level via the Reflex Link found in their brains.  The Reflex Link might be used to allow the Intelligentsia to access the full Power of Creation. Through the Matrix this Reflex Link connects every Time Lord to the Time Lord Intelligentsia and allows the Matrix to constantly record the experiances of all Time Lords wherever they may be.  Images from their brain's electrical impulses can be created on a visual display unit.  At the moment of their death, this link allows a Time Lord's mind to be coppied into the Matrix's APC Net (even if they aren't on Gallifrey at the time).   In theory, all Time Lords are supposed to be stored in the Matrix upon death but localized transduction barriers can be used to shield a Time Lord from the Matrix.  The Matrix also allows Time Lords to telepathically contact each other even across space and time.  Time Lords who exiled have their reflex link disabled and lose the ability to contact other Time Lords across space and time and will have to have their minds returned to Gallifrey inorder to be uploaded to the Matrix.  
        Once in the APC a Gallifreyan mind lives on forever.  These virtual constructs can be downloaded into a TARDIS.  Once in the TARDIS systems the living data can communicate with people within the TARDIS.  A Metebelis crystal can even be used to extract a consciousness from the Matrix and insert it back into is original body (presuming the body still lives).  The first intelligence to be stored in the APC was the Rassilon's.  For millenia the Matrix has stored the memories and the personality of hundreds of Time Lords, and, as of The Ancestor Cell, a total of only 153,846 Time Lord minds have been uploaded into the Matrix.  These minds guiding the Time Lords in their philosophic enquiries and assist the President and the CIA on planning intervensions with in Normal Space.  Officially the President and the Keeper of the Matrix are the only Matrix Lords on Gallifrey, but in reality some deceased Time Lords, and representatives of other species, serve as Matrix Lords inside a Sub-Matrix under the command of Rassilon
When the Matrix was first constructed the dark sides of all the deceased Time Lords began to join together.  These minds longed for life again and the resentment and jealousy became so bad in threatened all of Time Lord society.  So the Gallifreyan engineers psyco-surgically removed these evil impulses and imprisoned them in the Dark Matrix.  The Dark Matrix was located beneath the Citadel in its own APC Net. The engineers created filters that sanitized every new Gallifreyan who died and filed the dark design of their mind in the Dark Matrix.  Every evil, twisted, and forbidden thought is stored here – rotting away.  Because of her massive desire for power the Time Lady Pandora (aka the Imperiatrix) came to rule over this partition and the Dark Matrix is sometimes known as the Pandora Partition. While it  can still be accessed by the Keeper of the Matrix using the Key of Rassilon, by the time of the Doctor the Dark Matrix is considered to be a legend.
          Being suddenly disconnected from the Matrix is often fatal.  Because of the risk of psychosomatic feedback mind linkages are ravely used to hook living brains directly into the Matrix.  (The Lord President is an exception to this but he spends years training for such contact, and having worn the Sash.)  Instead, physical access to the Matrix can be accomplished using one of the eight doors using the Key of Rassilon.  These doors use an astaneaus beam of light evolved from thydostanic kinesectoral energy to shift the user out of Time and rationality and into the Matrix's thought space.  Once there, their physical bodies are vulnerable to whatever events they encounter in the thought space. One of the portals to the Matrix is located mounted above the debating table in the Great Hall of Time where the Inner Council meets.  The 8th Door of the Matrix is located in the Panoptican, and most of rest access doors to the Matrix are located in the Archive Tower.  However, the Key of Rassilon allows the legendary Seventh Door is to be summoned to any wall.  Anyone who enters the Matrix without the Key or Crown is likely to be attaked by the minds of several deceased Presidents.  There is a slight difference between the virtual re-creations of the dead and the actual virtual construct of a living mind that has interfaced with Matrix.  Lord Presidents who physically enter the Matrix dreamscape can leave through any of the other “Doors” to the Matrix.
            Unlike the Matrix Crown, this Key of Rassilon (not to be confused with the Great Key or the Rod of Rassilon), gives someone the ability to re-write and alter pre-existing information stored in the Matrix.  Because of this, the Key of Rassilon is supposed to be kept in Co-ordinator's posession at all times.  Like all of the ancient artifacts, the Key of Rassilon is made of pure non-atomic matter (ie its not made of atoms but instead perfectly flat planes) designed to deliberately resist analysis.  The artifacts of Rassilon are powerful and have an unknowable intelligence.  They can read people’s intentions and actions like a book and can choose protectors.  They can even influence their protector's subconscious actions.  
            Most TARDISes have a Matrix Link that allowes datastreams from the TARDIS's Artron Mainframe to be collected by the Matrix.  Normaly these Link can not be disconnect without disabling the entire TARDIS but some, exceptionly brilliant Time Lord renegades have managed found a way.
 It should be noted, that if a Time Lord has the Key of Rassilon they can interface their TARDIS with the Matrix's thought space. This would allow the Time Lord to have access to both the Matrix, but all of the datastreams from functional TARDISes.  Though it is not commonly known, it is possible for a genius in mathematics and exitonic circuitry to copy the Key can be copied.  Using one such copy the Master secretely created an access point in the Vaults beneath the Citadel.  
        Because all dead Gallifreyans have their mind stored in the Matrix the people of Gallifrey often feel that the dead have a greater effect on their life then the living, and some Gallifreyans believe the Matrix secretly controls the Time Lords.  There are even rumors that the Matrix always existed and created the Gallifreyans just so that it would have a point of origin.  The Mother of all TARDISes always existed and created the Gallifreyans just so it would have a point of origin.  She believes that she controls the Time Lords.

        Time Lords use the Kardashev Scale to rate various species and worlds.  It should be noted that many Type 3 Civilizations have enough power and resources to pose a small amount of risk to some Type 4 Civilizations.  Almost every society will hit the following technological breakthroughs: Fire, bronze, gunpowder, steam, hydrocarbon energy, electricity, antibiotics, atomic energy, elementary space travel, nuclear fusion, quantum space travel.  

Type 0: Civilization has yet to conquer their own world.
        Level 1 Society: Primitive – Stone Age
        Level 2 Society: Metalworking – Bronze Age to Middle Ages
Type 1: Civilization controls all the resources of their planet.
        Level 3 Society: Renaissance - 15th to 17th Centuries
        Level 4 Society: Industrial
18th to 20th Centuries
Type 2:
Civilization has control of their star system. 
        Level 5/2 Society: Space Faring – Late 20th to Early 21st Century
        Level 6 Society: Star Faring – Late 21st to 30th Century
Type 3:
Civilization has control over a complete galaxy. 
        Level 7 Society: Advanced Interstellar – 30th to 50th Century
        Level 8 Society: Time Aware – 51st Century and beyond


Type 4: Civilization has control over the fundamental forces of the entire Universe. 
        Level 9 Society: Time Active – Daleks, the People
        Level 10/12/A Society: Time Lords
        Level 11/B Society:
Transendental Beings (Sub-Guardians) - Rassilon, the Great Old Ones, the Eternals, Post-Humanity
        Level 12/C Society: The Council of Guardians

Worshipful & Ancient Law
The Worshipful and Ancient Law of Gallifrey

         Rassilon created the Laws of Time during the Time of Legend and insured that they were hard wired into the structure of the Web of Time when the Eye of Harmony was first created.  These Laws are based on Mason and Aaron Blinovitch's early work in Temporal Physics.  Time Lords consider the preservation of History to be far more important than the preservation of life. The Time Lords consider their Constitution to be the Mother of Democracy.  This Constitution was assembled over centuries out of numerous peices of legislation.  There are over 15,000 Laws of Time.  The Time Lords teach these Laws as Scientific Laws and most (including almost all the Oldbloods) believe them to be such.  It is technically possible for these Laws to be overturned or revoked, but to do so would destroy Time Lord culture and power. While the Time Lords learn these laws by rote, in the modern era only the most skilled of Time Lord legal experts fully understand all of the Laws of Time.  A few Time Lords realize that the Laws of Time will let you get away with virtually anything if you do it subtly enough.  The more obscure warnings and ancient pecies of political manipulation are often ignored.   The Kingmaker is the Keeper of the Laws of Time.  

The Laws of Time
And the Rules Governing Time Lords
from the Worshipful and Ancient Law of Gallifrey

   The Laws of Time give the Time Lords the divine purpose of serving Time itself by maintaining the continuity/history of the fabric of the space-time continuum and the causality of the Universe.  They claim that this service is their right because they were first humanoid culture to naturally evolve and pledge themselves to providing justice to all species.  To this end, all non-approved time travel by other species is strictly prohibited.  The Time Lords prevent time tampering, and forbid time subversion - there are no exceptions.  The first three rules are know as the Major Laws of Time but there are over 15,000 Laws of Time in all.

I. No being shall interfere with, their own timeline, by distorting History as he knows it.  You can't alter the Past.  Creating such a paradox could upset the stability of the Universe.  This is the most important Law of the Time Lords.  This is a moral as well as legal law.  This is sometimes called the burden of the Time Lord.
    A. No being shall interact with his own personal history or causal nexus by traversing their time streams.
       1. No being shall murder their past self.  This is the ultimate violation of the Laws of Time. 
No being may come into contact with his past self.  When different versions of the same person meet, the time streams are put out of sync.  When a sapient being touches his younger self it shorts out the time differential, causing a release of temporal energy. This is known as the Blinovitch Limitation Effect. The resulting time differential explosion destroys/changes history in that localized time zone.  The temporal disturbances caused when this occurs require tremendous amounts of temporal energy to repair.  The Blinovitch Limitation effect will generally make it impossible for the younger versions to retain their memories of the encounter.  The younger version of the time traveler will often be unaware that there are any gaps in his memory until he encounters the events again in his future.  Time Lords used to be shielded to the Blinovitch Limitation Effect but the Time Lords removed this shield to stop violations of the First Law of Time.  Interaction while still in the same incarnation is knows as a Type 3 Blinovitch Crossover.  Because of a Time Lord's increased reality quotient, interaction while still in the same incarnation causes the most severe of paradoxes.   
       3. No Gallifreyan shall meet another Time Lord whose incarnations is out of sync with their own timestream.  This prevents damage to space time.
Investing vast sums money in the past and collecting the profit in the future is a minor violation of the first law of time. 
       5.  Sending notes to your past self to give them advice (even if you remember receiving the note) is forbidden. 
          *Note: Interacting with a person who knows your future isn’t technically breaking the law as long as you don’t take advantage of the person’s knowledge.  Limited communications with another Time Lord out of sequence is also not specifically prohibited.
(Also known as the Doctrine of Non-Intervention or the "Golden Rule") No being on Gallifrey or on any other planet shall interfere with the Web of Time (intergalactic history), as it is currently known, no violations of established and predicted quantal events Effectively, any event that one learns about one's future becomes a Fixed Point in Time and must not be altered.  Observation from within the micro-universe of a TT Capsule or Gallifrey is all that is permited.  The Law states that leaving a TARDIS is only permissible when the disembarkations procedures are followed.  Under most circumstances this includes wearing Environmental Isolation Suit to avoid contamination.  
        1. No time traverller shall interfere with the timeline of a fixed Temporal Nexus Point.  The History of any person or planet, as it recorded or predicted in the Matrix, can not be chronoformed (the deliberate rewriting/distorting of history) to alter its destiny.  This is defined as changing any part of the Web of Time by not less then fifty-three millistates.  (This is also covered under Timeline Interferance Resolution 861.) Shifting the orbit of a temporal nexus point is an example of a Class 1 Intervension.
        2. All Time Lords shall follow a Doctrine of Non-Interference with Time Unaware races.  A Time Lord setting himself up as the god of a lesser speices is an example of a Class 2 Intervension.   
        3. All Time Lords shall work to prevent Time Aware Races from aquiring Gallifreyan Technology or the secrets of temporal science. No alien shall be allowed to spy on Time Lord activities.  Also known as the Golden Rule, this is one of their most serious laws.  The Time Lords show no mercy to its violators.  There are articles of emergency power that govern possible alien activity on Gallifrey.  These articles allow the investigation of even the Lord President.  
        4. All Time Lords shall work to prevent Time Active Races from damaging the Web of Time.  Disturbances of .4 or higher on the Bocca Scale must be prevented.  Any request by a species to develope time active weapondry will be automatically turned down.  Counter-intervension to restore the Web of Time is permissible, but only with the approval of the High Council. 
        5. It is forbidden for Gallifreyans and Lesser Species to interbreed.  Time Lords are forbidden to fall in love or developing other strong affections for lesser species.   
        6. Time Lords are forbidden from visiting newly formed worlds because their morpho-genetic field can distort the world’s field and imprint on the life that will evolve there.
        7. A Time Lord who destroys an entire species forfeits his remaining lives - and thus his title of Time Lord.
            *Note: Article 7 was created not to preserve life but to prevent the massive damage to History that genocide would cause. 
        8. All Time Lords are pledged to prevent alien aggression by Time Active Races, but only when such agression is deemed to threaten the indigenous population of a particular time zone.  This includes preventing the Reapers from destorying an entire world because of a temporal paradox.  One of the responsibilities of a Time Lord is to investigate any distress call broadcast from inside the Time Vortex. 

  Sometimes sumarized as: do nothing and all will be well, the 2nd Law states thats no being shall participate in the creation of a Temporal Paradox.      
    A. No Time Lord shall use the Power of Creation
        1. No Time Lords shall use the Power on a scale that would corrupt Time. 
Nothing shall be unhappening from History.  Use of an Omnicalculator (such as the Moment, a D-Mat gun or the Oubliette of Eternity) is forbidden by the Laws of Time.
    C. No being shall create us a TARDIS to create a Vortex Crisis
    D. No being shall create a Grandfather Paradox

    E. No being shall cause a Dimensional Paradox by transporting sentient beings from one version of History to another.
    F. Timelooping planets is forbidden.
    G. Setting up an TARDIS Emergency Mechanism to bring someone back to life is forbidden (and a more serious violation of the Law then owning a TARDIS after retirment).

III. The Protocols of Linearity: No Time Lord shall travel into Gallifrey's past.
This prevents anyone from traveling into Gallifrey’s past.  These protocols are not physical laws per say, but rather engineered by powerful Temporal Baffels, Backtime Field Buffers, and Governing Circuits built into all their time travel technology.  All of these keep the Time Lords in sync with Gallifreyan Absolute Time.  For these reasons, it is virtually impossible to travel into Gallifrey's past.  The natural linear flow of time helps to ensures that a Time Lord's personal time is always synchronized with Gallifrey’s time.  It also ensures that the Time Lords who encounter each other outside of Gallifrey always meed meet each other in a linear progression along their relative time-streams.  This is because the minor nexus points of interaction create a Relative Causal Nexus between them.  A side effect of this law is that other time zones observed by a traveling Time Lord becomes linked with that Time Lord's personal Causal Nexus.   It should be noted that in Lungbarrow the Doctor took a 3 day side trip from events and returned minutes later.  This might be a power all Lord Presidents have.  Robert Scarrit will also do this during the war but he has to keep it a secret to avoid punishment. 

No Time Lord shall travel into Gallifrey’s future.  To do so would be a theoretical absurdity.  Such travel is prevented by Gallifrey's Absolute Temporal Barriers.

Whilst there are any number of Futures beyond the Time Lord Time Parameters (defined by their noosphere) none maybe deliberatly shaped by a Time Lord.  Travel beyond the Time Parameters is forbidden. Travel to the end of recorded time is explicitly forbidden - due to psychological affect of watching the heat death of the universe and to avoid the temptation of studying the next universe.  The Time Parameters reach from around 3,500 years after Event 0 (the Big Bang) to 10,000,000 AD and cover most of Space.  Time Lords are cautioned not to try to avoid visiting parallel universes.  

VI. Unauthorized use of a TARDIS carries a mandatory Death Penalty (meaning they only take one life) and often exile.  
A Time Lord must have a Time Warrant issued before they are allowed to leave Gallifrey.  A Fetch Squad responsible for returning stolen TARDIS which have been taken by wreck-riders.   
     A. It is forbidden to allow non-Time Lords into a TARDIS.
B. After retiring, a Time Lord is not permited to own a TARDIS

Protocols of Observation: No Time Lord shall interact with his own future. The protocals can even make it difficult for time travelers who are part of a Lord's Causal Nexus from learning about the future of that Lord.
      A. No being may come into contact with his future self.  
      B. No time traveller shall ever, under any circumstances, visit the site of his own grave.  

         *Note:  It is impossible for a being to see his own future in his own biodata.  An attempt to do so will cause the observation to collapse, making the knowledge useless.  Losing one's virginity makes it much more difficult (if not impossible) for Gallifreyan technology to read ancestral memories from the subjects biodata.

VIII.  It is forbidden to harvest Kontron Crystals from within time rifts or corridors.  This is because Kontron Crystals have absorved time itself and can be used to damage the Web of Time.

  No Time Lord shall use time travel for their personal convenience.
         *Note: This law of time isn't really enforced and most renegades view it as a trivial.  By the Last Great Time War it will be possible to violate these minor Laws of Time as long as the the proper flexi-time forms are filled out after the violation.  
    A. No use of Short-Hops to shorten his personal perception of time. (the Blinovitch Limitation Effect helps prevent violations of this law)
    B. No use of Temporal Orbits or “Vortex Drifting” to elongating his personal perception of time.
    C. It is forbidden to use time travel to live the same day twice. 
    D. No using time travel to win at the lottery. 
        1-6.  various etiquettes.
    C. No use of Post-Destination: Such as sending Allohistorical Lures into the past of a culture to ensure that its activities in the present conform to a desired outcome.  

??    Performing TARDIS Interlock (one TARDIS inside another) violates 15,473 different Laws of Time.

??    Slavery is illegal on Gallifrey.
               Ownership of the scavenging Coffin-Loaders is universally forbidden.  

The Gallifreyan Freedom of Information Act: When this law was passed (sometime after the Doctor's trial on Date Index 309906) it forces the government to reveal previously secret and classified information.  

The Dimensional Ethics Committee has banned all research into allowing the Time Lords to ascende to Higher Dimensions by evolving into non-corporeal beings.

??     It is forbidden for Time Lords to attempt to extend their lives beyond their alotted number of regenerations.  

??     Time Lords are forbidden from consuming exotic alien food.  

??    A “Sex Change Regeneration” is forbidden and is considered to be a worse crime then stealing a TARDIS and interfering in other time zones.  The standard punishment is for the Time Lord to be locked inside their TARDIS forever.  Once imprisoned, the criminal's only escape is to activate the de-materialization switch which will remove them from History, turning them into a neverperson. 

??  Article 17. No Time Lord shall be barred from offering himself as a candidate during a Presidential Election.
     Article ??   Elections must be held within 48 hours if a President dies without naming a sucessor
           *Note: Inagurations usualy take years to organized. 
    Article 28 Oblique 12, Clause 3. 
Upon a vote of no confidence being a leveled against a president, that president in his or her current regeneration shall be obliged to stand down from office and legislative power shall past temporaily to the incumbent of the Vice-Presidency, to the incumbent of the Chancellorship, or jointly to the members of the High Council in that hiearchical order - which ever is deemed appropriate until an election is called.
           *Amendment made by Emergency High Council Session: A President who has been impeached for high treason against Gallifrey can not every stand for office.

    2. After a journey of 400 years and 12 parsecs a Time Lord is allowed 50 years of rest.

(aka Lords Temporal, Lords of Time, Masters of the Web of Time, Guardians of the Eternal Chronology of Existence, Chronarchs, Timeys) -

Time Lords

        Time Lords (and Time Ladies) are Higher Evolutionaries who walk in eternity.  Time travel makes sentients vunerable to the influence of poweful transtemporal beings who exist outside of linear time.  These beings will try to force the time traveler to become their agent/servent.  All stable forms of time travel require re-writing of the traveler’s biodata to prevent this.  It is for this reason any species that wants to become a stable, time-active race must, effectively, change itself into another species.  Gallifreyans who pass the proper exams at the Time Academy have their Biodata modified (especially their DNA).  This is done by anointing them with time energies from the Eye of Harmony.  This alters the Initiate's DNA, creating the symbiotic nucleotides, a fourth helix of DNA, and the other capabilites that make the Gallifreyan a Time Lord.  The initiates gain the rank of Junior Grade Time Lords at this point.  Members of the Prydonian or Arcallian Chapters receives more advanced Rassilon Imprimaturs than the lesser chapters. 
         Time Lords are rated human-plus-plus-plus-plus (as opposed to an agent of Faction Paradox which generally only rate a Human-plus status).  Time Lord abilites can also be added to a subject's biodata by injecting them with Retro DNA serum in the form of a red liquid.  Such neo-Time Lords are known as Scions of Gallifrey.  While it is possible to create a Gallifreyan clone, and even change the gender of that clone, attempt to produce a clone with full Time Lord traits result in a very low survival rate.  Such a clone will be born with and extensive amount of knowledge and skills from the donner Time Lords, but most do not even survive birth.  And even those that do survive will only live for a few days before their DNA unravels.  Attempts to regenerate result in mutations into horrible non-functional creatures.  
        All Time Lords have Symbiotic Chronon Nuclei which are made up of several atomic particals.  It is these Symbiotic Nuclei which are needed to 'prime' a Time Travel Capsules, form a quasi-symbiotic link with the Capsule, and to prevent the Capsule from molecularly detabilizing in the Vortex.  The atomic nuclei serves as a genetic key to the Vortex and holds the Dematerialization Codes nessecary to create a Molecular Stabilisation System for a TARDIS.  Without this system a Capsule would be destroyed by the Vortex after several hundred years. They are connected to their TARDIS through transcendent biomechanics based on irrational and imaginary equations. This self-regenerating genetic neural-link is known as the Rassilon Imprimature. The Chronon Nuclie serve a similar function with Time Rings and other trans-temporal technology.  This link can be forcibly severed using a Manumitter.  This illegal peice of Gallifreyan technology requires two people to operate and should only be used when the TARDIS has been completely powered down.  The severing of this link would cause a massive shock to the body of a Time Lord, weaking them greatly and disabbling most of their temporal senses.  The semi-instinctual link between a TARDIS and its operator is almost sexual in its intimacy.  Some believe that a TARDIS provides a sense of companionship for a Time Lord in much the same way that a husband or wife does for their spouse.  For whatever reason, sex is completely irrelevant to most Time Lords.  A side effect of the full link is that a Time Lord is constantly sending small temporal waves throughout the Universe that can be used by Gallifrey to track a Time Lords space-time travels.  A symbiotic nuclei that is exposed to the forces found at the heart of the Vortex can be rubbed raw.  This can cause its temporal field to latch on to the biodata of any nearby sapient and form an imprimatur with them. While this link will only last a few moments it can transfer large amounts of the Time Lords experience to the nearby victim.  The victim might even become convinced that they were always the Time Lord and the real Time Lord is an imposter.  The Symbiotic Nuclei are probably located in a Time Lord's hearts and cannot be removed from a Time Lord without killing them.  They can be permanently deactivated by the right type of mutagen.  Time Lords actually use their symbiotic nuclie to govern their regenerations and such a deactivation would eliminate a his temporal powers and his abbility to regenerate.  
        The modifications of their biodata also causes a Gallifreyan to grow a "time brain" (probably connected to the temporal lobes) under the frontal lobes of their brains making them time sensitive and giving them resistance to chrono-instability.  The higher their artron energy levels the more time sensitive they are.  They might have their sense of shame psyco-surgically removed.  The abnormalites of a Time Lord's brain show clearly in an X-ray.  They are still vulnerable to suffering partial memory loss (usualy covering the last few months of their life) if they are taken out of time by arriving at a timeship (or timestation) in temporal orbit.  When time sensitive being enters a time loop they will suffer momentary distress as their personal timeline adjusts and syncs to the looping nature of the oubliette.   
        As Higher Evolutionaries, Time Lords have a complex of a pseudo-precognitive powers.  Despite superficial appearances the Universe is not random but instead follows a complex four dimensional pattern.  Time Lords can see this pattern and thus can predict the future with an astonishing degree of accuracy. On a quantum level, Time Lords brains receive knowledge from various possible futures on an almost subconcious level.  At every moment, a Time Lord experiences every alternative possibility of their current instance simultaneously.  Often they can feel the weight of a billion possible futures pressing upon them, and can ‘see’ the waves and corruption of history that could result from their actions.  But they have no trouble seeing their current realty through this.  Since their minds are in contact with the Astral Vortex, time travel of the conciousnes is possible while in a dream state.  While some Time Lords get random premonitions of the future while concious, the dreams of all Time Lords are visions that are free from the shadows of matter.  Thus they can provide information about the world outside of the range of their senses and can be premonitions about the future.  
       Some Time Lords have Internal Chronometry abilities, which allow them to know the time down to a nanosecond (the Doctor can’t do this).  The Doctor has always had a knack for  sensing when evil was present, or telling when society was out of phase.  This could be a Time Lord gift, but if it is, its not one that other Time Lords aknowledge.

Time Lord Senses
      In all Time Lords have 27 different senses and all but the first five are related to time.  Depite these senses a Time Lord's understanding of the 4th dimension is mathematical and not instictual.  While many of these senses are enabled through the Rassilon Impimature they share with their TARDIS, it is their Time Brain that processes many (if not all) of these time senses.  These senses grow more accute the more times a Time Lord crosses the Time-Fields in a TARDIS.  A Time Lord grows quite dependent on these senses and to be cut off from them (perhapse by finding one's self in a universe without Time) would cause psychological reactions akin to losing a limb.  The following is a list of known Time Lord senses:

        1. Sight
        2. Hearing
        3. Taste
        4. Smell.  Time Lord noses might have 'special powers,' including the ability to taste the
adrenochrome in a panicked human's body from several feet away.
        5. Touch,
Temperature, and Pain
        6. Acceleration and Balance:
Gravity and acceleration dialate the passage of time.  Gallifreyans gravity senses are keen enough that (with the help of yo-yo or jumping up and down a bit), they can also tell when a gravitational field is artificial.  A Gallifreyan can sense the rotation of the planet he's standing on.  With some effort they can even detect the approximate mass of a planet they are currently orbiting.
        7. Sense of Time: the basic awareness that time is passing which most lessers species have. Traveling backwards in time without shielding can make them dizzy.  Some Time Lords have Internal Chronometry abilities, which allow them to know the time down to a nanosecond (the Doctor can’t do this). 
        8. Magnetoception: Strong magnetic fields give their skin goosebumps.  Magnetic fields also cause fluctuations in artron energy.  Use of a transmat leaves a Time Lords fingers tingling for about an hour afterwards.
        9. Topographical Sense: A Time Lord can tell when they are inside a dimensionally transcendental chamber by looking for a slight warping on the edge of his field of vision. Some Time Lords can measure rooms down to the centimeter by eyesight alone.  This Topographical Sense also allows them to remember any path they have taken (this might work by tracing their own biodata).  To use their Topographical Sense they must however remember to store the path they took. 
      10. Higher Dimensions: Like all life forms that reside in the first 5 dimensions Time Lords are normally incapable of observing the 6-11th dimensions.  However, an organ in a Time Lord's hypothalamus allows them to perceive higher dimensions by reciting the right equations.
      11. Time-Smell: Time Lords can identify familiars time periods by a sense akin to smell.  This might be one of the "special powers" their noses have.
      12. Crystalization of local History: They can detect fixed points in time (crystalized events) in any given time zone.  They can see (though not identify) other peoples time traces allowing them to know if sentient beings have been in the area.  A Time Lord who finds himself beyond the Noosphere will experiance a powerful sense of unease.  Time Lords feel a sickening plunging sensation in their abdomen when they pass through a time lock. 
      13. Sense of Antiquity: They can sense an object's relative age by tasting it.  They can detect 
      14. TARDIS Recognition: They usually can identify a TARDIS, regaurdless of her disguse, and often tell the Type and general condition of the Capsule as well. They get a slight tingling sensation in their fingers and toes when exposed to a fully energized TARDIS.
      15. Reality Quotient: This allows the Time Lord to get a rough idea any nearby sentient's current reality quotient (assuming its not too low to detect).  A Time Sensitive can see a mist of slithery bockatrons hanging around other time travelers.
      16. Reading another's Biodata:  They can perceive (in a vague way) the full history of the biodata of others.  A mechanism inside Time Lord Biodata allows them to sense distortions in the biodata of others.  In other words they can tell when someone's personal history has been altered. They will experiance a strong sense of prejudice and revulsion if they detect someone who is immortal because they have become fixed in time and space.  In some incarnations this sense is so acute that they can read a person's biodata (such as their future history) just by looking at them.  Losing one's virginity makes it much more difficult (if not impossible) for Gallifreyan technology to read ancestral memories from the subjects biodata.
      17: Temporal Disturbance Sense: Time Fissures cause a tingling sensation.  Some of these senses will make a Time Lord dizzy and nausious when exposed to temporal disturbances.  When in a time loop, a Time Lord has a constant sense that something is 'about' to happen.  The effects of Chronic Hysteresis Time Loop (completely unoticible by lesser species) can reduce Apprentice Time Lords to tears. 
      18. Paradox Sense: Proximity to a temporal paradox causes them headaches.  The technology of Faction Paradoxes tends to induce mild allergic reactions, such as itching in the temples.  
      19. History Proof: Time Lords are "History Proofed" which gives them superior abbilites to remeber alternate timelines (in most species they are little more then dreams) and can usualy remember previous versions of history books (that they just read).  Some Time Lords have deep-time memory, which allows them to clearly remember the original version of their history even after their personal past has been deliberately changed.
      20.  Linearity Detection: Time Lords sense some violations to the Laws of Time (probably the Protocals of Linearity) as shivers running up their spine.
      21. Chroniton Detection: Time Lords can sense Chronitons and Antichronitions.  A sudden burst of them makes them feel like the local temporal field is being beaten about.
      22. Feel the Turn of the Universe: This time sensitivity show them when they must participate in history rather then simply observe and allows them to see the ‘nudge points’ which will have the greatest effect on history.  The can perceive temporal nexus points where alternations can cause huge changes in history.  They can ‘see’ the waves and corruption of history that could result from their actions and feel the pressure of the future.   A Time Lord can gaze into the Vortex and determine the health of the Web of Time. They are programmed to panic if they think that there’s something wrong with the Space-Time Continuum.    
      23.  Parachronic Detection: A Time Lord can sense Parachronic time fields generated by objects that exists partially outside the Space-Time Continuum.  The presence of Ionic energy (which can turn fiction into reality and reality into fiction) gives them goose-bumps.  
      24. Altered History: When in a time zone where history has been changed Time Lords often find that their ears itch.
      25 -
27. Various other forms of enhanced temporal perception.

           A Junior Time Lord's heart (or one of his hearts if a Newblood) serves as a link (via the TARDIS) to Gallifrey, and the Prime Eye of Harmony in a way that not even the Time Lords totaly understand.  This link ensures the Time Lords survial and "integrity" while they travel the Universe.  Without this anchoring, a Time Lord who leaves Gallifrey will die in less than two centuries.  This link provides limited access to the Power of Creation, allowing Junior Grade Time Lords to make minor uses of the power (see below for more info).
          While a Triple Helix of DNA is nessecary for a Gallifreyan's regneration a Time Lord's DNA has quadruple helix.  The fourth helix is a "fast line" which extends (via a TARDIS's Rassilon Imprimature) into the fourth dimension and maps the Time Lord into the Space-Time Vortex (the fifth dimension) with block-transfer numbers.  Because of this, the Vortex is an integral part of Time Lord biology and culture.  Once linked to the heart of space time their TARDISes give them access to the Power of Creation.  They are now capable of changing their time state by thinking the right Block-Transfer Time Equations.  By interacting with the deep-level process of the Fourth Dimension all Time Lords can control their destiny with mathematics.  This the greatest of the Time Lord powers and might be related to Quantum Mnemonics or Omega's power of Psychosynthesis.  This power is such Time Lords who leave Gallifrey (or the micro-universe of a TARDIS) will, just by observing, crystalizes the mimetic structure of local History preventing events from occuring any other way and creating a single continuity.  
           Because they now share their artron field with a TARDIS, a Time Lords artron energy levels are greatly elevated.  The more time a Time Lord spends traveling in the Vortex the more artron energy they will build up in their bodies. 
Due to their elevated artron energy levels, most Time Lords can survive for 4-40 minutes if released within the Vortex.  A Time Lord master, who has been trained to use a Vortex-Walking trance can, with the aid of  a Vortex Tunnel, travel through space and time under their own power.  Despite the protection offered by their nuclie, long term exposure to the Vortex's Artron radiation can lead to minor alterations to a Time Lord’s DNA.  Time Lords who have spent a lot of time traveling through time in space have artron energy levels so high that they can donate that energy to activate and power artronic technology.  Because the DNA modifications increase as a Time Lords body becomes more saturated with Artron Energy, the regeneration process has been designed to re-set a Time Lord's artron count.  This can be used to prevent excessive damage and a regeneration can be essential if a Time Lord has absorbed too much artron energy from the Heart of his TARDIS. 
        Experienced Time Lords can work apparent miracles by manipulating Time (the 4th Dimension) through their access to the dimension of thought and conciousness that serves foundation of the Universe (the 5th dimension).  By focusing on the right time equations they can alter the rate at which they experiance time - allowing them to move with seemingly super human reflexes that can be as much as ten times faster than a human's.  In this state, they can speed read at a superhuman level and some can write 30,000 words in just over 2 hours. They can even move (at reduced speed) through temporal stasis fields that would leave lesser species completely frozen and unaware.  Even if a field is strong enough to restrain a Time Lord, he will still be aware that things have stopped, and will continue to experience the image and the emotions he was feeling until the time freeze ends.  Some Time Lords can (when in the right state of mind) temporairly shift objects (or themselves) out of space, and levitate their bodies. Even a gentle movement is likely to disrupt their use of this power.  A sufficiently adept mathematical genius can project a temporary block-transfer projection of himself through space and time just by reciting the right equations.  With a circle of 12, a Time Lord can alter history creating temporary time bubbles holding the new timeline.  Old High Gallifreyan was a language that could use this power to raise empires or destroy gods.  Under the right circumstances they might be able to shoot death rays out of their eyes.  If the TARDIS is properly configured then the Time Lord can even serve as medium to transmit vast amounts of artron energy (though this will likely kill the Time Lord).  The Sisterhood of the Flame on Karn claim to be the only other race whose mental powers are equal to the Time Lords.  The Osiran Sutekh (who had enough power to singlehandedly hold of entire time-fleet of War TARDISes) is one of the few beings whose power might exceed all of the Time Lords. 
            The power held by a single Time Lord is limited by both the age
(or possibly experiance) of the Time Lord, the moral code of the Time Lord, and by the total number of Time Lords in existance at that point.  The more Time Lords the more spread out the Power of Creation is and the less powerful each individual is. 
The Power is dispersed among all the Time Lords to prevent one single Time Lord from taking over the Universe.  Using their Reflex Links they might be capable of unifying the Time Lords to use all of the Power at once.  It is possible that there unified minds would create a powerful block-transfer processor that could create almost any space-time event desired.  If their were only seven Time Lords left it would be possible for an young Time Lord to destroy a starship with a thought.  If only a single Time Lord had access to the Prime Eye of Harmony he would be able to travel through time and space just by thinking about it and his every movement would alter history whether he wanted to or not.  If the Power of Creation is ever used on any but the smallest of scales, it would be to bend and corrupt time causing damage to the physical laws of the universe  The larger the use of the power the more devestating the rips in space-time that form as a side effect.  Among the most destructive of these temporal disturbances is the formation of many new black holes and the increase in power of previously existing ones.  This damaged might be caused because the alternate universe created by the Power has such temporal momentum that it achieves escape velocity and thus halves the life of the entire universe.  This is why the only time a large scale use of this power would be acceptable would be to prevent the power from falling into the hands of a single Time Lord.         
        Because of the danger of using their power the the Laws of Time are built into a Time Lord's genetic
modifications; so Time Lords know them instinctually.  These genetic modifications allow them to "think" in 4 dimensions, which is necessary to truly understand the Laws of Time. 
Unlike lesser species Time Lords truly comprehend the temporary and limited lifespan of planets and stars.  They see the universe as a continuous process of death and renewal.  If a Time Lord is going to be tempted to break the Laws of Time, the violator will experience severe long term memory problems and some pain, months to years before the temptation.  At the moment of temptation the Time Lord will feel large parts of his personality being blocked and disabled.  These retroactive responses are programmed into the genetic modifications to make it extreamly difficult for a Time Lord to break the Laws of Time.  Once a Time Lord learns to overcome these blocks they become fairly easy to ignore.  This is why being beyond the Noosphere fills Time Lords with a powerful sense of unease. Time Lords are programmed to panic if they think that there’s something wrong with the Space-Time Continuum.  They will experiance a strong sense of prejudice and revulsion if they detect someone who is immortal because they have become fixed in time and space.  Being exposed to to much of their own future can cause a Time Lord to collapse in agony.  In addition to pattern-recognition systems are encoded into the genetic memories of the Time Lords' unborn young they have multidimensional killing responses hidden in their biodata that allows them to fight their ancient enemies from the Time Wars. 
While most humans are stronger then the average Gallifreyan, exposure to the Untempered Schism gives Time Lords have incredible strength for their size. Time Lord Phagocytes can resist Grell space-time biodata altering viral particles that would easily influence humans.  Due to their Time Lord phagocytes and the Rassilon Imprimatur, it is thought to be impossible for their biodata to be rewritten by an outside source.  While their history proofing is quite strong, with each regeneration effectively time locked, (creating a relative temporal distortion field of 2.0 against all attempts at intervension), the idea that no external force can alter their biodata is considered, by some, to be the second biggest lie in Time Lord History.  In cases where a Time Lord's biodata has been corrupted, exposure to the pollen of rosemary flowers is recommended.   A Time Lord with several lifetimes worth of exposure to the artron energy of the Vortex will have Deep-Time Memory.  This allows them to clearly remember the original version of their personal history as time is re-written around them.  So that, if they exist in the new timeline, the can retain their original memories.  Unfortunately this means they will also lose all the new memories they would have had in the new timeline.   
        When a sapient being touches his younger self it shorts out the time differential, causing a release of temporal energy. This is known as the Blinovitch Limitation Effect. The resulting time differential explosion destroys/changes history in that localized time zone (thus breaking the First Law of Time) Unlike all other speices, Time Lords posesses a special protection from the limitation effect, but they must be in a different incarnation for the protection to work.  Originally, Time Lords were completely shielded from the Blinovitch Limitation Effect, but the council removed this shield to stop violations of the First Law of Time.  Now interactions between to Time Lords in the same incarnation tend to cause the most severe of paradoxes.  But, in the case of the same Time Lord meeting a different incarnation of himself, this time differential is shorted out causing an ageing of the biodata of the younger version.  This causes the subject to appear much older then actually are.  The amount of time differential (and thus the amount of ageing) is dependent on the amount of time that has passes between the two versions, but is lessened to only 1 to 2 years for every decade of difference. This distortion of the younger version’s biodata will snap back to normal when the source of the time differential is removed.  This snapping back has a tendency to time lock the younger version's memories of the encounter untill they are experiance by the older Time Lord.  Even if previous incarnation are removed from history, future incarnations will continue to exist, albeit in a weakend and sometimes insubstantial state.  
        Graduates of the Academy were given Reflex Links in there brains which connect them to the Time Lord Intelligentsia.  Through the Matrix this Reflex Link connects every Time Lord to the Time Lord Intelligentsia and allows the Matrix to constantly record the experiances of all Time Lords wherever they may be.  The Matrix also allows Time Lords to telepathically contact each other even across space and time.  A Time Lord would be able to detect the existance of other Time Lords (even if they are slightly out of sync with his timeline).  This would allow a Time Lords to know if all the Time Lords in the cosmos had been killed. The right type or ro wave broadcasts could be used to hide a Time Lord.  The Reflex Link can be used to unify the minda of all 1000 Time Lords.  This might allow the Intelligentsia access to the full Power of Creation.   Time Lords who exiled have their reflex link disabled and lose the ability to contact other Time Lords across space and time, and will not have their minds automatically upload into the APC Net at the moment of death.  It is possible for their minds to be returned to Gallifrey for direct  upload, but this must be done within an hour of death or with a cinery urn.. They are however still capable of using the Reflex Link if another Time Lord contacts them.  
        Time Lords actually use their symbiotic nuclie to govern their regenerations.  Because of this, it is not uncommon for Time Lords to unconciously generate alternate future versions of themselves that loops back on their time stream to appear prior to their regeneration.  These beings are called Watchers.  This temporal amalgam usualy appears in a proto-plasmic pupate stage which has qualities of both the current and future incarnation.  Watchers are insubstantial but can communicate and act on their own.  They can use the Vortex to appear at any point in the causal loop.  If a Time Lord's mental power are very well developed they can even create a fully interactive stable future incarnation (this is probably a violation of the first Law of Time).  These type of projections might be called a Tulpa.  In either case Watcher will last until the regeneration occurs.  Unconciously created Watchers are very rare but can be caused precipitated by damage to the Causal Nexus.  If so the Watcher will likely try to assist the Time Lord in repairing the damage.  With about 3000 years (or less) of meditation a Time Lord can turn himself into a being of pure energy and move at the speed of light.  But this is forbidden by the Dimensional Ethics Committee.  

The Dark Side of Time Lord's Mind
        All Time Lords have a dark side to their minds called the Dark Design.  The Dark Design in a Time Lord’s mind is unlike anything that could be found in a Human mind.  Thus the most noble and good hearted of Time Lords are not beyond duality – for they still carry that ruthless darkness within them.  A Time Lord with vision is rare and a stable visionary Time Lord is even rarer.  When a Time Lord goes mad a storm of the Dark Design covers their brains.  Time Lord dementias are much worse then Alzheimers Disease.  It is not unusual for inventive Time Lords to go mad and indeed all the truly great Time Lords went mad: (Omega, Rassilon, Borusa, the Master, Morbius. . . etc).  A very very few Time Lords suffer from Twelfth Hour Syndrome when they reach there 12 and final regeneration.  This very rare condition occurs when the excessive release of energy super charges the desease releasing the storm of the Dark Design to create new neural pathways across their brain.  Only one Time Lord every few thousand years suffers from this syndrome, but its beleived that elevated artron levels (caused by spending lots of time in the Vortex) can increase the chance of it manifesting.  Legend has it that Gallifreyans of the distant past knew how to cure Twelfth Hour Syndrome using the Matrix to invoke multiple incarnations in a retro-regeneration.  Insane Time Lords are usually quietly locked away in institutions like the Quantum of Solace.   Any Time Lord who has access to the power of the heart of the Vortex would become a vengeful god. 

The Seal of the Time Academy?

"I swear to protect the Ancient Law of Gallifrey with all my might and main, I will to the end of my days with justice and with honor temper my actions and my thoughts."
                                                                                         -Time Academy Induction Ceremony

THE ACADEMY OF TIME (aka The University, the Time Lord Academy) -
        Novices at the Chapter Academies who wish to continue their studies must enter the Time Academy at the Capitol.  The entrance examination is taken while still in brain buffing and judged by Adjudicators.  If they are accepted then, after 12 years with their Chapter's Academy, they are enrolled in the Time Academy.  The education of a Time Lord is considered to be an honor and a privilege, but costs a House a small fortune.  At some points in Gallifrey's history some aliens were allowed to take classes at the Academies.  These aliens are not allowed to learn any temporal engineering skills.  One of these races was the Gresaurus, another was the War Lord Aliens.  The later were expelled for trying to learn how to build TTCs (TARDISes).
        Enrollment begins with the Ceremony of Matriculation.  The Time Academy is a self-contained city annexed to the Capitol. 
The Academy covers 28 square miles and has it's own TARDIS cradles and scaphe bays.  Its made up of glass towers, covered walkways, dormitories, lecture halls, gymnasiums, and eateries.  Most (if not all) of the Junior Cardinals and Time Lord Councilors  teach at the Academy.  The Academy is deliberately structured so that the students hate being there.  This is considered part of the learning process.  Initiates at the Academy wear one piece robes that are the colors of their chapter.  Initiates live at the residential dormitories at the Academy unless their houses are nearby.  The dormitories are segregated (horizontally) by sex.  Pets are not allowed in the dormitories.  There is a curfew with student hall monitors to ensure that the Initiates get enough sleep.  They are also forbidden to regenerate until they are 500 years old or acheive the rank of Junior Grade Time Lord.  Students at the Academy have partial access to the Matrix.   
        The Great Curriculum of the Academy has a Codex of Disciplines that they teach.  The Codex focuses on The Laws of Time, Cosmic Science, TARDIS Operation and Maintenance, Transcendental Dimensions, Recreational Mathematics (including happy prime numbers), Thermodynamics, Touch Telepathy,  Languages, Future History, and Stasis Cube Art,  .  All subjects that don't relate to temporal phenomenon (such as art, culture, and biology) are classified as General Studies.  General Studies classes are viewed as being less important by the Time Lords.  Its possible the operation of Veteran and Vintage Timeships is classified as General Studies as students are able to substitute the Life-Cycle of the Flutterwing as an alternative class.  The initiates learn to stop their hearts and feign death.  Engineering Theory class covers (among other things) the construction of spacecraft.  Psychic field manipulation is standard training in the 2nd year at the Academy.  At around 60 years old they are taught Tri-bio-physics. As part of their Future History classes, they study videos of fixed points in history, including the Cro-Magnon  period on the Earth.  Academy History Module 101 includes studing Assyrian cosmic influence.  Chapter 13 of the Galactic History Primer covers the Deamons.  Academy students are forbidden to study the later Human Era because it is outside the influence of the Time Lords.  The reason for this decree has been lost over the thousands of years of Gallifreyan civilization.  No course in hydrology is offered at the Academy.  Students spend a great deal of time chanting their lessons and are always watched closesly while working on a project.  Schooling is segregated by ability based on test results. A score of 8 out of 10 is a very good grade for a project.  Some of the information in a Time Lord's mind takes the form of memory traces rather then actual experiances.  These could relate to the high speed information exchange when Gallifreyans uses telepathic entrelacement.  Some Time Lords (like the Doctor) have learned 5,000,000,000 languages.  Most students choose a few specific disciplines to focus on but, over the decades, become well trained in a variety of minor topics as well.  By the end of their time at the Academy a Gallifreyan will have the equivilant of several Earth university degrees.
All Gallifreyans have the potential to become Time Lords but it was a title they would have to earn.  Many Gallifreyans (such as future members of the Watch or Traffic Control) attend the Time Academy, but only a very select few are choosen to become Time Lords.   It takes and initiate over 60 years at the Academy to grasp the basics of temporal theory.  But once they have demonstrated their intellectual perseverance they would be trained in advanced temporal theory, TT Capsule design, and space-time navigation.  Symbiotic Nuclie are granted when the appropriate course work has been compleated and a score of at least 51% has been achieved.  These Initiates have their Biodata modified (especially their DNA) by anointing them with Time Energies from the Eye of Harmony.  This alters the Initiate's DNA, creating the symbiotic nucleotides, a fourth helix of DNA, and the other capabilites that make the Gallifreyan a Time Lord.  Members of the Prydonian or Arcallian Chapters receives more advanced Rassilon Imprimaturs than the lesser chapters.  With the acceptance of the symbiotic nuclie the Initiates become Junior Grade Time Lords.   (Like any Gallifreyan) every Time Lords have a Bio-Data Extract taken and stored in the Archival Office.  Time Lord D-Es are color coded by chapter.  There are Data-Extracts of millions of Time Lords on file but as of The Ancestor Cell only a total of 153,846 full Time Lords have been created.  
        All students are trained in detachment and Physical Inactivity.  Because the Web of Time has been dependent on the Time Lords for so long, Junior Time Lords are encouraged to think of themselves as forces of nature and history rather than as a people or a living species.  They consider their physical nature and needs to be vulgar.  Junior Time Lords have limited access to the Power of Creation through the direct link to the Eye of Harmony that their heart (or one of their hearts if a Newblood) provides.  
        While it takes at least 60 years to grasp the basics of temporal theory, it takes at least a 100 years to become ready for the final exam.  Junior Time Lords hoping to reach Apprentice rank much spend some time serving as technicians.  Passing the Final Temporal Engineering Examination is nessecary to graduate from Junior Time Lord to Apprentice Time Lord.   The exam is an oral test where the student will be verbally questioned by the Education Committee for the Academy of Time Lords of Gallifrey.  It is said that the key requirment to being a Time Lord is the abbility to predict the movements of the Universe.  While the questions do focus on Time Lord Law, and Temporal Theory, but the Junior Lord will be questioned on on a variety of other topics, including material covered in their General Studies.  The graduate is scored by each of the Cardinals on the Committee, and those scores are averaged.  Recieving a Triple Alpha score in Temporal Engineering is very note worthy, where as a Double Gamma (a 51%) is the minimal passing score.  A Junior Time Lord's score on these tests is often used a way of predicting their future career as a Time Lord. Graduation ceremonies take place in the Panoptican and probalby occur only once every thousand years.  Thus several Junior Time Lords of varying ages would be graduated on the same year.
I understand the importance of my sacred position.
I will not meddle with Time
I will respect the traditions of Gallifrey
                                                - Time Lord Cetification Pledge
        The number of Time Tots accepted into the Time Academy is quite limited because (in modern times) there are only 1,000 Time Lords at any given time.  Each Chapter can have about 100 Senior Time Lords at any time.  The rest are probably Apprentice and Junior Grade Time Lords.  For this reason, despite different ages and different entrance years, all students selected to become Time Lords in a certain millenium will have the same graduation year.  Graduates (without doctorates) can be as young as 125 years old.  The students scores for the final exams are kept confidential.  The graduating Time Lord generally has the equivalent of a human Masters in all technical and scientific disiplines, and knows enough about temporal physics to destroy the Web of Time. The most highly qualified graduates serve as assistants and apprentices for a Senior Time Lord, and work as crew members on his TARDIS during research trips.  

ttc ttc
The Kingmaker and two TT Capsules

"I grant you TARDIS!"
                                                -The Kingmaker

        Technically speaking only Gallifreyans who have a Time Travel Capsule hold the title of Senior Time Lord.  To acheive full Time Lord status Junior and Apprentice grade Time Lords must undergo numerous challenges (including the Cavern of Infinite Death) and lessons before they travel to Mount Plutarch to meet the Kingmaker.  The Kingmaker is the being who is responsible for granting full Time Lord status. The Time Lords guard Time and the Kingmaker guards the Time Lords.  For this reason her Powers are independent from the other Time Lords.  She is more powerful then any any single Time Lord in existance - though not all of them as a whole.  She is the keeper of the Laws of Time and can grant other Time Lords the abbility to safely strip violators of their Time Lord abbilites. 
        At the Academy, Apprentice Grade Time Lords will be chosen by a TARDIS.
  This ceremony appears to be offered only as set times - possibly only once every 1000 years.  After the TARDIS has choosen the Kingmaker states "We grant you TARDIS!" and the Time Lord will form a symbiotic bond with the TARDIS giving him access to the Power of Creation. 
        Students are then tested to see if they can resist the temptation to use their new powers.  This means a jorney to Anima Persis where they are confronted by the psychic remains of the planet's former inhabitants.  The Junior Time Lord is tempted to use there powers to save themselves from the ghosts.  This is a test that all (or almost all) Initiates fail but failure doesn't prevents one from becoming a Time Lord.  This is why Academy students learn to "Never talk to the dead."  No Gallifreyan student has ever been permanently expelled from the Time Academy, it is only after graduating and being granted a TARDIS that they considered to be true Senior Time Lords and allowed (with the proper Time Warrent) to make solo trips in a TARDIS.   
TARDIS Technical Index Book Cover

    TARDIS (aka Time And Relative Dimension In  Space, Time Travel Capsules aka TTC, aka Timeship):
For my complete "TARDIS Technical Index" see the banner link below...

TARDIS Technical Index Link

The Time Lords

        The Time Aware worlds consider the Time Lords (or Dominus Temporis as the human scientists refer to them) to be the oldest and most mighty of the Universe's civilizations.   They are the self-appointed guardians of both Time and History.   But the Time Lords view themselves as academicians and observers who are devoted to a life of service to History.  They are also sworn to protect Gallifrey at any cost.    
        They Time Lords believe that their primary purpose to serve Time.  For thousands of years temporal philosophers argued about the predestined nature of time travel.  For the actions of any Time Lord who interacts responsibly with normal space and can, in theory, be looked up in future history books.  Sentients who time travel have the power to chronoform themselves and thus are thought to have temporally active biodata.  This means that, unlike non-time travelers, they truely have free will.  But they can only exercise that free will by deliberately choosing to try to change history.  This is why the Time Lords view themselves as history incarnate.  All of their interactions and interventions are, in the end, part of the way the Web of Time was always shaped.  
        The Time Lords are so intertwined with the Universe that they are a part of the Laws of time and space.  
Because of this, the Time Lords keep History (aka the Web of Time) largely unchanging by being steady and unchanging themselves.  It is for this reason that culture change and natural reproduction are forbidden to ensure stability.  Time Lords are forbidden to fall in love or develop other strong affections for lesser species because the emotional attachment could cause them to use their terrible powers.   The only way most Time Lords can cope with their near infinite power is to be so narrow-minded and dull-witted that they never realize the power they have.  The Time Lords are, in reality, a very frightened people.  Anything they don’t understand is perceived as a threat to themselves.  And they tend to over react to such things, usually abandoning and 'running' from such things.  The Doctor claims that after living in the Capitol for a few thousand years a Time Lord completely loses their personality.  The very idea of Gallifrey having a history is viewed as vulgar and primitive by the Time Lords. And Old Time Lords often get their tenses muddled.  
        Gallifrey is governed by an oligarchy with the Time Lords of various ranks being pulled from the Great Houses.  Technically speaking only Gallifreyans who have a Time Travel Capsule can hold the title of Senior Time Lord.  Others are known as Junior Time Lords or Apprentice Time Lords.  Each Chapter has 100 full Time Lords for a total of 600.  Their are also about 400 Apprentice and Junior Grade Time Lords at any given time for a total of 1,000 Time Lords.  All are graduates of the Time Academy.  Of that 1,000 only about 12 are female.  These 1000 Lords have supreme power over the millions of Gallifreyans on the planet.  
         Some Time Lords get jobs in Observation Services.  It is there responsibility to study the external universe for damaged to history, or other damage to the time-space continuum.  Those who wished to work in a more governmental career must still focus much of their energy on endless research projects.  For it is only by maintaing a high academic status as a scientist that they can gain the social standing nessecary to be elected to the various councils.  People who possess a doctorate are greatly honored in Gallifreyan society, and those who have truely mastered a field are treated almost as gods by other Gallifreyans.  Other, more introverted, Time Lords prefer the company of their symbiotically bonded TARDIS and shun most other social interaction.  Many of these shut-ins pursue a career in TARDIS engineering.  Over the thousands of years of their lives most Time Lords will fight off boredom by changing the academic focus of their research several times.
        The ceremonial robes, collars, and makeup of the Time Lords are worn only for special occasions.  Time Lords are to always act with dignity, dress appropriately.  Time Lords are always on time, for to be late or early for any event is unthinkable. One of the symbols of their mastery of time is the pocket watch, another is an old fashion key, which symbolizes their role as gate-keepers of the secrets of the Universe.
        It is only after being granted a TARDIS that a Gallifreyan is considered to be true Senior Time Lord and allowed to make solo trips in a TARDIS.  While an Extraction TARDIS can be sent to rescue field agents who have lost access to their own TARDIS, all Time Lords know that if there was any danger that they would be used by an alien force to threaten Time then  the other Time Lords would shut down the victum's personal timeline and place it in the Axis.  Every Time Lord that leaves Gallifrey know that they are considered to be expendable.  While almost all Time Lords take their responsibility to Time very seriously, only the most eccentric or arrogent Time Lords will voluntairly leave their homeworld.  Most Time Lords prefer to stay on Gallifrey and don’t use their TARDISes.  And even among the anthropologists and historians in the Observation Services, Time Warrents sanctioning off-world travel for feild research are issued only to the most distinguished, experianced, and trusted of lords.  Being assigned to a Field Research Team, sualy requires assisting an elder Time Lords in their political advancement.  Despite there being 10000 Time Lords it is common that less then 5 TT Capsules will be off Gallifrey at any given time.  
        Time Lords who travel the cosmos regularly are encouraged to take a companion from among the lesser speices to serve as something of a moral concience.
But if a Time Lord is to interact with lesser species it is recomended they form a series of short shallow short term relationships to avoid stronger attachments.  One of the reasons for this is that Time Lord biodata actually changes and mutates the biodata of lesser species who interact with them.  Extensive exposure to a Time Lord can cause a human to become 'infected' with Time Lord DNA, by picking up trace elements of their symbiotic nuclei.  While this 'infection' has no obvious affect on a human, it would easily detectable with the right type of scanner.  
        These bio-plasmic fields of chronon energy protect a Time Lord as they travel from one time stream to another.  But this chronon energy also empowers a Time Lords regenerations.  For this reason, they cease being Time Lords when they have used up all 12 of their regenerations.  When elderly Time Lords who have done great deeds come to their retirement, after their 12 regeneration, they are offered (by the High Council) the opportunity to retire to somewhere in Normal Space.  This custom is millions of years old, but very few ever accept it.  They must give up their TARDIS as part of the retirement.  Because the minds (or souls) Time Lords are stored in the APC after death they don't fear death.  For this reason Time Lords are expected to face death with dignity.  Time Lord corpses are telepathicaly active due to residual psychic power.  If the Artron Energy released by the death of a Time Lord was to be converted into kinetic energy, it would be enough to drag Earth's moon out of orbit and crash into the planet.  For this reason Gallifreyans are always very careful about desposing of the body of a Time Lord.  It is said, that when a Time Lord dies he leaves a scar of biodata thread across all of space and time.  Traditionally, their bodies are interned in the Panoptican Vault 30 meters beneath the Panoptican.  


The Capitol 
The Capitol of Gallifrey

        Several Time Lords use the word Gallifrey to indicate the Capitol (and not Gallifrey in general) so the Captiol's real name might be Gallifrey.  Some very unrelible sources call it Sage City.  But it is almost always called "the Capitol."
 The Capitol is in the Northern Hemisphere
in the heart of the continent of Wild Endeavor and sits in the valley beween snow the capped mountains of Solace and Solitude.  These are part of a desert mountain range that stretches to the horizon.  The massive Mount Cadon dwarfs the Capitol.  The only thing that grows on these mountains a deep red grass.  During the time of the Pythia there was a volcanic chasm beneath the Capitol is known as the Crevasse of Memories That Will Be.  This might have been where the Untempered Schism had been for billions of years.  In the modern era the Schism is located outside the Capitol.  Rassilon redesigned the rest of the Capitol after coming to power.  The Capitol used to have a harbor (but the oceans receded).  The Kasterborus Borealis can be seen from the Capitol, as can Mount Cadon.  The Capitol might suffer from a bitter wind from the Northern Lakes.
      By Human standards the Capitol doesn't appear to be that large of a city, but the dimensionally trancendental nature of a few of its buildings makes it the biggest and most heavily populated city on the planet.  Over half the planet's population (at least several thousand, probably several million) live in the Capitol and many Time Lords never leave the Capitol.  A large glass dome covers the Capitol.  Gallifrey (the Capitol?) smells of cloisters, libraries, vellum, and old exitonic circuitry.  Candles are very common.  Most of the walls in the Citadel appear to be made of stone with dim green light leaking out from the crackes in the aging walls.  Unused corridors are filled with dust.  The architecture is filled with alcoves.    
        In the center of the Capitol (beneath the apex of the dome) is a structure known as the Citadel (see below).  Many of the surrounding towers are helical in design.  A small conventional spaceport can be found near the Citadel (probably the Desiree Spaceport).  Time Scaphs are docked the Scaph Port.  Scientific research is done in the Penansulix Scientific Structure.  Gallifreyan laboratories include everything from cross-dimensional wave scanners to test tubes and bunsen burners.  The Parachronistic Chamber (located deep in the Capitol) can regulate time distortions.  In addition to Tower Gamma 6 and Tower Alpha 7, there are two huge towers in the north of the Capitol named Canoncity and Likelihood.  Both of these building are among the few that are dimensionally trancendental.  The tower of Likelihood might be home to the Bureau of Possible Events.  A famously effective polygonal Zero Room can be found in the basement of the Junior Senate Block. Time Lords meet in the Artron Forum to telepathically discuss and exhange points of view.  While meeting their excess artron energy is abosorbed and routed to the berething bays to supply TARDISes.  Other buildings include the Capitol Library, the Mortal Coil hospital complex of the Hospitaller-surgeons, Retro-Engineered Spare-Body-Parts Repository, the Meditative Sanctums of Astral Harmony, the Temandra Pleasure Gardens, Gesyevva's Fingers (colonnades), Bureau of Political Advancement, The Temple of Capitol Guilds, the Office of Public Registry, and numerous massive workshops.  Gardens are contained in their own glass domes.  Only a few of the buildings in the Capitol are dimensionally trancendental.  The capitol is broken up into numbered sectors and all the rooms are numbered (example Room 30007 in the Administrative Complex).  Council members use aircars to get around the Capitol.   
        The 53 story Communications Tower is in Sector 7 (just outside the Capitol).  Beneath the upper levels of the Capitol is MidTown which has a Multi-Dimensional Art Gallery (filled with vast numbers of computer created paintings from thoughout Gallifrey's history).  The streets of the Capitol City are patrolled by automated street cleaning mechanisms.  Life support for the Capitol is provided my huge recyling systems, such as tachyonic recreation fabricators to create physical materials, and the Main Water Pumping Station in the vaults of the Citadel.  Half a mile beneath the Capitol is the city's foundations, the remains of the original Capitol, and LowTown.  The slums of Low Town (sometimes call New Town) are made up of the society of poor that has formed in the foundations of the Capitol. Hidden in the lower levels are cisterns and a shrines dedicated to the cult of Rassilon the Vampire.  Buried deep underground are fallout shelters and Catacombs whose total length (if arranged end to end) would exceed the diamater of Gallifrey.  It would take modern Time Lords thousands of years to rebuild the entire Capitol, and re-create the transduction barriers.      

The Citadel of the Time Lords and the Panoptican
        In the center of the Capitol (beneath the apex of the dome) is a turquoise colored hour-glass shaped structure known as the Great Citadel.  Rassilon designed the fortress-like Citadel and this is where all the Time Lords live.  It would take modern Time Lords a few centuries to re-build the Citadel and re-create the Eye of Harmony.  Though it towers over the other buildings its exterior isn't large enough to allow 1000 Time Lords to live in comfort.  It's interior is dimensionaly trancendental and has at least 119 levels.  It is filled with numerous cathedral like rooms.  The Cardinal’s Habitation Complex holds the living quarters for the Cardinals.  At the top of the structure is the Omega Memorial.
 Level 31 of the Citadel has the Panoptican. The name of this assembly hall is derived from the Eye of Harmony's abilty to observer and 'see' all of space and time, and because an 'opticon' is a village meeting place.  The six walls of this debating chamber are covered with galleries and seats that ascend into the darkness.  The dimensionally trancendental chamber is so vast that it has its own weather systems and takes an hour to cross on foot.  There is a 6 sided debating chamber located in the center of the room. There is an access point to the Power Mast of the Eye of Harmony is located in this debating area of the Panoptican.  Due to the presence of the Power Mast, access to the Panoptican is forbidden to the general public.  Except during ceremonial events, it requires the permission of an member of the Inner Council to enter the chamber.  There is a 200 foot diameter Seal of Rassilon made of Machonite inlaid with bone-white marble that sits over the Power Mast.  While the details of the decor is left up to each Lord President, each wall has a black stone statue of a Gallifreyan heroes - one for each College.  Rassilon's statue was in the north, while Omega's was on the south side of the room.  There was a competition to see which College could build the biggest statue.  This bankrupted the Scendeles College.    
       Level 31 of the Citadel also houses the controls for the Transduction Barriers and the Quantum Force-Fields.  The Presidents Office and the rest of the Presidential Palace is on level 5.  The security around the Presidential palace has the most sophisticated bio-monitoring systems in the cosmos.   The Presidential office has a massive blast screen that can retract so that one can view the rest of the Capitol.  The Repair shops are located in a cylinderical base beneath the city's spherical dome. There are at least 19 Dry Dimension Dockyards on under level-14 and the Time Travel Embarkation Port located on below on under level-15.  Quadriggers (aka Quantum Engineer) work in the maintenance levels of the Capitol and wear dark colored coveralls.  With the event of the Type 54 they were replaced by the less prestigious Quantum Mechanics.  Traffic Control is one of the highest security-rated rooms in the Citadel.   The Temporal Scanning HQ (with its temporal control room and infinity chambers) is found in the Citadel.  There are 363 white towers arrayed in a circle around the Presidential Wheel.  The Citadel also houses one of the best libraries in the cosmos, the Panoptican Archives.  In the museums of Ancient Times there are impressive displays of the worlds controlled by the Great Vampires.   The Chanceller Guard work in the Jasdisary Building (90 stories tall, rotates every 58 minutes) which is attached to the Citadel.  Within the Citadel's Jasdisary Building is the Security Compound where Security Control and the Obliette Suites are located.  The luxurious Oubliette Suites are where prisoners are held (if they aren't sent to Shada).  There are holding cells beneath the Capitol with deadlocks.  There are several holding bays for timeships should a recall and mass time scoopings be nessecary.  The CIA's Tower (and HQ) is located in the Citadel Constraint Block (also refered to as Gallifrey Central) about 1 mile from the Shrine of Pandak.  The CIA’s tower is considered to be the safest place on Gallifrey.  
foundation of the Citadel is known as the vaults.  These chambers date back to the Old Time.  Hidden access shafts in Panoptican lead to foundations and the vaults.  Within the Vaults can be found the power couplings for the eastern part of the Capitol, a flucutatiing access point for the matrix, the once regal Pazithi Cloisters and the Main Water Pumping Station.  The last is off limits to unauthorized personnel, even Time Lords.  During the Time War the following levels can be found in a quiet corner of the Citadel beneath the Capitol. 
    4th Circle: Tactical envisioning and clairaudient intelligence
    5th Circle: Perceptual warfare
    6th Circle: Extra-sensory camouflage
    7th Circle: Primary evolutionary and terrorogical research
    8th Circle: Deep Level Conference and Bunker facilities.  
The Nostrom Cloisters in the lower levels serve as a presidential bolt-hole.
    Lowest Circle: The War Room where the Time War Council of the Great Houses meets.

Head of the Presidency

"Tradition, Obedience, Honor, Understanding, Loyalty, and Respect"
                                          -The Philosophy of Gallifrey

THE HEAD OF THE PRESIDENCY (Lord President of Gallifrey, President of the Supreme Council, the Inheritance of Rassilon) -

    The Lord (or Lady) High President
of the Supreme Council of Gallifrey and all of her Dominions, rules Gallifrey and has the obediance of all Colleges.  The Head of the Presidency is seen as the physical manifestation of the Laws of Time and is the holder of the Wisdom of Rassilon, Guardian of the Legacy of Omega, (probably) the Keeper of the Legacy of Rassilon, Defender of the Laws of Time, and Protector of Gallifrey.  For some of Gallifrey's history it was traditonal for each President to have a Presidential Cat (Calculating Animal with a Tail).  This tradition was discontinued when the Doctor was at the Time Academy.  Technically he has near absolute power, including the right to order executions.  However the Constitution states that the President cannot give orders the Chancellor, and in an emergency session, the Inner Council can overide the President at any time with a unainomous vote.  As Protector of Gallifrey, the President has direct control over all aspects of Gallifrey's defenses and has access to all of Gallifrey’s defense codes.  However the CIA can override him in matters of off world security.  The President is entrusted with many of Gallifrey’s most closely guarded secrets, including Jasquig Records, the War Perceptives, the Cavox Imperatives, and the Oubliette of Eternity.  The President is the only Time Lord that knows that the Time Lords are directly answerable to the Gaurdians.  It is also likely that the President knows that Omega survived the detonation of Quaba. 
The first time the President Elect puts on the Sash of Rassilon his is altered to become Biodata Ultra-Aware, which allows him to predict and manipulate biodata in a way no other Time Lord can.  It also gives him the presidential bio-code which allows him to access the Matrix and the Matrix doors. The President is the Preserver of the Matrix and holds the Matrix Crown which allows him direct access to the entire Matrix and its predictive abilites (though its use is quite stressful and thus reserved for corenations and emergencies).  Once they don the Matrix Crown a President becomes part of the Matrix via a living connection to Gallifrey. The President wears the Sash of Rassilon on ceramonial occassions and carries the Rod of Rassilon.  If the President was to have access to the Great Key they would have unlimited use of the Power of the Time Lords and have complete access to all the different Universes. 
        The Presidential Palace is located on level 5 of the Citadel.  The security around the Presidential palace has the most sophisticated bio-monitoring systems in the cosmos.   The Presidential office has a massive blast screen that can retract so that one can view the rest of the Capitol.  The Presidency consists of three Time Lords, the Lord President (or Head) and two attache's who function as secretaries, and advisors.  The attaches are not alowed to serve on the High Council.  While the President traditionally wears white robes, but this is not required, and some prefer to wear the colors of their chapter.  Up until Arc of Infinity the Presidential Code was 4544553916592.  Like the Chancellor, the President is addressed as "Your Excellency."  When Time Lords salute the Lord President they hold their right hand up with the palm facing outwards towards the President. 
      Approximately every thousand years the Time Lords would deliberately loom a collection of potential leaders, one of whom would become the next Lord President of Gallifrey. 
Each President has the right to name his successor.  This is usually done at a Resignation Ceremony when reading the Resignation Honours' List.  Generally this successor stands unopposed, however, under Artical 17 of the Gallifreyan Constitution, any Time Lord can declare himself a canidate during an election.  All Presidents are elected by ballot, however they usually elect the successor named by the previous President.  The tradition for this started with President Pundat who had the Constitution amended.  50 Members of the Chancellery Gaurd will be present for a Presidential resignation.  Should a president step down (or die) without naming a successor an election must be held within 48 hours.  All voting for a presidential election occurs in the Capitol (this might mean that only the Time Lords get to vote for the President).  Alternately, in a time of crisis, the Gallifreyan Constitution allows to a former retired president to be named Head of the Presidency by the Chancellor if the position is currently vacant.  The Cardinals cannot over-rule this nomination.
        Despite the urgency to decide upon a President-Elect, it normally takes years to plan and assemble a Presidential Ordination.  Presidential Ordinations and other formal ceremonies such as the appointment of a Chancellor are lead by Gold Usher (also known as the Dromeain Archibaptirx).  At all such appointments Gold Usher will rap his staff down three times.  Once for wisdom, once for honor, and once for tradition.  Computers paint pictures of every Presidential Ordination.  It is tradition for a new President to forgive political prisoners as his first act in office. The current President can not be but on trial, but Presidents can be removed by a vote of no-confidence from the High Council.  A President can be called to give evidence in judicial investigation.  After a certain amount of time (at least 900 years) President's face mandatory retirement.  Ex-Presidents appear to retain the right to access the Matrix's predictive abbilites and call for Presidential Inquirys.  As of President Flavia there have been 412 Presidents of Gallifrey.

Prydonian Chancellor
        The Lord High Chancellor of All Gallifrey serves as the administrative head of the goverment.  Like the President, he is addressed as "Your Excellency."  The Chancellor is appointed by the Supreme Council and ratified by the President.  Ever since the Morbius Crisis it has been manditory that the High Chancellor is always a member of the same Chapter as the President.  One of his jobs is to limit the power of the Lord President, and the Constitution states that the President cannot give orders the Chancellor.  The Chancellor is also responsible for holding the Great Key.  He handles the day to day matters of the Citadel and the various Councils.  Its very likely that the Chancellor is head of the judiciary and the Time Academy.  The Chancellor also oversees the Castellan and the Watch and has his own honor guard.  During the terms of a weak-willed President the Chancellor can end up effectively running the planet.  
        The Vice-President is responsible for representing the President to other Time Aware Races, and coordinating the Watch and the CIA.  Traditionally the post of Vice-President was seperate from the post of Chancellor, however in the modern era the Chancellor also handles the powers Vice-President.  Thus the Chancellor would posses the Ambassadorial TARDIS.  Royal Timeships have a Regeneration Facility that can pull your mind into a computer while the body is restored.  In the decades right before the Time War the position of Chancellor would be broken up into Vice-President, Chancellor of Time Past,
Chancellor of Time Present, Chancellor of Parallel, and Chancellor of Time Future.  Since Chancellors are also the official Ambassadors of Gallifrey each of these new Chancellor's is probably tasked with representing the Great Houses to the temporal powers of the past, future, and parallel realities.   

The Inner Council in the Great Hall of Time


        The Inner Council is made up of the High Offices of Gallifrey, that is Lord President, the Chancellor
(Vice-President) and the High Lord Cardinals. Together, these most senior Time Lords of the Inner Council represent the most powerful of the Great Houses of Gallifrey.  In most cases members of the Inner Council are between 6,000 and 10,000 years old.  Traditionally there are only 5 members of the Inner Council, but, throughout Gallifrey's History the number has ranged from 3 to 7.  In modern era the Castellan (if a Time Lord) is often included on the Council.  Despite the various elections and appointments, the Houses represented on the Inner Council rarely change.  And it is very rare for any Newblood House to be represented on the Council. 
Normaly the Inner Council meets in the Great Hall of Time where one of the Matrix Portals is mounted in it. 
But nested into one of the alcoves in the Presidential Palace is a the Inner Council Room which was intended to be a private area for the President to meet with the rest of the Inner Council in secret.  Like the Great Hall of Time, this room has a Matrix Portal mounted above the debating table.  This room is only used about once every thousand years and serves as a storage for lesser know artifacts of Rassilon.  
        During Emergency Sessions, the Inner Council can override the President's authority with a unanimous vote, for example, Chapter 14, paragraph 6 of the Constitution states - If the president is emotionally compromised by diplomatic circumstances, the Inner Council can vote in favor of military action without his or her final approval. 

The High Council and their Seal

   THE HIGH COUNCIL (aka The High Council of the Time Lords of Gallifrey, Ruling Houses) -  The High Council is made up of the Inner Council and the 10 longest serving councillors of the Supreme Council, for a total membership of 15.  These Cardinals are generally between 3,000 and 8,000 years old.  It is forbidden to serve on the High Council and the Supreme Court at the same time.  The High Council sets policy and is responsible for most of the daily decisions that affected the world.  A sub-committee of the High Council overseens the Temporal Scanning Service at Temporal Scanning HQ.  The Honorable Central Population Directory is another sub-committee that is under the direct control of the High Council (they control the Looms).  They usually meet in the High Council Chamber of Congress.  Every member of the High Council carries a Badge of Office.  Data cores of High Council rulings have their casings color coded by the Chapter whose President is currently in power.  
Below the High Cardinals are the six Prime (or Lord) Cardinals (one for each chapter), and the four Cardinals.  Later the positions of Keeper (aka Coordinator) of the Matrix, and Castellan (commands the Chancellory Guard and the Watch) were made non-voting members of the Council.  Since Castellans aren't always Time Lords this is the only way a non-Time Lord can serve on the Council.  Aliens are not allowed to serve on the High Council.  The positions of the Chancellor and the other High Cardinals are ratified by the other members of the High Council and confirmed by the President.  The members of the Council can be removed by a 1/3 petition by all the Time Lords.  It is rumored that 2/3rds of the High Council has been bribed or blackmailed by the CIA. 

    THE SUPREAM COUNCIL (aka the Council, the Parliment) -
The Supream Council is only convened when issues of great import are to be discussed and decided, the rest of the time the High Council handles matters.  The High Gold Usher decides who can speak at council meetings.  Without a President the Supream Council techncially can not ratify anything.  However this law has been known to be deliberately overlooked.  Their combinded mental powers allow them to take mental control of any Time Lord (even ex-presidents).  Below the Cardinals are the Chapter Cardinals (who lead the Chapters), Under Cardinals, and Junior Cardinals.  These Councillors include the Supream Court of the Guardians of Gallifreyan Law.  It is forbiden to serve on the High Council and the Supreme Court at the same time.  Chapter Cardinals do not serve on the High Council.  All of them are still considered to be scientists and they continue to spend millennia working on their individual research projects. The Citadel's Cardinal’s Habitation Complex holds the living quarters for the Cardinals.
        The number of councillors of the Supream Council varies.  Any Time Lord can declare himself to be a canidet for the council, but membership is only confered by petition of 1/3 of the Time Lord community.  Only the most well respected will be able to gain such support, and it is very rare for a Time Lord to achieve a rank higher then Junior Cardinal at less then 2000 years of age.  The Surgeon-General is a member of the Supream Council, as is the Castellan.  Traditionaly the current President's Chapter will be the most well represented Chapter on the Council.  Members remain Councillors until they retire, die, are removed by the President, or are removed by a 1/3 vote of the Time Lord populace.  Most Junior Cardinals teach at the Academy as well as pursue advanced research projects.

    THE CIVIL SERVICE - Ranks that can be held by Non-Time Lords include Castellan, Ordinal-Generals, Ordinals.  The Junior Senate is made up of the Junior Senators, and might be an institution of common Gallifreyans. A famously effective polygonal Zero Room can be found in the basement of the Junior Senate Block.  It should be noted that plebeian non-Time Lords are not bound by the color coding of the chapters with respect to dress. 

    LORD BURNER - The Lord Burner is the secret personal assassin of the Lord President.  If a President so desires, he can issue burn edicts into the Matrix.  This edict is then relayed directly into the mind of the Burner, who will then assassinate whoever the edict tells him to.  Burn Edicts are believed to be ceremonial but in reality the Lord Burner still acts on behalf of many Lord Presidents.  Only two people have ever survived a Burn Edict - Braxiatel and the Doctor. 

  ORDINAL-GENERAL (aka Auld Mortality) -
The title of Ordinal-General is given to the Gallifreyan who has been chosen to become the next Auld Mortality after his final Deathday. When he dies, his spectral form takes on a ghostly form and becomes Auld Mortality.  This dark spectral presence haunts the current President of Gallifrey, reminding him that life and power is fleeting and that this death is certain.  Computers paint pictures of every Presidential Ordination.  Auld Mortality can be seen lurking in the shadows of each of these pictures.  Ordinal-Generals have no staff, and no office.  The existence of Auld Mortality is known only to the Head of the Presidency.

Time Lords

  THE CHAPTERS (aka the Six Cardinal Colleges) - Gallifreyan society is organized into six Chapters or Colleges.  These Chapters are politico-economic factions (or clans), each of which is represented on the High Council by at least one Cardinal Prime.  The six chapters are based on the six founders of Gallifrey: Rassilon (Prydon), Apeiron (a warrior), Omega, the Other, Pandak the First (Second President) and Lord Patrex. The Chapterhouses are also known by color, so Prydon is sometimes called the Scarlet Chapterhouse, and Arcal the Green Chapterhouse.  Each Chapter has their own Academy.  Most of the members of each chapter embody certain traits. A Gallifreyan's initial chapter is choosen based on their personality and talents at age 8.  Upon graduation from an Academy a Gallifrey is given the opportunity to change their Chapter.  But afterwards Gallifreyan customs forbid a person changing alligences to another Chapter.  Each Chapter has 100 full Time Lords for a total of 600.  Their are also about 400 Apprentice and Junior Grade Time Lords at any given time.  Each Chapter has a Chapterhouse.  Time Lords can give their words as either a Time Lord or as a Prydonian.  Such oaths are taken very seriously.  It is traditional for Gallifreyans who change their chapter at graduation, to continue to wear the original colors of their academy.  Gallifreyans who become Investigators for the CIA loose all rank and connection to their colleges.  Black and white robes appear to indicate Gallifreyans who are not currently aliened with a particular Chapter. 

The Seal of the Prydonian Chapter

    *Prydon Chapter:
The Prydonians wear scarlet and orange.  Most have long sallow faces with beaked noses.  They are known to be plotters, decision makers, and liers.  They also tend to be talented with learning other languages.  This Chapter holds the most politically powerful Houses and for this reason
receives more advanced Rassilon Imprimaturs than the lower chapters.  The Prydon Chapter has produced more Presidents then all the other Chapters combinded.  They have also produced more renegades then the other chapters.  This Chapter was founded by Rassilon. 

    *Arcal Chapter:  Arcalians wear green and brown robes. This is the second most powerful chapter and for this reason receives more advanced Rassilon Imprimaturs then the lower chapters.  This faction was dedicated to science and technical expertise, and holds many of Gallifrey foremost scientists and temporal engineers.  There is an Arcalian Council for Temporal Research.  While they love to study it, most Arcallians dislike actually interacting with the outside universe, and rarely leave their TARDISes when off world.   Even on Gallifrey they tend to be quite solitary.  Arcalians are known for always siding with the winning side of any political debate.  This Chapter was probably founded by Omega. 

   *Patrex Chapter: The Patrexes wear Heliotrope robes. 
The Patrexes are an order of artists, aesthetes, librarians, and philosphers who see artistic value in everything (even pain and suffering).  Many of them have advanced telepathic abilites.  They are know for the far away looks they carry on their faces, but most lack any true imagination.  This chapter struggled to maintain its quota of 100 full Time Lords and is a minor player in Time Lord politics.  The Patrexian Numbers serve as a numerical base to everything they create. They are know for obsessively catologing everything.  The few Patrexes who do rise to the first rank are well respected for their mental prowness.  One of the duties of the Patrexians might scanning into the future as far as was possible.  Practically everything they create is beutiful but pointless.  This Chapter was founded by Lord Patrex. 

   *Cerulean Chapter:
Their colors are a subdued light blue and they have little political power.  Probably Green in policy.  This chapter is made of either academicians or bureaucrats.

   *Drome Chapter: 
The Dromeian colors are probably silver-grey and they have little political power.  Probably similar to Social Democrats.  This chapter is made of either academicians or bureaucrats.

   *Scendeles Chapter: Their colors are quite subdued and they have little political power.  This chapter is made of either academicians or bureaucrats.

CIA Agentcia
Lord Ferain of the CIA and their Headquarters
        The Time Lords are pledged to uphold the Laws of Time and prevent alien aggression where the indigenous population
(and the Web of Time) is threatened.  They also protect lesser species from Time Active races.  The Interventionist organizations are responsible for protecting history from such speices.  They also carefully monitor other species research into time travel and act to prevent unauthorized time travel.  The CIA was originally formed to deal with minor issues that the Time Lords viewed as being beneath them, but they eventualy grew to be a very powerful organization.  The CIA is the most influential of the interventionist movement and believes that the Web of Time should be adjusted whenever it suits the needs of the Time Lords.  Their moto is "They story changes, the ending remains the same." In other words, you can do what ever you need to as long as recorded history remains the same.  Their HQ is located in the Citadel Constraint Block and is sometimes refered to as Gallifrey Central.  The tribunal meets in a room made with walls of glass blocks.   
        The CIA is obsessed with titles and positions.  Though the President is the nominal head, the CIA Coordinator reported directly to the Chancellor, providing the President and the High Council with plausible deniability.  The effective leaders of the Agency is the Tribunal (also know as the Dark Council). The Tribunal is made up of the First (also known as the Director or Co-ordinator), Second and Third Speakers. Unbeknownst to even the Tribunal, the CIA is secretely controled by the Matrix Lords (Rassilon, Morvane, and Bedevere) from within the Matrix.  It is rumored that 2/3rds of the High Council has been bribed or blackmailed by the CIA (the Doctor believes it's more like 1/2).  The Allegiance Command Cell is a branch of the CIA.  The CIA numbers its investigators.  The higher the number the higher the rank of the Investigator.  Inquisitor, Commander, and Under-Assassin are all CIA titles.  Once they imprison someone not even the President can overturn the judgment.  CIA Investigators loose all traditional rank and connections to their colleges when they join.   However their bio-data extract will never mention that they are affiliated with the CIA.  If an agent is uncovered while in the field by the other temporal powers the High Council will deny that the agent works for the CIA.  When field agents lose access to their own TARDIS and Extraction TARDIS is sent to pick them up.   However agent who failed a mission is likely to be exiled or scentenced to Shada.  Most CIA Field Agents have are between 100, and 1,200 years old and tend to go through a life-span approximately every 150 years.  They appear to join until their final death day.  CIA robes are simpler than other governmental robes and usually either gray or black and/or white.  Black and white robes appear to indicate Gallifreyans who are not currently aligned with a particular Chapter.  The TARDISes used by the CIA's Field Agents have enhanced Recall Circuits and remote self-destruct systems.  To insure the existance of back up copies, top secret message sent from Gallifrey to agents are routed through the TARDIS closest to the receiver (they are of course encoded).  They are equiped with details histories, complete wardrobes, false identification, documents of authority (including Psychic Paper), and curancy for various temporal nexus points.  Many agents celebrate being able to eat various foods from the outside universe. 
The CIA prefers conspiracy and manipulation to open confrontation.  Their agents are trained in Smallest Effective Change Principles and are skilled in the arts of subterfuge.  They also are taught about many of Gallifrey's secrets from the past.  It is standard CIA protocal that any member of a lesser species who is transported through time and space by a Time Lord should have their memory wiped and be returned to their native time zone.  It should be noted that Gallifreyan memory wiping techniques aren't totally reliable and the memories will often reappear as dreams.  The CIA has been known to change history by manipulating the genes of a race by having their agents interbreed with various races.  This is done to direct genetic drift between one biosystem and another or to reduce their aggressiveness.  In extreme circumstances, Telepathic Thought Projection (TTP) is sometimes used to try to remotely override the will of members of lesser speices to get them to act as the CIA wishes.  Unfortunately these telepathic commands can often be detected by other telepaths in the area, and it usually pretty obvious that the controled subject is acting abnormally.  For theses reasons the TTP is rarely used for more then a few minutes.  Preparations for a telepathic intervension are extensive and often require temporally suspending the targeted time zone in a time bubble while they are completed.  While Time Lords are capable of moving and perceiving the bubble all others will be frozen in time.  They even have the ability to freeze time on Gallifrey.  Typical Time Lord weapons don’t need to be fired, instead they affect everything within a certain area.  The CIA will enclose their labs in recursive time loops to hide them from Time Lord society.  These time locks are the usual way that the Time Lords keep something from being seen or accessed by the other temporal powers. 
             In theory, the Supreme Court was responsible for judging non-Gallifreyan time active species or individuals who had violated the Laws of Time.  Unfortunately, the Time Lords are, in reality, a very fearful people, and anything the don’t understand is perceived as a threat to themselves.  The CIA tended to over react to such things without bothing to consult the Supreme Court.  The CIA has been known to destroy all life on a temporal nexus world in order to prevent one of the ancient artifacts of Rassilon from falling into the hands of another species.  Validium is often used by the Time Lords to defend Gallifrey from potential threats.   This ultimate defense for Gallifrey was created by Omega, Rassilon, and the Other.  Validium is a very flexible and elastic living metal with DNA, that becomes sentient when it achieves critical mass (probably about 300 kg).  Its soul function is to cause destruction.  It is capable of shaping planets and can probably travel through time.  Its might also be able to turn items into water or other elements.  It can read people’s intentions and actions like a book and can choose protectors. Validium influences peoples subconscious actions and generates an aura of chaos that causes violence and destruction on any world it passes near.  Despite these capabilites the metal itself is no more ridged per volume then most types of cloth.  It can shape itself into whatever its owner asks it to be.  Validium is probably used to create the Cold - A substance that exists as a liquid gateway/buffer between the Normal Space and the Yssgaroth-Space of the VampiresValidium might be related to the Casts or the N-Forms.  Since the CIA can delete entire planets from the Capitol, there is no need for the Validium to ever be taken off world.  Because of these powers, the CIA belives that Time Lords should always present themselves as Gods to the lesser species.  This is known as a Class 2 Intervension.   

Organization founded by President Morbius and based at House Ixion.  It was tasked to ensure Gallifreyan culture survived, but tended to be radically proactive in carrying out this goal.  It viewed all historical records as suspect and trusted only what they could directly sense and comprehend.  The Order was led by Chatelaine Thessalia, had about 170 members and access to 4 TARDISes.  Its members were malcontents from larger Houses who were combat trained by the Order.  Despite this training most of their duties were administrative.  The elite guard wear black and gold instead of the usual red.  The CIA eventualy assumed all the responsibilites of the Order.

The Chancellery Guard, 

   THE CHAPTERHOUSE GUARD (aka Chancellery Guard, the Watch) - The Watch represents Gallifrey’s only real “army" but really serves as the police force for Gallifrey.  It is made up of Gallifreyans from servitor-classes houses who's House has bought them a commission in the Chancellery Guard.  Most these are Gallifreyans who desire a more exciting life.  All off the officers attend a Police Academy where they are trained in crowd control, investigation, martial arts, and how to resist the mind probe.  They are the only ones allowed to carry weapons in the Capitol.  They provide security for important Time Lords, Patrol the city, investigate crimes, and interrogate suspects.  Despite this, the Watch has little combat ability and most lack any real fighting skills.  Cases of Time Lords bribing members of the Watch are not uncommon.  Each Chapter maintains its own branch of the Watch.  The guards who protect the Capitol have all had more then two centuries of experiance.  The guards of the Citadel are more formerly known as the Chancellery Guard.  Some (if not all) of the guards are Time Lords.  Most if not all Gallfreyans and Time Lords believe Gallifrey to be a just and fair society.  Thus Gallifrey has very little crime and the need for a constabulary force is limited.  Few crimes rise above vandalism or the violation of minor laws, and the Watch’s main purpose is ceremonial escort and guard duty.  Due to their boredom, the Watch tends to respond overly aggessively to any violation they encounter.
        Each branch of
the Watch is lead by a Commander who reports to the Castellan.  The Castellan (aka the Magistrate) is head of Gallifreyan security and second only to the Chancellor as Gallifrey's legal authority.  
He is selected by the Supreme Council and serves on the Inner Council.  Because of the boredom of Gallifrey's virtually crime free society, this position changes hands often, and is often held by a non-Time Lord (probably due to a lack of any Lord desiring the position).  Most Castellans are between 800 and 6,000 years old.  The Watch are supervised from Security Control.  From his office, the Castellan has access to 86,346 other computer systems throughout Gallifrey.  Besides security, the Castellan's other duties include ensuring the maintance and redecoration of the Citadel.   The Watch can use torture on murder suspects, but needs special authority to use the Mind Probe.  If not properly set, a Mind Probe could fry the mind of a lesser speices.  However under Romana's Presidency both torture and the Mind Probe were made illegal.  

An Inquisitor and a Valeyard
GALLIFREYAN JUSTICE (the Supreme Court) -
        Unlike many human courts, Time Lord justice tends to work very quickly.  Gallifreyan trials and inquires are overseen by an Inquisitor who wears a red sash of authority.  His white robes probably indicate that he has no loyalty to any one chapter.  Chancellory guards accompany the Inquisitor whenever she leaves the Capitol.  While their legal system does have bailiffs and witnesses, there are no juries.  The Cardinal-Judge (or Inquisitor) is the only one who can call witnessess.  The Valeyard is the learned court prosecutor.  Valyards are also responsible for drafting laws.  When court is not in session, the Valyards can be found in the Inquisitor’s Offices.  Again, his black and white robes probably indicate that he has no loyalty to any one chapter.  While most cases are only observed by officers of the Watch, in cases where a Time Lord is on trial the 15 member Supreme Court of Gaurdians of Gallifreyan Law will preside over the trial.  These guardians are selected by the High Council and act as advisors and moderators to the Inquisitor for rendering a verdict.  The Supreme Court has the right to judge non-Gallifreyan time active species or individuals.  It is forbiden to serve on the High Council and the Supreme Court at the same time.  They wear gold and silver robes.  Due to frequent bribery, it is unusal for a Time Lord for a Time Lord to ever be put on trial unless the matter involves breaking the Laws of Time.  After the events of The Deadly Assassin, Keeper of Matrix will be retained to provide evidence from the Matrix and it is even possible for the accused to be held responsible for actions and statements that the Matrix predicts that he will make in his future.  The event of the Ravalox Incident lead to a mandate that all Matrix projections had to be backed up by physical evidence and witness testimony.  By the end of the Time War, trials were rarely used to determine what happend, but instead the investigation focused on the morality and motivation behind the accused's actions.  

Punishments authorized by the Worshipful and Ancient Law of Gallifrey
"We but administer.  You are imprisoned not by this Court, but by the power of the Law"

Prisoner undergoing the mindprobe, and execution

* Temporonic Biodata Tag (received by all convicted criminal Time Lords)
        - A biodata tattoo in the form of a serpent dragon on their right arm 
        - This tattoo is
keyed into the subject's entire biofield and links them to the courts though his own biodata strands.  

* Mind Block (blocks specific memories or skills using chemicals that break down memory acids)

* Exile to the Wild-Lands 
        - This is the standard punishment for Gallifreyans who commit criminal acts.  Most Gallifreyans consider it to be a horrifying punishment.  

* Exile from Gallifrey without a fully functional TARDIS
        - A common practice often viewed as being worse then death.
        - Hacking the Matrix used to be a crime that has a prison sentence of 500 years of exile.  This could be reduced to 200 years with good behavior.

       - Often used for violations of one of the Major (first 3) Laws of Time.

       - Often used for time meddlers (minor violations of the Laws of Time) and violent criminals who refuse to become outsiders or hermits.
        - Theft of a TARDIS has only one penalty: death (of one body) and exile.  
A Fetch Squad responsible for returning stolen TARDIS.   
        - Misuse of a TARDIS often resulted in regeneration and exile.  
        - Exile is always accompanied by a Forced Regeneration. 

* The Disciplinary Forced Regeneration (probablly regarded as a type of death sentence)
         - Considered to be a punishment for relatively minor crimes
         - For conduct unbecoming a Time Lord??
         - Requires the approval by the High Council.
         - Mandatory punishment for unauthorized use of a Time Capsule (usualy included an exile as well).

* Indefinite Imprisonment in their own TARDIS
        - The standard punishment for a “Sex Change Regeneration” (considered to be a worse crime then stealing a TARDIS and interfering in other time zones).
        - The subject's only escape is to activate the de-materialization switch with will remove them from History turning them into a neverperson.

* Biodata Amendment (retro-active gene manipulation to make a new person who would not comit the crime)
        - Used for aliens who are caught spying on the Time Lords
        - A scentence handed out by the Supreme Court.

* Biodata Amendment (to confiscate or transfer future incarnations)
        - Reserved for major violations of the First Law of Time.

        - A Time Lord who destroys an entire species forfeits all his remaining lives.

* Execution by Vaporisation (via a Warrent of Termination)
        - High Treason and assination of a President are both punishible by vaporization
        - Major violations of the 1st (as well as the second and third) Law of Time (such as aggravated temporal interferance) are punished by vaporisation.

        - Comitting an unauthorized Class 2 Intervension (such as setting one's self up as a god of a lesser species)
        - Hacking into the Matrix (originally this offence carried a standard scentence of only 500 years in prison)

        - Executions are carried out at the Place of Termination inside a molecular dispersal chamber with a termination tube.  The remains of the criminal are dispersed through time and space to the nine corners of the universe and all records of the Time Lord's existance are deleated.  This process takes about 40 seconds.  
        - As of Arc of Infinity, Morbius was the only Time Lord to be executed.

* Sentenced In Perpetuity to be frozen within Shada, an Oubliette, or a Phantom Sun
        - Often used for violations of one of the Major (first 3) Laws of Time.
        - Used on criminals (regaurdless of species) whose existance is viewed as a threat to Gallifrey. 
- Used on criminals that went places forbidden by the Time Lords or discovered information forbidden by the Time Lords.

* Time Looping a World (reserved for punishing an entire race)
       - Used on species that attempt to violate one of the Major (first 3) Laws of Time.  
       - A scentence handed out by the Supreme Court. 
A sentence of 150,000 years imprisonment is standard for a species misusing temporal powers on the scale the Legions did.

* Unhappening from History (using an Omnicalculator such as D-Mat gun or the Oubliette of Eternity)
       - As this punishment is a violation of the First Law of Time it is only enacted in secret by the President or (more often) the CIA. 
Used for aliens who are caught spying on the Time Lords.

Council of the Great Mother, Bureau of Loomographic Records, Causal Archive Record Office, Matrician Bench of Ordnance Surveyists (monitors the locations of houses and cities), Brotherhood of Kithriarchs, and a Space/Time Accessions Bureau.  The Central Office of Temporal Observation.  Hospitaller-surgeons (handle medical issues).

Every Gallifreyan is born into one of Rassilon’s Great Houses.  Each Chapter is organized into several Houses (aka Chapterhouses) lead by a Kithriarch.  There are well over 18 houses.  The physical houses are sentient and the oldest living thing on the planet.  Each House has a loomshed which holds its loom.  The Honorable Central Population Directory defines the quota of cousins for each House's Loom.  This loom has a uniquie genetic core to loom its cousins.  This creates a template that standardizes the abbilites and blood of everyone loomling of that family. The interior of a House and its furniture are designed to a massive scale to give newly loomed Gallifreyans a chance to feel like children.  The artificially animated furniture needs to be house trained, otherwise it will tend to chase people around.  Each House has a Housekeeper whos job is bonded with the house an responsible for mantaining it and its wooded druges (robot servents).  Under the Worshipful and Ancient Law of Gallifrey, a member of any House can give up the protection of their House and become the Kithriarch of a new House with a new Chapterhouse and Loom.  The founder of a new House carries the title Grandfather.  A Renegade Time Lord traditionally renounces his name and his house.   

FOUNDING HOUSES - The Founding Houses are the houses that date all the way back to the Dark Time (before the Time Lords). Of the many Houses that once existed only five or six still exist in the modern era. These Houses command significantly more respect than later ones. 

House of Blyledge:
The House of Blyledge was ancient even before the time of Rassilon.  Blyledge is one of the senior houses in the Prydon Chapter of Glorious Gallifrey.  The House of Blyledge is an angular small dark building that is older than the hill it sits on.  It has a walled garden of silver trees in its center and is within visual sight of the Capitol. Family members often wear blue clothes and thus the House might be a member of the the Cerulean Chapter.  Amnoni Distuyssor Lorizhon and Patience came from this House.  

House of Firebrand:
One of the Houses that pre-dated the Rassilon.   It is located on or near Mt. Cadon.  This house is probably extinct in the modern era. 

House of Fordfarding:
One of the Houses that predates the Intuitive Revolution.  Quennesander Olyesti Pekkary, Olyes Dryanasor, Dryana Shylvarsor, Shylvar Karyesti, and (probably) Rassilon came from this house. 
By the time of the Doctor this house is extinct, and Susan Foreman is the last known decendent.

House of Goodlight:
One of the Houses that pre-dated the Rassilon.  It is not near Mt. Cadon. This house is probably extinct in the modern era. 

House of Heartshaven:
One of the Houses that pre-dated the Rassilon. It is located on or near Mt. Cadon.  Hartshaven has a vineyard and makes Hartshaven Wine – which is considered some of the finest wine on Gallifrey.  The newblood House of Dvora was probably spawned out of House Heartshaven.  Cousins include: Romanadvoratrelundar.

House of Jadedreamers: 
One of the Houses that predates the Intuitive Revolution.  Some of its family were members of the Sisterhood of Karn. 

House of Lineacrux:
The least active of the Founding Houses, known only for their expertise in Gallifreyan history and laws. All of its cousins have the appearance of extremely old and senile Gallifreyans who passively observe society around them.  The truth of the matter is that the Lineacrux cousins at some of the most powerful and influential members of Gallifreyan society.  Their decrepit appearance is merely an act designed to lull others into ignoring them.  They observe and (when consulted) offer their opinion in almost all gatherings of Gallifreyan society.   

House of Warpsmith:
One of the Houses that pre-dated the Rassilon.  It is not near Mt. Cadon.  This house is probably extinct in the modern era. 

OLDBLOOD HOUSES- The oldblood houses are the Founding housese plus the houses created by Rassilon after the Intuitive Revolution. 

House of Arpexia:
The cousins of this house are Gallifrey’s only scientific fundamentalists.  They place great faith reason and logic as the solution to all problems and shun emotion.  They have been conducting research for research’s sake for millions of years.  This house was responsible for the unstable Babels.  They’ve produced many experimental Time Travel Capsules over the eons, but their technology tends to be over complicated.    

House of Catherion:
An now extinct House whose chapterhouse is looked after by a caretaker line.

House of Brightshore:
A Prydonian House

House of Dellatrovellas:
One of the oldest and most powerful Houses.   Time Lady Serenadellatrovella was a cousin of this house.  
Tebediatroculozan was probably from it as well.

House of Effeston
Romanadvoratrelundar is custodian of this House. 

House of Ixion: 
This House is located on the edge of the civilized portion of Gallifrey next to a mountain range.  Its original Family left during the first Diaspora leaving only a line of caretakers to watch after the House.  Millions of years later Morbius chose it as the Headquarters for the Order of the Weal and made one of the caretakers, Chatelaine Thessalia, head of the organization.  Its “cousins” were malcontents from larger Houses who were combat trained.  Despite this training most of their duties were administrative.  They Loom of Ixion was never used but rumor has it that they tampered with other House’s Looms to produced mutants and renegades. 


House of Lungbarrow
pictures by
Daryl Joyce

House of Lungbarrow:
    This Oldblood House was reformed in response to the curse and became one of the original five founding houses from the time of Rassilon.  The crest of Lungbarrow is two silver leafed trees whose branches reach over and intertwine. 45 cousins are allotted to the house of Lungbarrow.   For the most part no Family members come to the House of Lungbarrow, except for Loomings and Tombings.  While still considered to be a house of wealth and privilege, in the last several thousand years it has fallen from favor, with its highest-ranking member holding a title of Ordinal General.  About 350 years after the looming of the Doctor, the House was deleted from History for exceed its Loom Quota.  It was reinstated 673 years later.  The House of Lungbarrow is in the Prydon Chapter.  The Lungbarrow Chapterhouse located in the Southern Mountain Ranges, about two days walk from Rassilon's Rampart.  It is not located near Mt. Cadon but does overlooks the river Cadonflood. A forest of silver leafed trees stretch from the House to the river Cadonflood at the base of the valley.  The House is perched halfway up Mount Lung on the west side.  A hermit lived behind the house.  The river right next to the Hermit's home floods frequently (this might be Cadonflood?).  Southern Gallifrey is considered quite wild and beutiful, but does occationally suffer blizzards.   By the time of the Doctor records will indicate that the Omega was an ancestor of the House of Lungbarrow.   There is a celler full of Draconian Wine in the chapter house.  
    A partial list of the Lungbarrow Cousins
Chovor (the Various)
The Doctor
Glospinninymortheras (Cellular Eugenics (CIA?))
Irving Braxiatel (claims to be a brother of the Doctor)
Mable (the Doctor's aunt)
Owis (was the Doctor's Replacment after he was disinherited)
Quencessetianobayolocaturgrathadeyyilungbarrowmas (Ordinal-General and 422nd Kithriarch)
Rynde (Epicural Overseer)
Satthralope (Housekeeper)

House of Mirraflex:
A minor oldblood House that produced most of Gallifrey’s generals, enforcers, and strategists.  Its cousins are known for being aggressive and ruthless defenders of the Laws of Time.  They have nothing but disdain for the Lesser Species.  Their Loom was known for being particularly versatile.  The House was founded by General Mirraflex after the beginning of the Eternal Wars, who structured it as an esoteric martial lodge. 

House of Nechronmancy:   
Nechronmancers don’t believe in the passage of time and don’t acknowledge their gender or their names.  They’ve deleted most of the records of their House and are viewed as pariahs among Time Lord society.  They are capable altering time states in ways that would be impossible for any other Time Lord.  During the War these deep engineers collected Highest Entropy Matter (HEM) from dead time states (where the universe had reached thermal equilibrium and history/time has ceased to flow). 

House of Scarlet:
Almost certainly a Prydonian House.   

House of Stillhaven:
A Prydonian House. 

House of Wherewithal:
A decrepit old House in the mountains of Southern Gallifrey.  This house had no interest in Gallifreyan traditions.  Most of the cousins are female, including Baba, and the three headed hydra-creature Faith, Hope, Susan.  Lilith (aka Iris Wildthyme) was adopted into this house.  

House of Shadow:
There are rumors and heresies of the existance of a Shadow House which hold Gallifreyans whose regenerations have failed in some way.  These included regenerations that had only regenerated half of the body, regenerations where the body was changed but not the brain, regenerations that turned the subject inside out, regenerations that reverted the Gallifreyan into a time-tot and other monsterous variations.  Also within this house the Black Nurseries hold mutated and paradoxical children (including those who over 20 years old).  The advances in Gallifreyan science over the last several thousand years have almost completely elimited such problems, and there is no evidence that the Shadow House ever existed.  However the Doctor felt that that it almost certainly existed in the past (and possibly in the present before history was changed to remove it).  If the Shadow House did exist the the Valeyard was probably one of its cousins.    

NEWBLOOD HOUSES - There are very few Newblood houses (relative to the Older Houses) and their cousins tend to be quite eccentric.  All of them were founded no more than 10,000 years before the Doctor was loomed. 

House of Dvora (aka House of Devouring Hounds):
The first of the Newblood houses, House of Dvora was created 10,000 years before the looming of the Doctor.  Its Grandfather was probably from the House of Heartshaven.  Their Cousins view themselves as destined to publicly lead and control.
Dvora is the only Newblood House whose power equals the Five Founding Houses.  They are ruthlessly practical and open to using violent methods, but strive to appear impersonal and passionsionless.  They have seven elite operatives who undertake secret missions for them.  Originally part of the Patrex chapter they later became Prydonian.       
Cousins include:
Morbius. Ruathadvorophrenaltid is probably a cousin of this house.  Romanadvoratrelundar of the House of Heartshaven, is inheriter of the House of Dvora.    

House of Oakdown:
This Newblood House is a member of the Prydon Chapter and is one of the most respected and noble Houses on Gallifrey.  This House produced the Master and the Master's Father (probably Marnal the Crusader).  Its estates were located on Mount Perdition.  The hillsides were covered in fields of red grass.  

House of Paradox:
This House conducted illegal experiments on Non-Linear Time.  The Grandfather also begins to experiment with lesser species reproductive methods and begins wearing the armor of Yssgaroth Time Lords.  It was reformed into Faction Paradox and exiled from Gallifey,. 

House of Tracolix:
A minor Newblood House that is known for subtly trying to exploit every change that occurs in Gallifreyan society.  They are arrogant, reckless, and ambitious.  Their willingness to follow any passing fashion gives their cousins more versatility then those of other Houses.

House of Xianthellipse:
A minor Newblood House known for its understanding of biology and biodata.  It is not a member of the Prydon Chapter (i.e. never wears scarlet).

CARETAKER HOUSES - Below the Time Lords are the Plebeian Classes (non Time Lord). This ancillary staff and their families live in the rest of the Capitol.  They are Watch guards, technicians, artisans, cleaners, engineers, cooks, and musicians.  MidTown is between the Capitol and LowTown.  Low Town is the society of poor that has formed in the foundations of the Capitol.  The Low Towners call Time Lords Timeys while the Gallifreyan elite refer to New Age Time Lord dropouts who live in Low Town as Shobogans.  The Shobogans are know for being trouble makers and vandels.  They have their own form of writing.  These Houses are ruled by a Chatelaine.  During the pre-War era there are between 3 and 9 million Gallifreyans.  But the Pythia's Curse fades shortly before the Time War starts, allowing natural reproduction to occur.  By the end of the Time War there are 2,470,000,000 children on Gallifrey.  

House of Redlooms:
The Prydon Newblood House of Redlooms is a servitor-classes houses that has been producing military Ordinals (who serve in the Prydonian Watch) for a very long time.  It is a family of loyal mavericks who have defeated a dozen Time Lord traitors. The cousins of this house often tell loomlings stories about vampires.  

An Outsider

OUTSIDERS - Some Gallifreyans and even some Time Lords reject technology entirely and live in the wilderness of Outer Gallifrey's wildlands, hunting and growing their food.  Survival in wildlands is very difficult, despite this, most Outsider choose to exist at a stone age and bronze age level of technology.  Most live in yurts.  Few people become Outsiders until after their first regeneration.      

City of Arcadia City
The Second City of Arcadia and other domed Gallifreyan city-complexs

Corridors and Passagways of the Capitol

Governmental Rooms

Temporal Control RoomInteriorTARDIS BayInteriorInteriorInterior
Technical and Service Areas
        The cities of Gallifrey are filled with spires, temples, and cathedrals,
recreation centres, libraries, and universities.  Gardens are contained in their own glass domes.  Arcadia is Gallifrey's Second City.  By the War era it will have become Gallfrey's best protected city.  The Palace of Arcadia is one of the finest restaurants in Arcadia City.  Olyesti is one of the Three Minute Cities in the East.  Prydos is an old city built on an artificial mound in great plane.  Imports from all over the galaxy (and from any point in time) can be found for sale at Prydos.  Its streets are paved with mosaics which present the history of the city.  Some cities (like the Capitol) have a low town where the society of poor that has formed in the foundations of the Capitol.  Most Gallifreyans (and all Time Lords) never venture into the wilderness of the Outer Gallifrey unless they wish to become Outsiders.

Gallifreyan Power-Boosted Open-Ended Transmat

        The Transtube carriages (or trains) are used for transport from one city-compex to another on Gallifrey.  They look a bit like Earth subways.  Transmats can be used to reach individual Houses, but many Gallifreyans appear to prefer the trains to transmats.  This might be because a transmat leaves a Time Lord's fingers tingling for about an hour, or it might be the ethical considertion of killing one's self everytime one uses a transmat.  Gallifreyan transmats use molecular disassembly to transmit matter, and can not transmit through leathal levels of Ion Flux.  While some Gallifreyans also use skimmers to travel, they are considered obsolete transportation.  Skimmers are shaped like longboats with carved dragons in the back.  They can fly and have sophisticated forcefields to protect the crew.  They are computer controled or an organic pilot can fly the ship from below decks.  The golden sails can be deployed to absorb energy to power the ship.  The Gallifreyan unit of distance is consistently translated as miles.  They almost certainly 'drive' on the left-hand side when encontering oncoming traffic. The idea of using an animal as a beast of burden is completely alien to their culture.  
        Gallifreyan living quarters smell of incense.  They are opulantely decorated with ionic columns and gold trim.  The walls of the living quarters can have their color changed by adjusting the contrast knob.  Many areas of the city are rigged panoptics that observer and recored all activity.  Many areas are configured to project time bubbles that provide users with 5 micro-spans of total privacy.
        Gallifreyan society has almost no pain, suffering, or hardship and citizens have no real desires or needs.  Machines take care of all of the needs of the community.  Gallifreyan fabricators (such as the synthetic clothing dispensers) uses tachyonic recreation. Even the unemployed have a standard of living greater then most beings in the cosmos.  While there is no requirment to be employed, once out of school most Gallifreyans become bored and take up a hobby or being working some sort of job to help the community.  Each generation of Time Lords devise increasingly complicated traditions and rites to prevent the Gallifreyan people from realizing how boring life on Gallifrey is.  The Gallifreyans who left their academy after reaching the 5th Grade generally work in media services, though some become artists, aids for Cardinals, or even research aids for Junior Time Lords.  Passing the 6th grade opened up several job opportunites, including adminstration and maintenance of the Citadel, Space Traffic Controller, junior technicians, Temporal Nexus Point Observation researchers, lab assistants, or service in the Watch.  Graduating from the 7th Grade was considered even more difficult and prestegious, but many Gallifreyans stop attending before that point.
         Most if not all Gallfreyans and Time Lords believe Gallifrey to be a just and fair society.  Most prefer for someone else to handle all the big decisions so they can get on with their personal lives.  Pandaks (made of brass), Pounds, and Guineas are used as currency.  A guinea will buy you a few drinks in a bar.  However most uses of currancy on Gallifrey appear to be completely symbolic and ritualistic.  For this reason Gallifrey has very low potential for commercial development. The Low Towners call Time Lords Timeys.   The Gallifreyan elite refer to dropouts as Shobogans.  These 'new age time lords' often live in Low Town and have their own form of writing.
        The APC Net (Amplified Panatropic Computer Network) is the essance of Gallifrey and its culture and acts as a repository of all the knowledge and history of Gallifrey.  The fact that both Gallifrey's network, and the Matrix are panotropic computer networks has caused some confusion.  But the Matrix of Time is only a small part of Gallifrey's planet wide APC Network, which covers the entire planet.  All Time Lords and Academy Students are guaranteed access to the APC Net.  A standard Gallifreyan keyboard has 723 letter keys, and 13 numeric keys across the top, but retina interface technology has virtually replaced all but the most basic manual keyboard interfaces.  Powerful and complex systems (such as TARDISes) use telepathy to label the readouts and controls.  Gallifreyan thought programs allow one to operate, alter, and program devices using one’s mind.  They can be used on time rings and sonic screwdrivers, eliminating the need for complicated controls.  Gallifreyans use datacubes when they need to physicaly transport information.  Gallifreyan Technology is often powered by Neutron Batteries held in Zybanium Cradles. 
        Many of the most advanced and important pieces of Gallifreyan technology and computer index files are protected by a bio-morphic shield that requires the user to have the correct Time Lord biodata to access and operate them.  Most of the steel doors and even many TARDIS systems rely on Gallifreyan retinal scans to prime/activated it.  All of these retina prints are controled by the APC which holds the Retina Master Print.  Many Gallifreyan doors can be dead locked, and some of their security systems are telepathically based. 
While modern warp matrix engineering is relied upon for most temporal and spatial manipulation, Gallifreyan material fabricators still use tachyonic recreation generators.  These generators recreate physical materials using tachyons.  They have showers that alternate with pulses of water and muscel oil, that refresh the body as well as clean it.  Automatic devices can both shave the face and trim one's hair.  Gallifreyans dislike robots, considering them primitive. Despite this, the streets of the Capitol City are patrolled by cleaning machines including automated street cleaning mechanisms.    

Almost all sustinance is provided by food dispenser machines and most Time Lords have never had to cook a meal for themselves.  The workplace refractories have food machines of a type identical to those found in a TARDIS.  These work by pulling fungi from vats and molecularly rearranging it into the food requested.  Usually Gallifreyans consume synthetic food in the form of freeze dried capsules, bar-shaped food, and bags of concentrated nutrition (such as Promarzzi Bars and biscuits, and stomach tablets).  However, on special occasions Karmine pudding, Dactyl Eggs, Magenta Fruit, blue fruit, crayperry, roasted Grockleroots, and Gallifreyan Pizza is eaten.  Sealak meat is something of a delicacy.  Most Gallifreyans do not like beef or onions.  
        The water from a food machine has a very soft yet distinctive flavor.  
Beverages served in Gallifrey include tea (Unconcious Gallifreyans can often be awakened with boiling tea vapor) and a Gallifreyan Tea Set has approximately 178 peices. Other beverages include Milean Head Juice (a type of alcohol), Bog-Truffle Tincture (a type of drink), Orneilian Wine and Rassilon's Red (a fine Gallifreyan wine, bottled at the time of Rassilon).  Wine is dated by the President who was in power a the time it was bottled. 

Mindbending apparatus and Painting Stasis Cube

         While Southern Gallifrey appears to be regarded as something of a vacation area, Time Lords are not encouraged to
expose themselves to extreme climates or partake in extreme sports.  Indeed running is viewed as conduct unbecoming of a Time Lord.  Instead, most Gallifreyans prefer to use Sensory Tanks.  The oxygenated liquid the subject is immersed in sooths away all stress and worries and induces dreams that fullfill the user's deepest and most wonderful fantasies.  Examples of more exotic sensory replications include speed-skating on the frozen moons Plattos or climbing the sulferous active volcanoes of Ignos.   The water is imbunned with oxygen, nitrogen, clorine, dopymene, protean chains (which contains the intelligence of the Sensory Chamber).  The chambers use timers to awaken the user, though a switch inside the chamber can also be used to deactivate the chamber.
        Media entertainment is provided by Public Register Video which provides plasma image based video all the ceromonies and traditions. There are over 87,656,432 Media Services channels.  There is a Presidential Bulletin issued every day with all the news about Capitol.  The Observatories provides offical reports of what has happens throughout the cosmos.  Much of it focuses on stellar weather patterns.  They have entertainment transmission (which sometimes broadcasts of emergency regenerations).   It should be noted that Time Lord culture has no mass media and the only news source read by them is the Daily Presidential Bulletin.  House and TARDIS is a Time Lord magazine.  It is bigger on the inside then on the outside so that it can hold a near infinite number of loose leaf advertisments.  Time Lords probably also enjoy isolating themselves from the ambient complexity of Gallifreyan life, and will sometimes retreat into zero environments.  
       The pianalaika is a Gallifreyan instrument.  The Harp is another common insturment on Gallifrey.  They keep track of popular music on a top twenty music chart.  The Foxtrot of Rassilon is a Time Lord waltz.         
        Junior Time Lords (and others with symbiotic nuclie) would also play the Perigosto Stick Game.  This form of Time Lord Juggling, involves using Time Lord powers to keep a 4-dimensional rod with a sphere or cube at the end in motion, without letting it fall back into the normal space-time continuum.  This techniquie is called Transmigration of Object and was often done as a party trick, even though it often took hours of preparation.  Most Perigosto Sticks are also designed as musical wind insturments and the Time Lord can try to use the shift in air flow to play music while juggling the stick.  Shifting everything in a defined area forward a few seconds in time creates an impenatrable black wall.  This is sometimes done on a small scale as a parlor trick.  The Cardinals always warn the students that Transmigration of Object damages their biodata.
           On Gallifrey all paintings are done by computers.  The computers use a stasis cube to create a pocket parallel universe created from a slide of real time.  The multidimensional paintings are bigger on the inside then the outside and are composed within a frozen moment of time.  Gallifreyan art is made so that look good even when they are decaying and falling apart from old age.  The aging is "part" of the sculpture.  The concept of caricatures is unknown to Gallifreyan art.  The Patrexes are an order of artists aesthetes, and might be related to the Gallifreyan Subjunctivists who are know for their paintings.   The Multi-Dimensional Art Gallery in the Capitol is filled with vast numbers of computer created paintings from thoughout Gallifrey's history.
         The people of Gallifrey invented Chess.  Four-D Chess is a popular Time Lord game (though some Time Lords prefer Three Dimensional Chess).  Not only can the peices move on three vertically stacked boards but they can also move forwards and backwards in time.  However the First Law of Time must be observed during play meaning that the its possible to get the other player to lose by forcing him to create a paradox.  And indeed this is a common way of winning.
        Gallifreyan Chequers has 2 colors - red and white.  Pieces include: Presidents Cardinal, President's Commander, Chancellor's Castallan, Gold Usher's Captain.
        Gallifreyan playing cards are round and have the following suits: Flames, Owls, Clouds, Souls, Deeps, Mesmers, and Dominoes.  Face cards include the Hand, the Duke, and the Rogue).  They can use these cards to play Five Dimensional Cribbage.
        Gallifreyan Labyrinth Game: The point of this game is to get your opponents lost in a (dimensionally transendental?) maze and then manipulating their movements by subconciously training them to make certain turns.  At the height of its popularity there were Labyrinth games on every street corner and even in the Panoptican.
        Mindbending (aka Time Lord Wrestling) is a Time Lord game that involves a telepathic battle between two contestants.  They try to regress each other mentaly through their previous incarnations.  Psychic duels often take the form of a physical wrestling match within the minds of the contestants and telepathic observers.  Mindebending is just a game but it can end in deathlock if a contestant is pushed back to the point of death. 
        Scratchin is another Gallifreyan game.
        While at the Academy Initiates often play Eighth Man Bound.  This extreme 'rite of passage' claims the lives of 15 Gallifreyans every macrosemester.  A symbiosonic generator is used, and the student's classmates (called The Inquiry) sit around him and chant his name while the student tries to predict his future incarnations.  An Arcalian managed to discover what his first seven bodies but couldn't see his eighth.  Thus the Arcalians named the game Eighth Man Bound.     
        Some Gallifreyans smoke pipes or cigars.  Gallifreyan tattoos move about the body (and change size) with each regeneration.  Some seedy Gallifreyan Cardinals hang themselves to get rid of extra regenerations.  This is considered to be a dangerous hobby.
Wreck-Riders are young Time Lords (probably Junior Time Lords) who go joyriding in damaged TARDISes. 

        Since Gallifreyans are never born, never learn like children, and almost never die, their understading of mythology and fairy-tales is limitied
.  To them myths are only valuble as a way of symbolically teaching morals.  It wasn't till millions of years after the creation of the Eye of Harmony that they invented post-modernism.  The Book of Rassilon is a Time Lord religious text that the Other might have helped write.  It starts with the words "In the Beginning..."  Many Time Lords belive that there was a creator of the universe.  Old Time legends and Gallifreyan mythology states that the Universe was born from a sentient singularity called Eru or the Great Old One Azathoth.  At the Big Bang the being split into 10 dimensions (the Universe has 11 dimensions).  After Event 0 the Mother Goddess used the Aurora Temporalis (Anvils of Heaven) to create and pour Time itself into the void of the empty Universe.   The ratio 1 to 812 is key to understanding the 12 dimensional nature of quantum string theory.  When the Time Lords discovered this ratio, many of the populace saw it a conclusive proof of the existence of the old Gods.  But just as many saw it as conclusive proof that the gods could never exist.  In the modern era Gallifreyans do belive that the ordered compexity of the universe points unquestionably to the existance of a creator.  This creator's power takes the form of gravity when viewed from 3 dimensions.  But (with the exception of some Shobogan cults) no Gallifreyans worship either Azathoth or the Mother Goddess, nor do they do call them "gods."   
       The religious institution of Gallifrey originally included the Black Council of Cardinals, Priests, Monks, and Wardens of the Church - all led by the Supreme Pontiff of Time (the Time Pope).  Shortly after the anchoring of the Eye of Harmony (several thousands of years before the Doctor) Gallifreyan law was changed so that Gallifreyan Religious Class no longer had access to Time Travel, Time Lord genetic benefits, and could not serve on the Supreme Council.  The High Council had the monasteries dissolved.  There was no violence involved in these reforms but the leaders of the church became little more than figure heads.  The position of the Supreme Pontiff of Time (the Time Pope) and other lower ranking Cardinals remained, but they had no real powers.  The position of Time Pope was finally abolished during the Doctor's exile to the Earth.
       The primary Gallifreyan Gods are the Menti Celesti who have been worshiped since the Old Time.  The Menti Celesti are made up of Pain, Death, and Time (aka the daughter of the Timewyrm).  Other gods include Light, and Life. 
The Gallifreyan Gods have the following colors attributed to them.  Red and Black for Pain, White for Death, and a shifting Gray color for Time.  The ancient symbol of Death is a red circle called a Regenerative Circle.  By the time of the Doctor many Time Lords will see the Eternals as little more the legends.  Despite this, about 25% of the population of Gallifrey worships Death, Time, Pain etc.  Many Childeren recite prayers to the Time and her Sisters.  Prayer to the gods is usualy conducted by individuals in a privet setting.  The Time Lords belive these Gods to be Higher Eternals but in reality they are part of the essence of the Universe.  They are abstract universal conceptual entities, a non-corporeal beings that can control time, and fate.  These conceptual Loa were brought into being by sapient being who conceived of Death, and Time and the others as entities with their own will.  Death, Time, and Pain might even be the dreams of Time Lords who leak out into the cosmos.  Time Lords in nightmares or near-death states sometimes make deals with them, sometimes to become their Champions.  Death serves as a gatekeeper between Null-Space and the afterlife (the City of the Saved??).  Gallifreyan legends speak of a world in null-space called Nineveh where Gallifreyans go to die.  This place is occupied the Watcher of Nineveh and is filled with ruined timeships.  (It is likely that this ledgend refers to House and its never ending need to consume time capsules.)  Like, all of the Transendental Beings, the Eternals are bound by the Great and Ancient Covenants. Most of the Higher Eternals believe they have a responsibility to those who worship them, and try to live up to their expectations.  But some focus on their own agendas.  
        The Time Lord mythology speaks of the Dark God Valdemar who was destroy by the Old Ones.  The battle to acheive this took centuries and is regarded as the biggest war in Gallifreyan mythology.  Following this all of the Old Ones vanished, and this is considered to be the 6th Greatest mystery in the history of the Universe.  
       There are  secret societies that worship Rassilon, Omega, and the Other.  Many Gallifreyans worship Omega.  He is know as the God Ohm and his followers are the Adherents of Ohm.  Some Gallifreyans believe that the Matrix controls Gallifrey.  Some even believe it created the Gallifreyans so that it would have an origin.  
        The number six is very important to Gallifreyan culture and is used in architecture, and numerous other aspects of life.  
While this idea probably relates to the Six-fold God or the 6 segments of the Key to Time it was formalized by the founding of the 6 Chapters by the 6 great heroes of the Time of Legend.  This number will be reflected in their architecture, social structures, mythology, and art.   Most Time Lords consider the six segments of the Key to Time to be a myth.  The number 13 is important as well (steming from the Fendahl being composed of 13 parts).
        Early in their history the Gallifreyans came to believe that if they killed all the evil people in the universe then the good people who remained would become evil.  Light can not exist without darkness.  If evil were destroyed then good would vanish as well.  In the modern era, The philosophers of Gallifrey realize that all life relies on the death of others, and they have no answer for horror of that truth. As Lords of Time, many see themselves as being above conventional mortality.  Indeed, most Time Lords consider notions of good and evil to outdated, archaic, redundant, or even incomprehensible.  And sin is not a concepts that can be found in Gallifreyan culture.  Damaging History is about as close to evil as Gallifreyan culture gets.  Other Gallifreyans (including the Doctor) believe in The Great Moral Dialectic.  It states that the Moral Universe refines itself towards goodness just as the physical Universes keeps expanding.  According to Gallifreyan science, the only thing that can stand against entropy and random decay is Life.  Reality leads to complexity, which leads to life, which leads to civilization, which leads to ethics.  This will lead to the ultimate superiority of Good over Evil.  
        The Story of the Rock is an old Gallifreyan fairy-tale designed to train time-tots of the dangers of curiosity and interference.  In the story, two Time Lords are traveling in very hot desert filled with sand dunes.  He finds a massive cube made of red stone.  Imprisoned against the rock is the Chained Man.  He’s chained to the Rock with long rusty chains.  The Chained man is starved and thin with yellow pointed teeth and long hair.  He begs the Time Lords come and look at what is behind the rock.  One of them walks around to the other side – much to the pleasure of the Chained Man.  This Time Lord vanishes and the remaining Time Lord waits in the sand for a week trying to ignore the Chained Man who pleads with him to follow his friend.  The first Time Lord never returns and the second one realizes he was right not to give in to his curiosity.
 Gallifreyan’s fear death even more than humans do.  Some Time Lords believed the souls of the dead ended up in the sea and that you could hear them whispering.  This could be the Hell referenced in Gallifreyan legends.  Their Hell is a world of horror and pain from which there is no escape. To avoid death, the minds (or souls) Gallifreyans are stored in the APC after death which is considered to be a form of heaven.  The yellow six petteled Gallifreyan Flower of Remembrance (Memento Mori) is an omen for disaster.  It is often scattered around Funerals and Tombings.  There is a Gallifreyan word that is said [or rather thought] on the occasion of Death and Entombment of innocents. Time Lords have also been known to mention a Devil from time to time.  
        Cats are a symbol of intelligence in Gallifreyan culture.  The Owl is the symbol of Rassilon.  The Bat is the symbol of the Vampires.
        The Omniscate has been seen as an almost magical symbol for warding off evil and is placed on rooms and objects of great power.
        There is a Gallifreyan charm that, when stated, is supposed to bring good luck.

        Gallifreyan Mythology has lots to say about the Daleks and the Klade.  It also mentions races of creatures that "wear the skins of men" (meaning aliens that look like Gallifreyans).
        Some Gallifreyan bedtime stories claim excessive time travel causes dementia and hallucinatory schizophrenia.
        Fairytales include stories of Time Sprites.  The stories claim that there is one Time Sprite caught in the heart of every TARDIS.
       Legends and fairytales of various
Toclafane (like Grandfather Paradox) are often told to childeren.  The word Toclafane means bogeyman and is a general descriptor for numerous different mythical creatures.  There are no records of Grandfather Paradox in the Matrix files.
        Some people belive that anything that can be imagined must exist otherwise you wouldn't be able to imagine it. 
        The Time Lords guard against magic and have files on everyone who claims to use it.
        There was a cult on Gallifrey that used Mimesis which is a Gallifreyan art in which whatever is written comes true.  Mimesis is a variation of Quantum
Mnemonics.  It was performed in the annual ritual of "The Thirteenth Night.   The High Council had the cult banned.
        Sabjatric and Rungar were prisoners on Shada but some Gallifreyans beleive that they were Gods of the Dark Time.  Some Gallifreyans swear by Rungar.  
        The Legends of Cuwirti, Ferisix, and Thrayke are important.
        Malador is near mythical bogeyman in Time Lord history.  He had had his conscience removed and created the Melkurs.  Malador was imprisoned by the Union of Traken.  
        There are stories of infants being found beneath a Gooseberry bushs at the bottom of Rassilon’s Garden.  There are also stories of the Great Gallifreyan Stork bringing a childe. 
        Gallifreyan folk-tales speak of Gallifreyans abandoned and “raised” by humans.  These Gallifreyans develop amazing abilities and are ruled by their extreme passions. 
        Stories are told in the nurseries of Gallifrey about the Great Vampires.  Some Gallifreyans believe that Rassilon was a Vampire.  Some even worship Rassilon the Vampire.  
Vampires still scare adult Time Lords, even in the modern era.  The idea of Vampires in the Capitol is a particularly horrific thought.
        The mythology and nursery stories of Gallifrey has stories of the Fendahl and the Fendahleen.
      Blue Fire (aka Mi'en Kalarash) is an ancient Gallifreyan myth.  The Blue Fire is a Great Old One made up of tiny slivers of incremental time that form a time magnet.  It lives in the wasteland between realites.  The Blue Fire stimulates a sleeping victim's limbic system and feeds on the artron energy generated by the resulting fear and nightmares.  Blue Fire did horrible things during the Time of Night and the Time of Chaos (both occurred during the Old Times).
        The Gallifreyans have stories about the Nameless City of the Archons that exist in the Great Desolation.  The Archons are the last of the Great Old Ones.  These tales were found in the Necronomicon.
        There are nursery stories and rhymes told of Rassilon,
Salyavin, the Krafayis, the Shakri, the Weeping Angels, the Death Zone, and the Worshipful and Ancient Law of Gallifrey.  
        The Shakri nursery rhymes told of a powerful mythic species that servered as pest controlers of the Universe.  The Shakri were led by the Tally and were supposed to exist at all moments in time and space.  They considered 7 to be a very important number and always traveled in groups of seven.  These stories were designed to encourage young Gallifreyans to obey the rules.  
        The Three Little Sontarans: a children's story that follows 3 Sontarans on a mission where they learn important life lessons.

        After a
Civil War in the Capitol, the first Lady President of Gallifrey, Imperiatrix Pandora, was executed via D-Mat dispersal.  On Gallifrey legends will claim that the soul of the Imperiatrix lives on as a ghost in the Vaults.  On Earth the stories will tell of Pandora and the box she opened.  Other legends speak of the greatest warrior in the universe (sometimes describe as a goblin) who fell from the heavens and tore the world apart until a good wizard locked it up in the Pandorica.  In reality Pandora lives on in a partition in the Matrix which has an access point to the Matrix.

     Because it is located in Inner Time Gallifreyans measure local time according to the Time Band.  Gallifreyan seconds, minutes,
years are indentical to the ones used on Earth.  A Gallifreyan month is probably equal to 27 days.  Gallifrey time is told in 18 hour days.  9 hours of daylight and 9 hours of night.  The length of the hours are dependent on the season and location.  The passage of hours is marked by the ringing of bells.  The number of rings denote the hour.  Some Gallifreyan clocks have 12 divisions.  48 hours is a commonly used division of time. A Gallifreyan Cycle is approximately 23 years.  They also used Spans (which is also used by the Sisterhood).  One micro-span equals about 200 seconds.  Time Lord watches can synchronize themselves to the local time instantaneously (use the same technique as the translations systems).  The watch face morphs to match local time keeping conventions.  These watches are standard equipment for field operatives. 

    nano-span    =    .19 seconds
    micro-span   =    189 sec (3.2 min)
    milli-span      =    52.6 hours (2.2 days)
    centi-span     =    22 days
    span              =    6 years
    kilo-span       =    6000 years

       Transduction Barriers separate Gallifrey’s continuity and history from the rest of the universe by locating it in a Micro-Universe outside of Time.  Thus when you are on Gallifrey, you are in Inner Time, "outside" of the Universe.  This is sometimes known as Gallifreyan Absolute Time.  In addition to this, its past is protected by powerful Temporal Baffels, Backtime Field Buffers, Absolute Temporal Barriers, and Governing Circuits built into all their time travel technology.  All of these keep the Time Lords in sync with Gallifrey's Relative Causal Nexus.

DATING SYSTEMS: Time Lords have been know to use all of the following dating systems during the Rassilon Era.

        ** Local Dateline
(Mission to Magnus, The Gallifrey Chronicles, TV Movie) - This form of Time Lord Dating began with the installation of the Eye of Harmony in the Citadel - which was the begining of the Rassilon Era.  For this reason the dates are given with the prefix RE for Rassilon Era.  The Doctor would have been loom in 2004716.44 (The Gallifrey Chronicals claim the Doctor was loomed on 4756.7 RE But this is 40.5 years off from all other sources).  For convience sake Time Lords usualy abreviated Local Date Line to five digits (ie 5725.2).  The Relative Date can be found by adding 2004716.44 to the Doctor's age.  The Local Dateline (ie the 4 diget version) can be found by adding 4716.44 to the Doctor's age. 

      ** Date Index (Deadly Assasin, Armagedon Factor, The Gallifrey Chronicles) -  Date Index (DI) can be found by adding 309456 to the Doctor's Age.  Date Indes can be written 3-0-9-9-0-6 or it can be abriviated to 2 digets (ie 92).

      **  Gallifreyan TL Dating System (FASA, The Gallifrey Chronicals) - TL works like the Relative Date system only you need to add 100448 to the Doctor's Age.   Thus 2004756.44 RE would be 100447 TL

         ** Relative Date is often used for discussing events that occured in the outside universe relative to Gallifrey time.  Relative Dating began with the installation of the Eye of Harmony in the Citadel - which was the begining of the Rassilon Era.  The Eye of Harmony was activated in 3.5 Billion BC.  For example 1999 AD (the 20th century) would be 3,500,034,139.89 RE.   While it is based on anchoring of the Eye of Harmony, any Earth date can be translated into Local Dateline (LD) by adding 3503412400.2 (about 3.5 billion) to the Earth year if after 1 BC or 3503412399.2 if before 1 AD.  Day 1 of the Gallifreyan new year is between day 274 and day 310 on Earth (ie Dec 30 10:47 pm EST is 1/5th of the way through the Gallifreyan year)Thus New Year's Day on Gallifrey probably begins arond Oct 20.  5000 AD would be relative date 1-1-1-5-0-0-0.

     ** GRT (Gallifrey Relative Time)  (Timelink, The Gallifrey Chronicals) - GRT effectively gives the Date in Humanian Era AD/BC dates.   Despite being in Inner Time, Gallifrey is still liked via a real-time analogue to its former location in the Web of Time.  This analogue time moves at a different speed then the rest of the Universe.  Originally it was about 5 times faster, but the differential between Inner Time and Outer Space has been slowing by about 1 second every hour (so about 1 year for ever 3,600 years).  It is known that the Doctor was born around March 30th, 1213 GRT, and when Greyjan had served one year as President of Gallifrey (and the Doctor was 753), the GRT Earth date was 1752 AD.  (The absence of the 3.5 billion year time changes has been explained by a popular fan theory that the Magnatron was used to shift Gallifrey forward in time after Rassilon's death.)  So to find the date in the Humanian Era dating one would use the following equation...
    GRT = .00028 DrAge^2 +.505*DrAge + 1213.25 (or 1214.25 for ages before -1213.25).  
    A simple way to roughly estimate Earth dates in the Doctor's life can be found using GRT = .61*DrAge + 1213.25
    At some point (probably at the time of the Nine Homeworlds Project) this system was changed.  This might have been caused by shifting Gallifrey's system into a new Time Zone.  Whatever the cause it is known that the end of the Last Time War was well before 2596 AD.  

       ** Revised Local Dateline (Neverland) - This revised system of Local Dateline is used by the Matrix and APC for dating events.  It was probably designed to correct for the slowing of Inner Time.  Because it is based on the flow of real time in the external universe it is free from the distortion found in the other systems.  The Matrix records Romana's inaguration as President of a Clone Gallifrey as being 6776.6 and her mission to Neverland occured at 6798.5.  To find dates in this system add 5720.44 to the Doctor's Age after he turned 1056.   

            Day 1       (Oct 20th~)   Creation of the Web of Time
            Day 13     (Nov 1st~)    The Thirteeth Night: Gallifreyan Cults practice Mimesis. 
            Day 128   (Feb 24th~)   Intuitive Revolution Day
            Day 162   (Mar 30th~)  Otherstide/Othermass/Festival of Freedom: SEE BELOW
            Day 205   (May 12th~)  Death of Omega
The Festival of the Timewright (Anmers-Tonastide, or TimeWorker), Feast of Omega, Rassilon's Flag Day, and Cold Lamentation are other holidays.  Name-day treats are sometimes given on the anniversary of a Gallifrey’s name-day.  Children on Gallifrey celebrate certain events by doing a ribbon dance around a pole.  

        Otherstide is a holiday on Gallifrey that is seen as a time of renewal.  No one leaves their houses on Otherstide eve, and gifts are given to time-tots.  Mystery of the New Time is a play depicting the events leading up to the first Otherstide.  This play is performed with giant puppets in every House on Otherstide.  (Other'stide is also the name-day of the Doctor)
The follow incantation is also sung:
    Housekeeper "At Otherstide, the time of renewal, we pledge our devotion to the House.  Book of Foundations. Chapter Prydon. Verse six seven three.'
    Cousins will respons with the House's name.
    Housekeeper: "We will always return to the Loom from which you wove us."
    Cousins: "Ancient House."
    Housekeeper: "Sheltering generation on generation of your Kith since the birth of the New Time."
    Cousins: "Home."
    Housekeeper: "We are your plans, designs and architecture. We, who rejoice in your name of..."
    Cousins will chant the name of their House six times.


Old High Gallifreyan
        Old High Gallifreyan had 10,000,000 letters in its alphabet and worked well as code for computer programs.  This language had at least three levels each of which added a different subtext to statements.  Many of these letters appear greek, and it is possible that the early Time Lords had some influance on Greek culture.   This language posesses great powers and, when correctly harnessed, cand raise empires and destroy gods.  It was used by the ancient Time Lords, but in the modern era very few Gallifreyans know how to speak or read it.  

Old High GallifreyanHarp of Rassilon
Plinith with Old High Gallifreyan and the words 'The Harp of Rassilon' (probably in Old High Gallifreyan)

Old Low Gallifreyan
        Old Low Gallifreyan is another language that was once used, and was know for its foul curse words.  Its probably related to the form of writing used by the Shobogans of Low Town.  

Old Low Gallifreyan numbers fou
nd on Dice
Modern High Gallifreyan
        Modern High Gallifreyan (sometimes known as Circular Gallifreyan) is a form of writing that even TARDIS telepathic circuits can't translate for lesser species.  As such, it was often used for sensitive technical or scientific notation, as it couldn't be easily decoded by other species.  By the time of the Time War everything the Time Lords wrote was in Secure Gallifreyan. The Patrexian Numbers serve as a numerical base to everything that Patrexian's create.  While Gallifreyan Morse (similar to Morse Code), is easy to translate, Rassilon's Cipher is more difficult and only a few Time Lords are trained to understand it.  Rassilon's Cipher can be decoded using the algorithm imprinted in the atomic structure of an authentic seal or Rassilon.

More Gallifreyan Text from

Phonetic Gallifreyan
Phonetic Gallifreyan symbols and their English equivalents.  

  Gallifreyan Numbers (a base 7 counting system)

Modern Low Gallifreyan
      The Modern Low Gallifreyan Omegabet is a mathematically based language that has only 1,000,000 characters.  Omega has a capital greek letter Omega mounted on his helmet in Arc of Infinity.  A standard Gallifreyan keyboard has 723 letter keys, and 13 numeric keys across the top.  There are only 12 keys on a standard Gallifreyan numeric keypad.  Its possible that their number system is base 12 and the 13th key on a full keyboard is for positive/negative notation.  Messages are writen in equations that must be solved to be deciphered.  This half writing, half math language is very precise, but not very practical. Despite all this one should keep in mind that there are math problems so complex that even the Time Lords haven’t managed to solve them yet.  Gallifreyans use 208 language tenses.  Because of the stagnation of their society Gallifreyans have difficulty handling different cultures.  They have 30 different words to describe culture shock.  The term for "Time Lord" is probably gender neutral (which might explain why the title "Time Lady" is considered old fashioned and rarely used).  The plural of TARDIS is still still debated by Time Lords.  Many (if not all) Time Lord documents are printed on circular colored paper.  Somtimes these are rolled up into scrolls.  

Salyavin's name
The name Salyavin X

The name
written in the Omegabet

The name Adelphi
written in the Omegabet

Two more Gallifreyan Names

The word "Love" written in Gallifreyan

The word "You" (as in the reader) written in Gallifreyan

Doctor's Letter
"To the Castellan of the Chancery Guard.  I've good reason to think the life of His Supremacy the President is in grave danger.  Do not ignore this warning. The Doctor."  
(The name is signed over the Prydonian Seal)

Ha Ha written in Gallifreyan

This Gallifrean curse has no English translation, and is so rude that it has been deleted from the Matrix. 


Gallifreyan numerical keypad. (translation below)

Some Gallifreyan Words
        Arkytior: High Gallifreyan for 'rose'
        Doctor: might mean the good man.  People who possess a doctorate are greatly honored in Gallifreyan society. (The Doctor's extensive visits to the Earth lead to the world being adopted into several of their languages as well.)
        D'Arvit: a curse word
        Gallifrey: they that walk in shadows
        Gjara'vont: of darkest thought
        Grumblies: kid slang for adults
        Meyopapa: appears to mean master
        Mi'en Kalarash: blue fire
        Opticon: the meeting place within a village
        Pre-ja Vu: (Modern Gallifreyan) the sense that you're going to have been somewhere before. (coined by Academi Plurix) (Deja Vu is a form of astral projection)
        Shobogan: dropout
        Tardis: probably means timeship

Gallifreyan Sayings, Rymes, Teachings, and Jokes:

Horns of Rassilon
The Horns of Rassilon (aka the Sign of Rassilon, aka the V of Rassilon): The rudest insult of the Dark Times.

Since the live in enclosed cities Gallifreyans never say good morning or other referances to the location of the sun.
By the time of the War with the Enemy using the names Rassilon, or Omega is considered blasphemy (example “Omega’s orifice”).
             "6,000 is the new 4,000" is a phrase that was popular around the time of the story Shada.
             "A leader's greatness is best judged by the quality of her advisers." - from Pelatov's Collected Sageries.
             "All that was long ago as the vortisaur flies."
"Broken House" refers to a dying bloodline. 
             "By the Powers!"
             "Ferisix and Thrayke protect us"
             "For Rassilon's Sake!" Gallifrey profanity     
             "...for the rest of their quantum days"
             "Frost in the fire and the rocking chair / Frost in the hearth, frost in the ladle / Children's voices in the air / Wind that rocks the empty cradle." -Mid-Gallifreyan Nursery Versery
             “Gallifrey and her Children” could this be Mother Matrix and her Time Lords?
             "Great Rassilon" Gallifrey profanity
              "History is time's way of preventing everything from happening at once" - Graffito the Prydonian
             “Ink scratcher” slang for the lowest job a Time Lord can have.
             "Its not the size that matters, its how you use it." [paraphrased]
              "Life begins at 750"
              "Life begins at 1500"
             “Like Trying to close the Eye with a finklegruber” - a Gallifreyan phrase used to describe a hopeless task.
             "Loom-calm" a phrase indicating a very quiet peaceful and safe place.
             "Love, _[name]_" is how Gallifreyan letters are often signed.  
             "Marnal's Error" Refers to taking action without truely understanding the situation.  
             "Never take your eyes off of anyone bearing orange and scarlet robes"
             "Never trust a Time Lord" (presumably said only by Gallifreyans)
             "...never trust a venusian shanghorn with a perigosto stick." is the punch line to a funny joke.
             “Old Pythia” insult for females.
              “Omega’s Orifice” Gallifrey profanity
            "...or I shall lay your soul to waste!" is a threat.
              “Othering Other” Gallifrey profanity
              “Othering Omega” Gallifrey profanity
              “Otherf---er” Gallifrey profanity
             “Peoples of the Universe, please attend carefully.  The message that follows is vital to the future of you all.  I am President ____ of the High Council of Time Lords” This appears to be the traditional Time Lord way of opening a speech to Spiral Politic."
             "Rassilon's Death" Gallifrey profanity
             "Rassilon's Ghost" Gallifrey profanity
             "Rassilon's Rod" Gallifrey profanity
             “Rot in a black star”
             "Rungar protect us" - Rungar is a criminal imprisoned in Shada
             "Scares the Staazula out of me" Gallifrey profanity
             "Shell snacker" is an insult that probably refers to Gallifreyans who consume the hallucinogenic nuts of the Cerub Tree.

             "Sweet mother of Chaos" Gallifrey profanity
             "Thalia's bones!"
             "Thank Heavens!"
             "Thank Rassilon"
             "Thanks be to Gallifrey"
             "Thank the Other!"
            "The first rule of government is: The solution is always the next problem"

            "The moment has been prepared for." – might be a Gallifreyan phrase referring to Regeneration.
            “The mouth of the Vortex” is probably a Time Lord expression similar to “tip of the iceberg.”
            "There are some corners of the Universe which have bred the most terrible things.  Things which act against everything we believe in.  They must be fought." (ancient child's maxim)
            "There is a crack in everything. / That's how the light gets in." part of a Gallifreyan poem.
            "There is always still-time, and there is always flowing-time"
            "Three two one, three two one, / A wreath of roses lay. / Rassilon's dead and Omega's lost, / The other one's gone away. / Three to wonder and bide their time, / They'll all come back one day." - Transcribed from hieroglyphics in the Domdaniel Caverns on Strava.
            "Who unto Rassilon's Tower would go / Must choose - Above, Between, Below / Who unto Rassilon's Tower would go / Must fight with those used to know / Who unto Rassilon's Tower would dare / Must dance across the deadly square. / If Rassilon's Tower you will step in / Then you must choose - to lose or win." - The Nursery Rhyme of Rassilon's Tower by Benncuiq III.
            "Those who plot the destruction of others, often fall victim themselves." - from Pelatov's Collected Sageries
            "Time moves in circles"  - old Gallifreyan proverb
            "Twelve rejuvenations all, / and not a season more, / hath been the lot of the Time Lords, / since the darker days of yore . . ."
             "What goes bang thud, bang thud, bang thud, bang thud, bang thud, bang thud, bang thud, bang thud, bang thud, bang thud, bang thud, bang thud, bang thud? - -  -A Time Lord committing suicide." - Graffito the Prydonian.
            "What is the name of Rassilon..."  Gallifrey profanity
            "What the devil?!"
            "Wreck-Riders" are young Time Lords (probably Junior Time Lords) who go joyriding in damaged TARDISes.
            "You know you’re getting old when the High Council seems to be getting younger."
            "You look tired” 
is considered to be a very bad think to say to a leader, even the Lord President.
            “You'll break my hearts”
            "You see all those stars? Each one of those represents a promise. All the time they shine the promise remains unbroken"
            "Yssgaroth Curse You"
            "Zagreus sits inside your head / zagreus lives among the dead / zagreus sees you in your bed / and eats you when you're sleeping / zagreus at the end of days / zagreus lies all other ways / zagreus comes when time's a maze / and all of history's weeping / zagreus taking time apart. / zagreus fears the hero heart. / zagreus seeks the final part. / the reward that he is reaping. / zagreus sings when all is lost / zagreus takes all those he's crossed / zagreus wins and all is cost / the hero's hearts he's keeping. / zagreus seeks the hero's ship / zagreus needs the web to rip / zagreus sups time at a drip / and life aside, he's sweeping. /...(The hero leaves his home to find the land of dreams where Zagreus lives) (there is a part that describes people disappearing up a paradoxical staircase)..../
And he set then his course / To a scar on the face of Creation / Where the stars lived and died in the churn of one night / Where the mountains might move in the blink of an eye / And decay was the only true constant / ...(the Hero spends many years searching before)... / And the gate of Zagreus opened before him / And all of the Antiverse was releaved to him / And its terrible beauty ached in his hearts / So through them he ventured /  There to do battle with Zagreus, the Beast / Never resting as long as history is lasting / Until either or both are laid to waste / Zagreus waits at the end of the world / for zagreus is the end of the world / his time is the end of time / and his moment time's undoing" - Nursery Rhyme (Legends of Zagreus can be found on a 1000 different worlds.  These so-called Books of Zagreus were created by the Neverpeople to trick the leaders of Gallifrey into entering the Anti Time Universe.)

          White Point Star was a type of a diamond found only on Gallifrey.  They can be tracked through time and space and can be used as a beacon to pull things out of time locks.  These Arcadian Diamonds were the most expensive substance in the Galaxy.  
        The strong and ridged gravinium is the most common building material on Gallifrey.
        The Time Lords often to use the valuble brass like Machenite as the building material of choice for the interior of important rooms.
        Gallifreyan Zinc is one of the strongest metals in the universe.
        Lead is not a common building material and few on Gallifrey are trained in its manipulation. 
        Gold has no special value on Gallifrey.


Part 1 - The Dark Time

Part 5 - Classical Gallifrey

Dalek Stuff

Gallifrey Biology, Culture, etc

Part 2 - Time of Legend

Part 6 - War Gallifrey

Dalek Timeline

Appendix and Tribute to Craig

Part 3 - Middle Gallifrey

Part 7 - Post Gallifrey

The TARDIS Technical Index

Part 4 - Pre-Classical Gallifrey

This page is the property of William B. Swift (B.S. Productions)